Touchdown!

Heroes: Jag, Atobe Keigo, Dust, and Balarai Snowe
Enemies: Jag, Atobe Keigo, Dust and Balarai Snowe (depending on who you ask)


Jag – Officer’s Dispatch 10

Recent Duties: Although the capture of a high-profile prisoner like the Prince of Stormwind is without doubt an important event, lately you’ve been busy with an even more critical event: the upcoming Electran Military Varsity Games. The rules and paperwork associated with this electrifying event have kept you working around the clock.

Troop Status
Supplies: Schmitzer SMGs, Armored Flak Vests, Deluxe Laywers’ suits, and briefcases full of legal documents.
Morale: Your men are feeling a little bit safer now that you’ve conducted your survey of illegal immigrants. With any luck, the paperwork to have them removed from the base should go through in 4 to 6 weeks.
Health: There are some who might suggest that your men are a little out of shape to be participating in a highly-competitive sporting event like the Varsity Games. However, you’re sure that their ruthlessness and detailed knowledge of the rules will more than make up for that.

Military Communiques
You received a message this morning from Law Division HQ, consisting mainly of a pep-talk for the upcoming Varsity Games. Unlike that ridiculous ninjistu, these games are a millenia-old Electran tradition, and you and the Shark Pack are the sole representatives the Republic’s Legal Division. You’ll show the rest of these soldiers that these games are a cinch compared to passing the bar!

Personal Notes
You have to admit that it’s somewhat worrisome when you can count the remainder of your legal team on one hand. Kufta’s unremarkable partner, Moran, bit it in the last fight, and so did the first half of Alexander and Catalano, the Heavy Hitters. Pretty soon, you may have to rename the Shark Pack to just ‘Jag and Mattar,’ in the tradition of most major law firms.
With the approach of a major sporting event as important as the Military Varsity Games, you’re a little concerned about the possible use of illegal drugs by some of the other teams. You’ll have to keep a sharp eye out to make sure that everything stays on the level.

Mini-Objective
Win big at the Electran Military Varsity Games.

Balarai Snowe – Officer’s Report 9

Recent Duties: Make no mistake: Kupp’s war stories are unbeatable, but you have to admit you’re starting to build up a few of your own. Like your personal duel with the Prince of Stormwind, which makes for a very good tale indeed, with just a few minor alterations here and there.

Troop Status
Supplies: Heavy Field Mortars, 2 Remote Mines, Combat Daggers, ratched-up winter parkas and snowshoes, and several empty barrels that once contained oil. You have yet to figure out a way to make a profit off of these.
Morale: The profits from your gas station have done some good in improving the sometimes frosty attitude of your men. Sadly, as a result, you weren’t really able to keep any of these profits for yourself.
Health: One or two of your boys got a little ill from siphoning just a bit too much of that gas. But as far as you’re concerned, that’s just danger in the line of duty. Kupp, on the other hand, seems to be feeling pretty good, which is fortunate given some of the news you’ve been hearing recently.

Military Communiques
Just this morning, you received a communique from none other than Auxiliaries Supreme Commander, Genghis Khan. Apparently, the Electrans are holding some kind of grand sporting event called the Military Varsity Games. It’s considered a very important part of their cultural heritage, and victory brings considerable prestige to the winning squadron’s division. The Khan demands that you win these games, in the glory of his name.

Personal Notes
You’re not quite sure what to think of these so-called Military Games. On the one hand, they sound like they might require effort. But on the other, they can't send you out into the field on some trivial but dangerous monster-hunting assignment if you’re busy playing in the Finals. Plus, if you don’t win, there’s Genghis Khan to worry about, and you’re not sure you’re all that keen to face his wrath.
If you’re going to play in these games after all, you sure hope that some of them are Winter Games. Because that sort of thing is more up your alley. Given the frigid mountain climate, you can’t see how they could avoid a winter game or two.

Mini-Objective
Win big at the Electran Military Varsity Games.

Atobe Keigo – Officer’s Report 9

Recent Duties: In all the chaos and excitement of the frontlines, you’d almost forgotten that it’s your favorite time of the year: it’s time for the Electran Military Varsity Games! This annual event pits squadrons from all over the Republic against each other in a sporting extravaganza. And if there’s one thing you know, it’s that you, and by extension Seigaku, are more than strong enough to come away with the win.

Troop Status
Supplies: FLAME-THROWERS, Deluxe uniforms, kamikaze headbands and several “tennis balls.” Only Seigaku really knows just how painful such a ‘tennis ball’ can be.
Morale: The excitement of an impromptu marshmellow roast seems to have worn off, and now your troops are starting to get a little gloomy about not having a tent. Mysteriously, slapping them in the back of the head with your racket and telling them that they deserve it for putting up those posters of you and Brock doesn’t seem to have really helped.
Health: Two of your troops are suffering from some ninjistu-related strains, but you’re sure that you and the rest of Seigaku are more than enough to win the games.

Military Communiques
According to information from Special Forces High Command, the Special Forces have been unable to win the Varsity Games ever since the Strasveck rebellion, 50 years ago. Since that time, the Conventionals have unquestionably dominated. You intend to see to it that this is the day all of that changes!

Personal Notes
You simply can’t believe the arrogance of that outrageous Spheran Prince. How dare he call your blood, of all people’s, filthy! He may think himself big stuff in that barbaric, Spheran feudal system, but you’re royalty in your own right, as today’s events will surely show.
You used to play in the Varsity Games all the time back in Command College, with your unmatched tennis prowess earning you the nickname of the ‘Prince of Tennis.’ The Games are a millenia-old Electran Military tradition, and victory typically brings great prestige and honour to the winning division. You intend to do no less than crush all opposition in your path, all for the glory of Atobe name and the Special Forces.

Mini-Objective
Win big at the Electran Military Varsity Games.

Dust – Officer’s Report 8

Recent Duties: Right now, all of Front Base is in a bit of a hubbub, and this time, it thankfully doesn’t seem to be over any sort of romantic gossip. Instead, preparations are in full swing for some kind of major sporting event. You’re not quite sure what the big deal, but surely this sounds preferable to dealing with either ninjas or snakes, both of which you fear to no small degree.

Troop Status
Supplies: SIR Rifles, Republic Sabres, Deluxe Scout Uniforms, and a Spheran ‘Highwind’ Light Infantry Rifle.
Morale: It looks like these upcoming games are a good thing in more ways than one. The Special Forces seem to have toned down their ninjitsu in favor of tennis practice instead. Of course, this has led to numerous tennis balls bombarding your side of the camp, but at least those you can use for target practice.
Health: The Special Forces may think they’re good with that silly tennis or ninjitsu of theirs, but you know full well that stuff is no match for good ol’ wholesome farm work.

Military Communiques
You received a top priority communique today from none other than Edward Byrne-White. According to the modern major-general, the upcoming Electran Military Varsity Games are a major source of pride in the Republic army. What’s more, the Conventionals have been able to dominate the Games for the past 50 years, ever since the Special Forces’ near-eradication in the Strasveck rebellion. It’s absolutely essential that this trend continue, and Byrne-White is counting on you to help make it happen.

Personal Notes
Not being Electran yourself, you don’t really understand what’s so important about these Games. But you do understand that those uppity Special Forces need to be put in their place from time to time, and this sounds like the perfect time to do it. Those pampered babies are surely no match for good ol’ Conventionals work ethic when it comes to sports, and you intend to prove it.

Mini-Objective
Win big at the Electran Military Varsity Games.


Adventure Summary

  • Our heroes assemble their units on the Exercise fields where their fellow soldiers are already warming up for the traditional Varsity Games. Sgt. Slaughter directs the Lightning Fist in push-ups, while Varin declares his intention to prove Conventionals supremacy for the 50th year straight. Cetina and her men, meanwhile, engage in some light, cutesy warm-up aerobics.
  • As a staunch supporter of Electran tradition, Lord Brindon arrives to adjudicate the games, though he complains that there will not be any cricket this year.
  • Jag and his lawyers are running all over the place in a flap, processing papers. Jag declares that he's already eliminated over 90% of the teams due to some bureaucratic technicality or suspicions of drug use. It quickly becomes clear to everyone just how Law Division intends to win the games.
  • Major Xelme arrives on the scene and declares that the lawyers had better do well indeed, if they don't want to be subjected to a rigorous physical training routine. Jag chuckles that they're already most of the way to the win.
  • Snowe declares this not to be the case: the Khan has demanded victory in the games, and victory he shall have. No one has ever seen Snowe this fervent - or fearful - over anything before.
  • To the excitement of all gathered, the Games begin. The first event is Tennis Doubles, pitting Jag and his partner Mattar against Snowe and Kupp, while Keigo and young Echizen join forces against Dust and un untrustworthy Seamus. The fact that Seamus continually smacks the ball at the back of Dust's head rather than his opponents contributes to Seigaku's victory, while Jag's in-depth knowledge of the rules triumpth over the speedy Snowe. In the loser's bracket, Snowe manages to pick up the pace and win against Dust, whereas Keigo is shocked and outraged to be beaten by Jag's legal finangling.
  • The next event of the day is HOCKEY NIGHT ON ELECTRA! Snowe takes his Avalanche to the ice with himself and Jack Frost as forwards, Fats on defense, the stalwart Kupp in net and Funky warming the bench and giving Snowe a break. Meanwhile, Keigo brings Seigaku to heat things up, with herself and Echizen forward, the bumbling oaf Momo on defense, acrobatic Eiji in net and Stenda subbing in and out of various positions. Although the speed of Balarai Snowe scores the first goal, he is hard-pressed to stop the incredible power of fiery Keigo's shot, and Echizen's speed, each one scoring a goal against him. Jack Frost manages to tie things up at the last minute in the third, bringing the game into overtime. An overtime goal by Snowe allows the Avalanche to bury their opponents and win the game in the Khan's name.
  • Meanwhile, Jag leads a hungry Shark Pack to the ice, with Mattar, Kufta and sometimes McMason on forward, with the Heavy Hitter Catalano on defense and Jag himself in net. Dust leads his stalwart Boyo Scouts with Lt. Surge playing centre, Dust and Dijon supporting, Seamus on defense and a timid O'Malley cowering in net. This game goes 0-0 up until the third period, where a cherry-picking goal by Mattar gives the game to Jag.
  • The final game of the day is the most prestigious and anticipated: FOOTBALL! Here, Varin joins forces with Snowe and Dust, vowing to keep the Cup out of Special Forces hands, while Team Special Forces consists of Jag, Keigo and Cetina. This game goes back and forth, with the Special Forces winning the coin toss and seizing an early lead with a touchdown and a field goal. Down by 3 points with one touchdown of their own and only seconds to go, Snowe and Dust go for a crazy Hail Mary, with Dust making a run for it and making the long bomb to Snowe's Avalanche. The crazy maneuver is successful and the Conventionals and Auxiliaries take home the win. Having enjoyed more victories than any other team, this relieves Balarai Snowe - he has avoided destruction at the Khan's hands for at least another day.

  • Major Characters this Session

    None.



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