The Sizes of Objects
The information on the size of objects was provided by Eric S who has kindly allowed me to include it here for the benefit of level writers. I calculated the number of objects by just adding new ones to the editor until it stopped.
A game with nothing in it compiles to 22K. Eric says that this basic minimum size includes one of every object plus all the Level Info including starting text and graphic, the endings and custom character graphics.
Objects
| Size in bytes
| Maximum number
|
Main Map |
10K |
1 |
Submaps |
410 |
155 |
Rooms |
110 |
256 |
Tiles |
50 |
255 (99 walkable, 156 non-walkable) |
Monsters |
448 |
140 |
Special Monsters |
1424 |
44 |
Events |
900 |
140 |
Talking Events |
900 |
140 |
Questions |
1606 |
38 |
Stores |
38 |
200 |
Items |
28 |
255 |
Guilds |
26 |
99 |
Spells |
24 |
254 |
Map Changes |
265 |
244 |
Warp Points |
12 |
256 |
Flags |
? |
256 |
Many categories just come to a stop when you reach the maximum number but over-running the number of rooms or monsters or warp points causes problems - so beware.
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Last updated 28 November 1999