“The Matrix” places great emphasis on developing the theme of the movie through a unique method of layering generic verisimilitude upon cultural verisimilitude. The audience is shown a world that they can relate to – one with people going about their perpetual, everyday tasks – which reflects the commonplace cultural verisimilitude that any 8-year-old child could easily spell out. However, this trite world is eclipsed by a vast alternate world, namely The Matrix, which ultimately reveals that the world we know is merely the output of computer coding. This is where generic verisimilitude comes into play. Although the plot of “The Matrix” follows a “generation-x” man (Neo) working in the average office building (which can easily be related to), the applications of generic verisimilitude in the movie extends the plot to include the fact that Neo is a powerful hacker (which does not easily apply to many people in society).
The most interesting thing about this movie is the fact that it is, in itself, an example of generic verisimilitude. “The Matrix” seeks to tell the story of the world as a world that we do not know, one that lacks culture, much less cultural verisimilitude. Ironically enough, the layering of generic verisimilitude upon cultural verisimilitude that creates the theme, also serves to support the idea that the reality that we think we know, is not the true reality. It is this complex weave of intertwining notions of realities and truths that makes “The Matrix” stand out of the crowd.