Spell Scrolls
Spell Scrolls


Reveal Secrets
This spell reveals All secret doors and passages on one map (magic secrets included). Spell Scroll crumbles to dust after it is used. *DM Note: Use sparingly. ex. a map with a secret door that can't be found except by using the scroll.

Water Breathing
This spell may be cast on any character, including yourself. It will allow that character to breathe underwater for 1D10 rounds. Spell Scroll crumbles to dust after it is used.

Evoke
This spell will cause any phantoms in the spellcaster's general vicinity (5 space radius) to become tangible. This works on both intangible and invisible phantoms. Spell Scroll crumbles to dust after it is used.

Ball of Light
This spell creates a ball of light which will float above the character and serve as a torch. It will last until the game ends, unless the spellcaster dies. Spell Scroll crumbles to dust after it is used.

Lamplight
This spell is similiar to sabre, but less powerful. It can be used to light as many as four torches at one time, but it may only be used once. Spell Scroll crumbles to dust after it is used.

Bless
This spell is both a defensive and offensive spell, but the caster may not cast it on themselves. This spell doubles all the specs of a blessed character, and doubles the effects of all spells and potions too. A blessing lasts for four turns, and will counter-act a curse. After the four turns, all specs return to normal. Spell Scroll crumbles to dust after it is used.

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