Palm Gear HQ has a freeware program called Bitmap Studio 1.0 by Matthew McCray. (Download link below) This is a PocketC applet.
To run this program you also need PocketC Runtime (also freeware) from Palm Gear HQ. (Download link below)
This enables you to design the 16x16 tiles for the main map and 32x32 tiles for events etc. but unfortunately it does not allow creating bitmaps for monsters.
Bitmap Studio allows you to create bitmaps up to 40x40 pixels in size and save them to the memopad. What it doesn't do is allow you to save them as Windows bitmaps.
So I have written a small program in Visual Basic that allows you to copy in the text representing the bitmap, draw the bitmap and then save it as a Windows bitmap. It also allows you to convert bitmaps you already have into Palm memos that can be loaded into Bitmap Studio for editing.
Link to download page on Palm Gear HQ for Bitmap Studio
Link to download page on Palm Gear HQ for PocketC Runtime
Download my program: Bitmap Maker This is the Visual Basic 6 version of my program. It has the advantage of allowing long file names, otherwise it should be the same. It comes with a proper setup program.
This is the original Visual Basic 3 version. It has the advantage of a much smaller download if you already have the Visual Basic 3 Runtime files. Download here: Bitmap Maker
If you don't have them already, you will need to download the Visual Basic Runtime files vbrun300.dll & cmdialog.vbx and copy them into your Windows System directory.
Last updated 28 December 2000