Unique items flourish in Myth Drannor. The following are included here: ring of Kossuth.
MATERIALS
Drow Adamantine
This natural alloy of adamantite and mithral can only be found in radiation-intensive areas of the underdark. Most drow equipment is forged of this metal. Adamantine disintegrates when exposed to sunlight or other ultraviolet light, and deteriorates when on or near the surface. Weapons forged from adamantine have a natural enhancement bonus of +1 to attack and damage. Armour and shield forged from adamantine have a natural enhancement bonus of +1 to AC. These bonuses stack with other enhancement bonuses. Spell failure for armours and shields made of adamantine are decreased by 5%, maximum Dexterity bonus is increased by 1, and armour check penalties are decreased by 2. Nonarmour or nonshield items made from adamantine wiegh three-quarters as much as the same item made from other metals. Note that items not primarily made of metal are not meaningfully affected. Weapons and armour fashioned from adamantine are treated as masterwork items with regard to creation times, but the masterwork quality does not affect the enhancement bonus of weapons or the armour check penalty of armour.
Adamantine has a hardness of 17 and 35 hitpoints per inch of thickness.
Item/Market Price Modifier
Light armour/+1,500 gp
Medium armour/+4,500 gp
Heavy armour/+9,500 gp
Shield/+1,500 gp
Other items/+550 gp/lb.
WEAPONS
Hotlips
This +1 chaotic flaming flaming burst longsword can also cast heal on its wielder 1/day. It is intelligent (AL CN; Int 14, Wis 13, Cha 18, Empathy, Ego 19) and has a special purpose to defeat law. Lawful creatures struck must make a Will save (DC 14) or be confused for 2d6 rounds. Nonchaotic creatures using the blade gain a negative level that cannot be removed by any means as long as they hold it. Hotlips should be a +1 unholy flame tongue, AL NE, Defeat NG: Slay Living (DC 15), but was driven insane by an orb of dragonkind.
Caster Level: 15th; Prerequisites: Craft Magic Arms and Armour and heal, slay living, unholy blight, and flame blade, flame strike, or fireball, creator must be evil; Market Price: 157,115 gp; Cost to Create: 78,715 gp + 3,136 XP.
RINGS
Ring of Kossuth
Created by Sarah Kossdotter, this ring allows fire spells, spell-like-abilities, and supernatural abilities generated by the wearer to be treated as if augmented with the Sacred Spell feat, even if they are arcane in nature.
Caster Level: 17th; Prerequisites: Forge Ring, Sacred Spell, creator must have access to Fire domain; Market Price: 162,000 gp; Cost to Create: 81,000 gp + 3,240 XP.
STAVES
Wildstriker
This +2 quarterstaff allows the use of the following spells: identify (1 charge), misdirection (1 charge), dispel magic (1 charge), minor globe of invulnerability (1 charge), false vision (1 charge), Mordenkainen’s lucubration (2 charges), spell turning (2 charges), protection from spells (2 charges), Mordenkainen’s disjunction (2 charges).
Caster Level: 17th; Prerequisites: : Craft Staff and dispel magic, false vision, identify, minor globe of invulnerability, Mordenkainen’s disjunction, Mordenkainen’s lucubration, protection from spells, spell turning; Market Price: 120,000 gp; Cost to Create: 60,000 gp + 2,400 XP.
WONDROUS ITEMS
Cloak of Flame
This cloak of resistance +1 gives cold resistance 5, Spell Focus (fire subtype), causes 1d4 fire damage to cold creatures within 5 ft., and can create a 20th-level fire shield (chill shield only) 1/day.
Caster Level: 20th; Prerequisites: Craft Wondrous Item, Extend Spell, Spell Focus (any), and body of the sun, endure elements, fire shield; Market Price: 53,800 gp; Cost to Create: 26,900 gp + 1,276 XP.