NewMoon Racial Stats



Race       Con        Str      Dex       Int      Wis
                     
Drow       -3         -3       +2        +3       +1
Dwarf      +2         +2       -2        -2        0
Elf        -2         -3       +2        +2       +1
Gnome      -3         -2       +1        +1       +3
Half-Elf   -1         -1       +1        +1        0
Half-Ogre  +3         +5       -2        -4       -2
Human       0          0        0         0        0
Hobbit     -3         -1       +2         0        0
Orc        +3         +3       -1        -3       -2             
Troll      +5         +5       -2        -4       -4             
        
Comments: Basically the Rules are simple in this game of choosing races and rearranging....
Fighters: Troll, theres no other real option...their str bonus and wis penalty is perfectly suited for a leaguer....the biggest problem is their bad day vision but friendly mage can help you out there. This is the only class where semi-balanced stats actually pays off, str, con, and dex are hugely important.
Priests: No question gnomes reign supreme here, no-one else can touch there wisdom bonus, theres nothing like having a 34 wisdom.
Mages: Drow, intellectually superior to all races, there one drawback is there magic resistance...many spells, will bounce off the magic resistance when you need them the most (heals, shields, teleports).
Thieves: If you see a hobbit in the wizlists....9 outta 10 times its a thief, and rightly so. These small quick creatures make the perfect thief who can end up with a 32 dex. 1