Unity Rules and Policies

Robert's primary ambition for his followers is to achieve Unity: Unity among themselves, Unity with others, Unity among the races. This should show in the way Unity members live their lives. Whatever they set out to achieve, cooperating with each other, helping and grouping where necessary...these things are not only important, they are crucial to the survival and growth of the following. In this spirit, Robert's following is run - to some extent - along democratic lines. Although Robert has full veto rights and Robert's word is law to his followers, he values their suggestions, their wishes and their contribution to the organization of Unity.

An important aspect of Unity is the thread of quests which is woven throughout everything it does. Those members who perform best in certain quests receive rewards ranging from physical prizes of eq to being appointed 'advisors' to Robert himself. The quests have several purposes. They build Unity by requiring members to work together; they increase the following's knowledge of the realms and its more exotic places; they enrich the following by collecting items of value. It is in the Hall of Unity that members relate the tales of their adventures and discoveries, so that all in the following may learn from their experiences.

And finally, the rules (as for this moment, since rules can change in a Democracy):

Back to the Hall

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