NewMoon Racial Stats
Race Con Str Dex Int Wis
Drow -3 -3 +2 +3 +1
Dwarf +2 +2 -2 -2 0
Elf -2 -3 +2 +2 +1
Gnome -3 -2 +1 +1 +3
Half-Elf -1 -1 +1 +1 0
Half-Ogre +3 +5 -2 -4 -2
Human 0 0 0 0 0
Hobbit -3 -1 +2 0 0
Orc +3 +3 -1 -3 -2
Troll +5 +5 -2 -4 -4
Comments:
Basically the Rules are simple in this game of choosing races and rearranging....
Fighters: Troll, theres no other real option...their str bonus and wis penalty is perfectly suited for a leaguer....the biggest problem is their bad day vision but friendly mage can help you out there. This is the only class where semi-balanced stats actually pays off, str, con, and dex are hugely important.
Priests: No question gnomes reign supreme here, no-one else can touch there wisdom bonus, theres nothing like having a 34 wisdom.
Mages: Drow, intellectually superior to all races, there one drawback is there magic resistance...many spells, will bounce off the magic resistance when you need them the most (heals, shields, teleports).
Thieves: If you see a hobbit in the wizlists....9 outta 10 times its a thief, and rightly so. These small quick creatures make the perfect thief who can end up with a 32 dex.