Silmaria, the silver city by the sea on the island kingdom of Marete, is in serious trouble. The Ruler has been assassinated by a deadly poison and an unknown assailant. The fishing villages have been invaded, and the fortress walls of the city are besieged with Mercenary Soldiers from Hesparia. The sea folk who once were peaceful have declared open warfare against sea travel. Even the countryside has become overrun with deadly monsters. A centuries-old prophecy of doom foretells of this, and more.
If a hero does not step forth soon, a primordial Dragon will rise from the center of the island, and all will be destroyed by its flames. You have been summoned to Silmaria by the Archmage, Erasmus. You must enter the Rites of Rulership, and prove your worthiness to become King. You must stop the assassin before all your friends are murdered, and you, too, die from his poisonous blade. You must prevent the Dragon from rising from the fire, or destroy it by whatever means you can. You may win a kingdom's throne, pursue a fair woman's heart, or you can die with
all friends who depend upon you. Only the greatest Hero in the world can accomplish this. That's why YOU were summoned.
Together with four other competitors, you will face the challenges of the seven Rites - Freedom, Conquest, Valor, Destiny, Courage, Peace, and Justice. Around all of you, a deadly web of deceit and murder tightens. It will take all your wit and skills to survive. Who is behind the series of assassinations? Who is trying to make the dark Prophecy come true? Who can you trust and who is playing their own power game in their Quest For Glory? You will need to know these answers, if you are to survive Dragon Fire.