Voln Step Guide


1.
Symbol of Recognition:
Join Voln by first asking the Grizzled old Warrior about Undead, and Voln.
Goto the Voln Monastery (S, S, S, SE, E, E, GO BRIDGE, E, NE, N, N, GO TRAIL,
E, E, E from west gate) take off all equipment, put it on the bench or give
it to a friend, wear a Flowing white rob. Get in the Pool and wait till you
are releived of all evil, then get out and GO GATE, E, S listen to grandmaster.
He will explain Voln to you. Take the pledge, and go N, GO ARCH.
The monk there will give you Sym Rec. Use it to find out who is Members of Voln,
and if there is any Undead around.

===============================================================

2. Symbol of Blessing
: Goto John the Blacksmith,
in Wehnimer (E, E, E, N, E, N, GO GATE, N of TSC) ask him for a map.
Then goto the West gate, and go (S, S, S, SE, E, E, CLIMB BANK.)
Proceed north and enter the mine, collect Charcoal, Ore, and Oil.
Then take it to the Mixing Room (I can't remember the correct name)
make an Iron slab there. Get out of the Mine, and return S,
then CLIMB BANK, W, W, NW, SW, then go S until you can go East.
Go E, then keep going until you reach Lake Eonak, drop the Iron Slab
in there, and Retun to Voln.

===============================================================

3.
Symbol of Thought
: Get into the Courtyard of Voln,
and Forage for Roses, once you get one, take it to the Wedding Glade
and place it on the altar. The way to the Glade from North Gate is:

NW, S, GO PATH, GO ARCH, Put Rose on Altar.

===============================================================

4.
Symbol of Recovery
: Goto Shanty Town, in Wehnimer.
(From inside west Gates, go S, SE, E, E, E, E, E... Keep going east
until you cannot anymore. Then go North once and West once.
Drop an amount of silver in accordance to your Level (100 x Level.
ie. A level 7 character would drop 700) Then immediatley Type this:

sing Praise be to Lord Cholen;Doer of many good deeds;
Freer of the souls of many dead men"

Cut and paste it EXACTLY as I have it. After you do this, the people
will come and take your money, and you will be ready to receive the
Symbol of Recovery.

===============================================================

5.
Symbol of Courage
: Goto the outside gate of the
Graveyard (W, W, W, GO TRAIL, S, GO TRAIL, E, E, NE, N, NE, N,
NE...., GO TRAIL, GO PATH) And copy this EXACTLY:

recite I wish honor upon Lord Voln;Jastev is sullen and
self-possessed;Jastev has a keen interest in morbid poetry;
Although Jastev is sullen, he is an artistic genius;
As well as the God of visual arts;
The twin of Lord Cholen who frees the undead

This one was a pain in the butt to make up, but it works.
Go back to Voln after you recite this, and receive the Symbol
of Courage (Increases AS =)

===============================================================

6.
Symbol of Protection
:
This is a TOUGH one for a level 10 or below Sorcerer/Wizard,
anyway, you must get an acorn and plant it at Imeara's Shrine.
Get an acorn a TSC, when one falls out of the tree, then follow
these steps, I am 99% sure that they are right, the only part that
maybe messed up is at the end, where you swim, but there are no
monsters, and its easy to figure out how to get through:

W, W, W, GO TRAIL, S, S, SW, W, GO BANK, NE, NE, NW, N, N, NE,
N, NE, NE, N, N, NE, N, CLIMB ROCKSLIDE, E, SW, S, E, N, N, N, N,
SE, S, SE, SE, E, E, GO PATH, NW, NE, E, E, SW, D, SE, GO SHORE,
SWIM WATER, SWIM ISLAND, GO ISLAND, BURY ACORN

===============================================================

7.
Voln Fu Throw:
This is a rather easy one,
no REAL challenges. All you must do is find a piece of coral,
any color will do. Then take it to Charl's Shrine which is
deep in the coastal cliffs. To get there follow these steps:

N, NW, NW, GO ROAD, W, W, NW, W, W, W, NW, NW, W, W, SW, W, W,
W, SW, W, GO PATH, E, D, D, D, GO POOL, SWIM OPEN, PUT CORAL ON DAIS

To execute a throw, you MUST be in Stance Forward or higher,
and just "Throw " to increase your skill in this,
train in Brawling.

===============================================================

8.
Voln Fu Punch
:
This is a rather simple step,
and its a pretty useless step for anything less than a Human or
a Giantman. To get it follow these directions from the North Gate
of Wehnimer:

SW, W, W, S, SW, S, W, W, U, N, GO TREE, U, U, GO BUILD

Once you are there, say this outloud

"Kai, I challenge thee to wrestle!"

All you have to do to win, is keep punching and thumping and
kicking him, you'll never hit him, and he will always lay you out,
but eventually he'll whisper to you, saying good job.
Then return to Voln and get the step.

===============================================================

9.
Voln Fu Kick
: This is a really tough one
if you are alone and or at a low level. For this task you must
honor Lord Phoen, the Lord of the Sun. What you have to do is,
goto the Cleric Shop (E, E, E, S, S, GO SHOP From TSC)
buy the Candle Votive, it costs 65 silver without haggling.
Then, go back to Voln and go all the way back to the monk that
teaches you about this step. Once you get there, hold the
Candle in you right hand and type "LIGHT VOTIVE WITH LAMP"
then go out to the Courtyard and follow these steps:

W, W, W, GO TRAIL, S, GO TRAIL, E, E, NE, N..., GO TRAIL, GO PATH,
GO GATE, GO CRYPT, GO ARCH, E, Say "Shadow bind my soul", S,
GO RAMP, N, W, W, N, GO STONE CORRIDOR, NE, NE, GO DIRT PILE
(maybe CLIMB), D, D, E, N, N, OUT, N, GO OLD GRATING, D, D, N, N,
NE, GO ICY STAIRS, Then WAVE CANDLE

NOTE:
You MUST be holding the LIT candle votive in you RIGHT hand while
you do this, your DS will be hurt greatly by this, but you MUST do it.

Now I suggest setting a TP ring somewhere so you can ring out, because
the way back is a bit different. Anyway, becareful down there,
Arch Wights with their 155AS and Gas Cloud can be annoying.

===============================================================

10.
Symbol of Calming
:
This is an extremely easy step, although its not a very useful symbol,
its nice to have an easy step once and awhile. All you have to do is
drop an herb on the temple altar (where the dead appear).
Here are the directions.

Go to the temple, go Altar, Pray, Put on Altar, Pray

Note:
I think you can use any herb, such as ephlox moss, basal moss,
wolfrew lichen, cactae stem, and so forth.

===============================================================

11.
Symbol of Sleep
: A fairly easy step, no danger involved
in this one. All ya have to do is get to Ronan's Shrine and take
a nap, then answer a question. From the North Gate, this is the way
to Ronan's Shrine:

SW, W, S, SW, SW, S, S, S, S, S, SW, GO FOOT, S, S, SE, SW, S, S, E,
GO PASS, GO TRAIL, U, U, GO PATH, GO WATER, GO ARCH

Once your there, simply lay down and don't talk or move.
In about 30 seconds you'll fall asleep, then in another 30 seconds or
so Ronan will arrive. He'll ask you what is something that: then he'll
list a bunch of opposites. I answered "Life" and he bought it,
I am not sure if there are more than one that will work, try if you
want, but life works. Have fun with this, but don't use it too often.

===============================================================

12.
Symbol of Turning
: This step involves the graveyard,
finally! All you have to do is goto Rone Wehnimer's grave and answer
a question. Nothing more, here are the directions to his grave,
from Voln Monastery:

W, W, W, GO TRAIL, S, GO TRAIL, E, E, NE, N......, GO TRAIL, GO PATH,
GO GATE, NE, N, N, NW, GO TRAIL, NE, N, W, NW, NW, SW, W, GO PATH, E,
SEARCH, SEARCH

You MUST search twice to find the grave site.
Anywayz answer the question on the gravestone with "Koar".
Then go back and get the Symbol of Turning.

===============================================================

13.
Symbol of Mana
: The 13th step in the
Path of Enlightenment is a rather easy one.
All you have to do is honor Lord Koar in the well, to do this from
TSC go:

GO WELL, CLIMB ROPE, KNEEL

and say: "I have come to honor Koar, master of mana."

Thats it. The step is costly though, in addition to favor it
requires a max lose of a 2 deeds. However you may not lose any,
or you may lose 1, its pretty random, and also depends on you race,
level, and profession.

===============================================================

14.
Symbol of Sight
: The Symbol of Sight will allow
you too view the whereabouts of another member when you use it.
The task isn't difficult at all, and this step is quite fun in a sense.
You'll have to venture along the Coastal Cliffs and come upon a rock
and say a few words. From outside the North Gates, go:

NW, NW, NW, GO ROAD, W, W, NW, W, W, W, NW, NW, W, W, SW, W, W, W,
SW, W, W, NW, W

and simply say "You have not been forgotten" like the monk said.
Thats it for this step. Continue your work along the
Path to Enlightenment.

===============================================================

15.
Symbol of Holiness
: Probably one the most useful
steps for sword users, the Symbol of Holiness lets you bless Magical
items. (i.e. Vultite) Another task that is in Wehnimer. All you have
to do is find a huge sword and touch it. Here are the directions
from TSC:

GO WELL, CLIMB ROPE, S, CLIMB RUBBLE, E, E, E, N, N, NW, W, PULL CRESS,
TOUCH BROADSWORD

And your done. Go back to the monk and learn the Symbol.

===============================================================

16.
Symbol of Submission
: To get the symbol of submission,
it'll require some coinage. Not much, about 6.5k but its still coins.
First you'll have to purchase a dozen perfect long stemmed roses from
the florist. His shop is this way from TSC:

E, E, E, S, S, E, E, N, GO FLORIST

Once you get the dozen roses follow these steps, from inside the florist
shop:

OUT, S, W, GO TEMPLE, GO WHITE ARCH, GO GRANITE ARCH, DROP ROSES, PRAY

Then stand up and return to Voln and get the step. The symbol will allow
you to freeze the undead in their tracks, they will drop their guard and
let you pummel them. Costs a substancial amount of favor, but it maybe
worth it.

===============================================================

17.
Symbol of Restoration
: This step is rather easy, but can be
embarrassing. You'll have to find at least 2 willing Voln members and take
them to the rooftop of the Museum in Wehnimer, which is this way from TSC:

E, E, E, S, S, E, E, GO MUSEUM, N , NW, GO DOOR, CLIMB ROPE

Then start doing stuff using the ACT command, have the others laugh at you.
Also, I am not sure if this is necessary, but when I was done with the step,
the last line was "(Midknight laughs at klex)" simply by Midknight typing
"act laughs at klex". You'll be rewarded the Symbol of Restoration which is a
better version of the Symbol of Recovery.

===============================================================

18.
Symbol of Need
: This symbol will who everyother
Voln memeber will see an image of your situtation. You can even use
this symbol while you are dead. If you are a Lord/Lady people will
most likely try and find ya. Anyway, its an easy step to get, here
are the directions to reach the Brass Shrine from the Courtyard:

W, W, W, GO TRAIL, S, S, SW, GO BRIDGE, W, W, NW, N, N, N, N, N, NE,
NW, NW, GO ROAD, W, W, NW, SW, S, SW, GO GAP, E, SE, S, S, SW, TOUCH
SHRINE

Then just head back to Voln and get the symbol.

===============================================================

19.
Symbol of Retribution
: To get this step, it'll take you
back to Imeara's island, follow the same directions as the 6th step.
Once you "GO ISLAND" immediatley KNEEL, then PRAY. A white deer will
emerge from the forest. Simply type "BOW DEER" and you'll achieve the
task. Go back to Voln and get the step. It deals alot of damage to
undead, and can be even used while you are dead.

===============================================================

20.
Voln Fu Throw 2
: Another step that doesn't require
much skill. All you have to do is goto the dock in Spectral Fishermen
and drop money. You must drop money using this formula
(Your level *100) to reach the dock, go here from Voln:

W, W, W, GO TRAIL, S, S, SW, S, GO BRIDGE, W, W, NW, N, N, N, N, N,
NE, NW, NW, NW, GO ROAD, W, W, NW, W, W, W, NW, NW, W, W, SW, W, W,
W, SW, W, GO PATH, W, W, W, W, W, N, GO DOCK, N, N, N, N, D, D

Then drop the appropriate amount of money and you'll complete the task.
Return to Voln and get the step, use THROW as the syntax.
This Throw does NOT require Favor.

===============================================================

21.
Voln Fu Punch 2
: To get the second punch, you must
honor Lord Kai again. This time, you must drop a weapon in a pool
near stonehold. I used a regular broadsword that I bought from the
Armory, but I think any type of weapon that you find will work.
To get to the pool, follow these steps from Voln's Courtyard:

W, W, W, GO TRAIL, S, S, SW, W, GO BRIDGE, W, W, NW, SW, S, SE, S, SE,
S, S, S, SW, S, S, SE, SE, SW, W, S, S, S, S, SE, SE, NE, NE, E, E,
GO BRIDGE, SE, S, SE, S, E, E, E, S, SEARCH, GO CREVICE, SE,
CLIMB RUBBLE, S, CLIMB RUBBLE, SE, SE, SE, E, E, GO TRAIL, D, D, E, S,
SE, DROP IN POOL

Once you do this wander back to Voln and get the second Punch.
As with Throw 2, punch uses the same syntax as the original punch,
but does not require favor.

===============================================================

22.
Voln Fu Kick 2
: Last of the Voln Fu steps,
Sorcerers and Wizards rejoice! However for the other professions this
could be the most useful step. This step requires a blue crystal and
a bit of navigation. You'll have to drop a blue crystal in a lava pool
in fire guardians. Here are the directions to it from Voln as always:

W, W, W, GO TRAIL, S, S, SW, GO BRIDGE, W, W, NW, SW, S, SE, S, SE, S
S, S, SW, S, S, SE, SE, SE, SE, SE, E, E, NE, E, E, E, GO TRAIL,
N, NE, E, SE, E, NE, N, NE, N, N, N, GO TRUNK, NW, NE, U, N, U, U,
W, W, NW, NW, GO GASH, D, D, D, D, N, NE, E,
DROP BLUE CRYSTAL IN LAVA

On the way back instead of GASH, GO MOUTH, all the rest is the
reverse order of the directions. Again, like the other Fus,
Kick 2 requres NO favor and uses "Kick "as the syntax.

===============================================================

23.
Symbol of Preservation
: This symbol is a self-LKing symbol.
If you die, you can use this to LK yourself. This step will prove to
be very helpful when you die alone. This step will require a deed.
All you have to do is goto the altar in the temple. If you forgot how
to get there, from Voln:

W, W, W, GO TRAIL, S, S, SW, W, GO BRIDGE, W, W, NW, N, N, N, N, N,
NE, GO GATE, S, W, S, S, S, E, E, E, E, S, S, E, GO TEMPLE, GO ALTAR

Once you are there, wait for someone to appear on the altar;
then say "Lorminstra, give my deed."
After that go back and get the step.

===============================================================

24.
Symbol of Dreams
: This is possibly the most difficult
task you'll face in Voln. You must get to the top of Melgorehn's
Reach and find the onyx altar, and lie down on it. To get to the
reach follow these steps, from Voln:

W, W, W, GO TRAIL, S, S, SW, W, GO BRIDGE, W, W, NW, SW, S, SE, S,
SE, S, S, S, E, NE, N, NW, GO OPEN, GO CIRCLE, CLIMB PLATFORM,
TURN WHEEL, D, OUT, GO BRIDGE, E, E, E, GO SLOPE, W, W, TOUCH O RUNE,
TOUCH R RUNE, TOUCH Z RUNE, TOUCH S RUNE, GO STAIR, W,
CLOSE DAM...wait until the "cab" arrives, it'll take about 5 minutes
or so...OPEN DAM, GO CAB...wait until the cab comes to a halt... OUT,
GO FOG, SEARCH, SEARCH WALL, CLIMB VINE, GO OPEN

Now you are in the Moon Temple, wait until this next paragraph is
scrolled up then immediately LIE ON ALTAR

"Suddenly a beam of moon light peeks through several tiny holes in the
intricate ceiling and converges in a star pattern upon the altar.
The light carries with it a strange shearing sound. The onyx of the
altar begins to glow faintly blue.
lie on altar."

After you have completed the task you must get back down.
Quickly GO SHAFT, then open up notepad and copy this next section:

#Way out of water tunnels
put go Opening
pause 3
put Lie Down
pause 3
put lean left
waitfor Another tunnel branches off to the left just ahead.
put lean left
waitfor Another tunnel branches off to the left just ahead.
waitfor Another tunnel branches off to the right just ahead.
waitfor Just ahead another tunnel branches off to the left.
put lean left
waitfor Another tunnel branches off to the right just ahead.
waitfor Just ahead the tunnel splits left and right.
put lean left
waitfor Obvious paths: southwest.

paste it, then save as Water.WIZ run this script then and
it will get you out. If you somehow screw this up... good luck
getting out of the water tunnels. You'll NEED the AOL WIZARD
front end to run the script, or you can try to decipher the script,
either way good lucky, you'll need it.

===============================================================

25.
Symbol of Returning
: This step will allow you to fog
your entire group back to voln in the blink of an eye.
Possibly the most useful step you'll get. The task is difficult if
you have a bad memory... or don't have someone paving the way for ya
. You must the the sandcastle in greater kappas, from Voln:

NW, NW, NW, GO ROAD, W, W, NW, W, W, W, NW, NW, W, W, SW W, W, W, SW,
W, GO PATH, W, W, W, W, W, W, W, W, W, W, W, LIE, SEARCH, PUSH SAND

Once inside the sand castle, you must find the hermit, to do this
LIE down and SEARCH until you find stairs. Simply STAND, GO STAIR.
Now, LIE down again and search until you find a Curtain
(Most of the times you search you'll find the stairs, keep trying
until you find the curtain. Doesn't take too long)then STAND,
GO CURTAIN. Now LIE down once again and SEARCH until you find a Pot,
then ASK HERMIT ABOUT TASK. He'll give a 3 question quiz, the answers
are as follows:

Question 1: GIANTMAN
Question 2: VOLN
Question 3: KOAR

I am not sure if the questions are always the same, but they were not
too difficult for me to answer since I paid attention.
Good luck with your FINAL TASK! (Step 26 doesn't have one =)



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