As I already mentioned in the above paragraph, we are capable of magic. Due to the unusual environment, Magicians are much less common in our society (try a Firebolt or Fireball spell ;-) ) than in others. Most of our combat mages are Archmages or Arcists. Some retained their Mage abilities and substituted a Plasma, Electricity or other Elemental Companion spell list for the Fire Law.
Recently, I have met some Shuluri Elementalists. Teir powress has deeply impressed me and I think about sending a message about their whereabouts and powers to my brethren.
For those interested in me, here is a short survey of my life until now:
I was born 179 years ago in a large underwater community called Purple Bay in your language. Since Shuluri is a language suited for underwater communication, it is really useless above the surface, so I'll not bother you with the real name or pronounciation.
I grew up as the son of a family of Speakers, as we call our traders, since they have to learn to speak your languages. For a community as isolated as mine, traders also serve as intelligence gatherers, commonly called spies.
My family was quite respected, and as the time of choosing came, I applied to one of our most esteemed mages. Already at an early age had I shown considerable talent at all things magical, so it seemed a natural choice.
After some years of training, I faced, again, an outraged teacher. He had found out that I had tried to pry loose some information on clerical magic from his library. Not for the first time, he started discussing the neccessity of a pure and focused mind. The neccessity to strictly obey the rules of the craft.
This time, I did not remain silent, and in a moment of rage at these stupidities, I told him to stop... which he surprisingly did. A friend of my father, a Magus, had told me a magical Power Word, when I was a small child. In my rage, I had screamed this word at my teacher! I was deadly afraid of the consequences of attacking a master of the Magical Arts.
After he regained his senses, he - friendly - asked me, what I had done. After stammering an explanation, he told me to stay where I was, to await his return.
He came back some two hours later, in the company of a tall Surface Elf in Multi-coloured robes. He introduced us and I learned that this Elf was an Archmage of a neighboring elven tribe.
My teacher had asked this Elf, whose name is Fingolfindas, whether he would teach me the Magic of All Realms. Fingolfindas agreed, but required me to promise, never to stun him, when I was angry with him. With a smile but steel in his eyes, he told me that he would surely kill me. I promised, somewhat shaken, and we took off.
The apprenticeship to Fingolfindas was much more interesting than learning from my former teacher and the lore he taught me much better fitted my views.
But when it came to decide on the spell lists to choose as my Base Lists, I could not make up my mind. I studied in Fingolfindas's library for over two weeks, only to come to no conclusion at all.
After a delay of about six months, I was off to another teacher, a human this time, an Arcist. My restless strife for full diversity of abilities, my inability to decide on one given course had lead me to a human!
To reach him, I had to travel far, further away than I had ever been from my people. But by now, I had become accustomed to life on the dry soil and had begun to like the people living there.
In those days, being only 89 and eager to finally finish my education, I happily took this opportunity to broaden my knowledge.
I will not say anything about my third teacher, everyone is entitled to his privacy, but after another 12 years, I left, ready to absorb all knowledge of the world.
In the profession of Arcist, I have found my true destiny. I am capable of every magical feat in every realm of magic, if I so desire.
For the next years I travelled the countryside, never looking back, always learning , always searching.
Then, on this one fateful evening, in the city of Ar, I met her. Since then, my life has never been dull again.
Of her and all the things since we met, I'll speak later. For now, I am hungry and will look about for a nice large Blue-Back King Crab. You may very well join me for dinner. I'll see you at the hotel.
[Some time later, after a delicious dinner and some drinks at the bar.]
Ah, well! Here I am again, for those who have read on until here.
I now could tell you about my glorious adventures since I met Meris, the most wonderful and interesting female I ever met but I have been told that she'll address this topic soon, so I'll remain silent about these matters.
As a compensation, you could follow me to one of my spell chambers and I could tell you about some of the more magnificent items that have passed through my hands in the last years. That may be of some interest, anyway, I'll go there, so accpmpany me if you like.
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+100 Swimming Since water is their natural environment, Aquatic elves receive a +50 bonus to swimmung during their adolescence and again +50 during apprenticeship skill development.
Max. 4 Skill ranks Survival: Land or Region Lore: Land During Character Creation, Shuluri characters may only gain up to four ranks of non-water based Survival, Region Lore or similar skills. Although shuluri youths are raised to independance, survival under water is more difficult than on land. Therefore, only extraordinary circumstances allow a shuluri youngster to explore the land in an adequate way (to gain skill ranks) and survive the perils of his basic environment relatively unhurt. Note: This may seem overrestrictive to some GM's, but it does simulate the Shuluri's lack of knowledge on the land-based world and creates a lot of fun catching up with local customs (nudity, eating manners, private property, etc.).
Please send me a messenger pigeon.