This a walkthrough to
Final Fanatasy 3 (the background
is black so you can read it).

 

King Kung's FF3 FAQ!!!
A complete guide to the best RPG ever!!!
11/27/94
Contents
1.  Passage by King Kung himself, Joseph Parise
2.  Part 1 - The World of Balance Walkthrough
  -1.  The Story Begins!
  -2.  A Fork in the Road
  -3.  Reunited
  -4.  The Search for Terra
  -5.  The Opera House
  -6.  Magitek Factory
  -7.  To the Sealed Gate!
  -8.  Search for the Espers
  -9.  The Flying Continent
  -10.  What you should have done by now
  -11.  A few tips and secrets
3.  Part 2 - The World of Ruin Walkthrough
  -1.  Stranded on a Deserted Island
  -2.  There's Still Hope!
  -3.  Edgar!
  -4.  One Airship to Go, Please!
  -5.  Cyan's Grievances
  -6.  Face to Face With Phunbabba
  -7.  To the Veldt!
  -8a. Save Shadow
  -8b. Save Relm
  -9.  Strago and Ebot's Rock
  -10.  Mog Lives!
  -11.  Phoenix Cave
  -12.  Fanatics' Tower
  -13.  Cyan's Dream
  -14.  Tastes Like Gogo
  -15.  Kefka's Tower
  -16.  Did you get these elusive items?
  -17.  A few more tips and secrets
4. Coliseum List and Esper Locations
5.  Current Rumors and the Truth
6.  How to find updates to this FAQ
7.  About King Kung
8.  These People Deserve an Applause!
 
A message from the writer of this FAQ:
 
 Final Fantasy Three - the game that is being called "the best RPG ever created."  This huge game
has satisfied gamers across the globe.  Spanning a giant world of life and hope, FF3 is the challenge of a
lifetime.  Taking an astounding 50 hours to complete, RPG fans have rushed to witness this spectacle.
With the coming of FF3, a whole new generation of gaming has been spawned.
 
 This FAQ is designed to help those of you who are having difficulty with any number of areas in
FF3.  It answers some of the most puzzling riddles, such as the clock puzzle in Zozo, locations of the 8
dragons, where you can find the Espers, and even Shadow in the World of Ruin.  Keep in mind that this is
the first version of this FAQ, and that it is highly likely that new revisions will come out soon.  For
instance, in the MS Word version of this FAQ (which will be out soon), maps will be included in future
revisions.
 
 Writing this FAQ took hours of constant work and note taking.  Please ask me if you are going to
use the information of this FAQ for another file or FAQ.  By the way, a copyright will soon be granted to
me (within a few days), so, if I catch you unproperly using my FAQ... who knows what pain and suffering
you shall receive!  You are granted the permission to send this FAQ to anyone else, so long as it isn't
altered in any way.  You may also post this FAQ on any on-line system (bulletin boards, CompuServe...).
And remember this:  if you find that this FAQ has been altered in any way by somebody else, then report
them to me.  You will be rewarded with free updates to this FAQ.
 
 If you find ANYTHING that I either forget to put in or has recently been discovered, PLEASE
send me this info!  It will be put in future updates, and you will be given my thanks (hey, I have money
restraints too!).
 
 I'd like to give my VERY special thanks to those of you on America Online, and in the FF/SOM
CLUB for information galore.  This includes Dr. Gamewiz (giving me a place to post info), WizSlinger (a
few new discoveries), La Parka (the information about the secret ending), and those listed in the 'Thank
You' section of this FAQ.
   And remember:
    "If it's moldy, don't eat it stupid!"
    King Kung
You can reach me at:
Prodigy: dvfd10e
AOL:    King Kung
Internet:       dvfd10e@prodigy.com        -or-       Steppan77@aol.com
 
SECTION 1 - The World of Balance Walkthrough
-------------------------
1:      The Story Begins!
 Terra, Wedge, and Vicks search for frozen Esper in Narshe.
Battle through Narhe and Narshe mine.
Fight Whelk.
Terra meets Esper.  Wedge and Vicks are killed; Terra wakes up at Arvis' house.
Terra flees from guards through the mines, taking a nasty fall.
Introduction of Kefka and Geshtahl.
Introduction of Locke.
Inroduction of Mog and group battle to save Terra.
Locke and Terra go to Figaro Castle.
Introduction of Edgar and Sabin.
Kefka attacks, and Locke, Terra, and Edgar escape.
Group enters Figaro Cave.
Reach South Figaro.
Introduction of Shadow.
Reach Mt. Kolts.
Battle Vargas, appearance of Sabin.
Reach Returner Headquarters.
Locke departs for S. Figaro.  Terra, Edgar, Sabin, and Banon escape via Lete River.
Fight Ultros.
Sabin is swept away.
Story splits into 3 separate branches.
 
 As Terra, Vicks, and Wedge, head north through Narshe.  You will fight guards along the way,
which are easily defeated by the Fire Beam.  If you get severely injured, use the Heal Force, Tonic, or
Terra's Cure1 spell.  Remember to save at the first opportunity, because you don't want to repeat the intro
again!  During the battle with Whelk, remember not to use the Bolt Beam (he fights back if you do), and
to avoid hitting the shell.  Have Terra use TekMissels, while the other two shoot the Fire Beam.  When
the creature goes back into its shell, use the Heal Force to get back HP, or wait until he comes out.
Continue until it dies.  The frozen Esper will kill Wedge and Vicks.  When you wake up, explore the
house's clock, as it holds a valuable Elixir.  Then head out the back door.  There's only one way through
the cave, so follow it.  Be sure to save your game and open up the treasure chests along the way.
Eventually the guards will corner you, and you'll fall through the floor.  Enjoy the little cinema scene!
 Never fear, Locke's here!  He'll come to Terra's rescue, as well as those ever cute Moogles.  In the
group battle, switch to the group that has Mog in it (no, he doesn't join you right now).  When he learns
his first dance, use it to waste the other enemies (including the Marshall at the end).  Upon completion,
Locke will bring Terra out of the cave, and through a secret passage that will be important later.  From
there, leave the town and save your game.  Head straight for Figaro Castle.  Upon arrival, be sure to visit
the item and tool shops.  There you should buy plenty of Tonic and the three tools for Edgar.  Talk to
Edgar and explore the castle.  An old guy will tell you about Edgar's brother, Sabin.  Cinema scene!
When Kefka storms the castle, you'll escape on Chocobos.  Fight the M-TekArmors that Kefka sends at
you, using Edgar's AutoCrossbow and Terra's Fire spell.  Ride to Figaro Castle (it's to the south-east), and
save your game.  Enter the cave and be sure that you visit the recovery spring (with the turtle in it).  Don't
worry about the passage on the other side, you'll reach that later.  Continue through a doorway, and head
to your left.  Go upstairs and open the treasure chest.  Head back down, then to your right, and down.
Pick up the treasure chest in the alcove to your right.  Before going up those stairs, go to your left and find
the treasure chest.  Then go back to the stairs, go up, head downwards, and go down those stairs.  Exit the
cave and head south-east to South Figaro.  Save your game outside, then enter.  Go meet Shadow (you'll
meet again after the river ride), then explore the town.  There are treasures in almost every barrel and
crate, and don't miss the one behind the Chocobo stable, and in the barrel on the walkway above it.  Next,
go into the big house at the north of the town (this is the rich man's house).  In the room that's drafty,
walk behind the bookshelf and down some hidden stairs.  Head down the next flight.  In the hallway, walk
to the right, then, when it goes down, walk through the wall, then to your right down a hidden flight of
stairs for some nice relics.  Continue exploring the rest of the hallway for a truckload of money, then go
back to the entry hallway of the rich man's house.   Go through the left door (not the one you came in
from), and explore the barrels there.  Walk behind the house to find a hidden passage, and explore that
room for some goodies.  There's a hidden door at the very bottom of the room that takes you to the old
cider guy's house (remember that he wants cider for later).  Exit there, then go to the item, armor, and
weapon shops.  Buy all the equipment you need (you should have enough money), then leave the town.  If
you wish, you may rent a Chocobo and take it to Sabin's Cottage (north of S. Figaro), which is suggested if
you want some drama.  Then head for Mt. Kolts (to the east).  You should build your levels up 2 or 3
levels outside, than use a tent, save, and enter.  The enemies here are pretty strong, so, when you get the
opportunity, use a tent and save.  At the entrance, go behind the large rock and outside for some treasure.
Go back, then head up.  Follow the pathway (it's very linear), save your game at the designated spot, then
continue until you reach Vargas.  Defeat his bears, then attack him.  After a while, Sabin will jump in,
and the others will be blown away by one of Vargas' techniques.  Fight Vargas with the Fight command
(don't fool around, or the Doom count he puts on you will expire).  When it tells you to do the Blitz, do so
(duh).  If you're having trouble, see the closing remarks of this section for the easiest way to perform the
Pummel Blitz.  When you beat him (that is, if you beat him), head out of the cave, grabbing the treasure
chest on your way.
 Once outside, head north to the Returner Hideout.  Explore it with Terra, and see the closing
remarks before you talk to Banon outside.  Locke will leave the party, and then you'll be in a group with
Banon, Terra, Edgar, and Sabin.  Go back into the hideout to buy some items and stop at the inn.  Then
head out on the river.  It doesn't really matter what ways you choose to go (although if you choose right at
the first intersection, you'll fight more enemies, and if you keep going to the left at the second, it'll never
end).  Make sure that you have Banon use Heal during battles, and that you save your game at every
opportunity.  Eventually you'll reach Ultros.  Have Terra use Fire, but beware: Ultros will blind you if she
does.  Make Banon use Heal every time he attacks, while Sabin uses any one of his Blitzes and Edgar
fights or uses AutoCrossbow.  You'll beat him, then Sabin will fall off.
 
 Here are some tips and tactics that you may want to use:
1)  In order for the Pummel Blitz to work, select Blitz from the menu, then press left, release it, press
right, release it, left and 'A'.  Make sure that this is done within 1 and a half seconds.
2)  Make sure that you buy the 3 tools at Figaro.  Or at least the AutoCrossbow and Noise Blaster.
3)  You will need plenty of Tonic, Potion, and Fenix Down.  Tents are also important, but you will usually
find them.  The others can be found if you search in the Returner Hideout and S. Figaro.
4)  If you can't afford a lot of weapons and armor, at least buy the best possible stuff for Terra, as she's
weak in the beginning.
5)  When Banon asks Terra to help the Returners, you will receive a Gauntlet for a 'Yes' reply.  However,
if you choose 'No,' go back inside and to the top-most room.  The person there will give you a Genji
Glove, which, in my view, is much more valuable.
6)  Before beginning the raft ride on the Lete River, move Banon to the back row of your party.  This will
reduce the damage he takes.  Remember, if he dies, the game ends!
-------------------------
2.      A Fork in the Road
 
 Here the story has split into 3 groups.  Mog appears and asks you to choose a scenario (Kupo!).
You should save your game here so that you can come back if you make a mistake.  I suggest going the
Locke's first, then Sabin's, and finally Terra's.
 
Locke's Scenario
Locke finds himself surrounded by guards in Empire-controlled South Figaro.
After navigating through the streets, Locke finds a passage in the rich man's house.
Introduction of Celes
Locke frees Celes and takes the key from the guard.
Escape from S. Figaro and head for Narshe through Figaro Cave.
Battle TunnelArm
 
 Locke's scenario can be difficult if you don't listen to the clues given by the townspeople.  You
must first go to the old man's house, and talk to the boy downstairs.  Then go to the item shop and talk to
the man in the corner.  You'll fight him.  Steal from him for a nice Plumed Hat, and his clothes!  Equip
the Plumed Hat, and go back to the boy in the old man's house.  He let you through.  Explore the town for
some tips, but DON'T talk to soldiers in Magitek Armor.  If you wish, talk to a Green Soldier and steal his
clothes, then talk to the people in the town for more info.  The soldier outfit also lets you talk to other
soldiers without being attacked.  Remember the Cider delivery man?  Go there and fight him.  Steel from
him for another Plumed Hat and his clothes.  You'll also take his Cider.  Bring this back to the old man,
than go to the boy who's downstairs.  The password is 'courage.'  Anything else gets you beaten up!  Take
the hidden passage to the rich man's house, then go upstairs.  In the windy room, go behind the bookshelf
and follow the passage too the room where Celes is.  Save her, then take the guard's clock key.  Go to the
clock that isn't ticking and wind it for a secret passage.  Enter and head right, then down, right, up, right,
down, and left to a few treasure chests.  Take the contents and equip them.  Go back to the entrance and
search along the walls for a hidden passage.  Go south in the passage to some more treasure, then, about
half way back in this passage, push to the left for another passage.  Go downstairs and take the valuable
items from the chests.  Return upstairs to the entrance, then take the other passage south.  Go left for some
treasure, then head right to find the exit.  Leave S. Figaro and go to Figaro Cave.  Make your way through
until the TunnelArm appears.  Defeat it by having Celes use Runic while Locke fights.
 
Sabin's Scenario
Sabin finds himself alone near a house.
At the house, Shadow either joins Sabin or doesn't (your choice).
Sabin heads to the Imperial Base.
Introduction of General Leo and Cyan.
General Leo leaves, and Kefka takes over.
Kefka poisons the water of Doma Castle, killing most everyone, including Cyan's family.
The group battle the enemies, then escapes in Magitek Armor.
Pass through the Haunted Forest
Ride the Phantom Train
Fight Ghost Train
Reach Baren Falls.  Shadow leaves.
Jump off falls, battle fish.
Introduction of Gau.
Sabin and Cyan reach Mobliz.
Gau joins the group.
Travel to Crescent Cave.
Find diving helmet and leap into Serpent Trench.
Land in Nikeah.
Take ship to South Figaro.
 
This is the longest (and hardest) of the three scenarios.  Although it is your choice to enlist Shadow or not,
you should take him along.  If you do, buy at least 30 - 50 Shurikens.  Search the Imperial Camp for
treasures.  When you find a locked treasure chest, hit it instead of kicking it, or you'll be attacked.  When
Cyan has to fight, use the Dispatch SwdTech command (number 1).  When you win the Black Belt, equip
it on somebody (preferably Shadow or Sabin).  You can't enter Doma Castle after it's taken over, so head
straight for the Baren Falls.  On the Phantom Train, head right at the start to save your game and meet the
Impresario.  Head to the left, collecting treasures.  Let the ghost guy join you, and  have him Possess an
enemy.  To defeat the Ghost Train, use Cyan's Dispatch, Sabin's Suplex, and have Shadow through the
Shuriken.  At the bottom of Baren Falls, you'll meet Gau.  Head to Mobliz, and buy some goods there.
Make sure to buy some Dried Meat also.  Fight in a battle in the Veldt and, when Gau appears, use the
Dried Meat on him.  Head with him to the Crescent Cave, and explore for a few laughs.  Eventually you'll
find the diving helmet.  Use it to go into the Serpent Trench.  When you have to decide which way to go,
choosing 2 rights takes you to both caves, while two lefts takes you straight to Nikeah.  You're better off
visiting the caves, as the second one has a valuable Green Beret.  Once you arrive at Nikeah, buy some
goods, then take the ship to S. Figaro.
 
Terra's Scenario
Group rides the last bit of the river.
At the end of the river, they find themselves near Narshe.
At Narshe, the guards won't let them in.
Using Locke's secret passage, they go through a familiar cave to the Arvis' house.
 
 This is the easiest of the scenarios.  If you can't figure this one out, you really need a mental
examination!  Just remember to say hello to the Moogles.  KUPO!!!
-------------------------
3.      Reunited
Finally together, the group doesn't have much time to think.  Kefka and a squad of soldiers are on their
way to claim the frozen Esper and kill Bannon!  Although some of the group's members are negative
toward each other, they decide that they must stop the Empire at all costs.  A decisive battle is about to
take place.
 The fight shouldn't be difficult IF you use the correct attacks.  Edgar should constantly use the
Bio Blaster, as this can destroy an entire enemy group!  Have Cyan use the Quadra Slam, while Celes and
Terra fight and cure with magic.  If you still are having trouble, don't worry about losing.  Instead, keep
fighting with Sabin's group until he learns the Fire Dance, then use that to waste the enemies.  Battle
Kefka with a combination of magic users and fighters.  After the battle, the group goes to the Esper, where
Terra morphs for the first time.  Unfortunately, she goes ballistic, and flies off to the west.
-------------------------
4.      The Search for Terra
 Terra morphs and flys to the west.
Group reaches Figaro Castle.
Figaro submerges.
Reach Kohlingen.
Reach Jidoor.
Reach Zozo.
Climb large tower.
Fight Dadaluma.
Find Terra.
 
 After Terra flys away you'll be in Narshe.  Buy and equip some weapons, armor, and relics, but,
if Sabin or Edgar is in your party, don't buy items.  Search the town for a room filled with treasures, and
remember about the locked treasure chest.  You should go to Figaro Castle.  There, buy tools and items.  If
Sabin or Edgar is at the front of your party, you get them for half price!  Submerge the castle, then head
for Kohlingen.  If Locke is in your party, you'll see a few cinema scenes.  If you only have 3 people with
you and 3000 GP, then you can enlist Shadow for a little while.  If you're not in a hurry, head north to the
small house where the Coliseum will be in the World of Ruin.  Search the house for a valuable Hero
Ring.  Head south to Jidoor, where you should search the town.  Then head north to Zozo.  You may want
to gain a few levels before you enter.  Upon entering, head as far left as you can, and find the building
with the stopped clock.  Set it for 6:10:50, and you'll find a passage to the valuable Chainsaw.  Head down
to the large tower, where you should proceed to climb it.  Make sure to find every treasure chest along the
way, as one holds the Thief Glove, which makes Locke use Control, allowing him to fight and steal in one
turn.  When you think you can't go any farther, try jumping between buildings.  Continue up the tower
until you fight Dadaluma.  Use your strongest attacks on him, as well as Potions and Cure spells to
recover your HP.  When he calls reinforcements, ignore them and concentrate on him.  Head upstairs to
the topmost room, and look around for a few treasures.  Then go up to Terra.
-------------------------
5.      The Opera House
Find Terra, receive first 4 Espers.
Locke, Celes, and rest head for Kohlingen.
Meet Impresario at Jidoor.
Introduction of Setzer.
Reach Opera House.
Perform Opera.
Save Celes from Ultros.
Fight Ultros (again).
Setzer abducts Celes.
Fly toward Empire

 After finding Terra, you must pick 2 people to go with Celes and Locke.  Depending on your actions, Cyan may stay with Celes.  Go back to Kohlingen, and talk to everyone in the town.  Then go to Owzer's house (the one farthest north), and talk to the Impresario.  Read the letter and talk to the man, then head for the Opera House (it's south of Jidoor).  When you arrive, enjoy the cinema scene, then go with Locke to the dressing room.  When performing the opera, press A immediately on the first choice.  For the second, press down, then A.  On the third, press A.  Go upstairs, and walk over to Draco.  Follow him, and when he stops, press A as if to talk with him.  Pick up the flowers, than go upstairs.  Half way up, you'll stop.  Press to the right, then continue up.  Walk to the balcony, and enjoy!  With Locke, pick up the note in the room, and talk to the Impresario.  Equip the Sprint Shoes (if you don't have them on), and go up and right on the balcony.  Talk to the man, then pull the far right switch.  Go back to where you were sitting and head to the left, then up.  When you're above the stage, try to avoid as many rats as possible.  If you have to fight them, kill the yellow ones first, because they can call reinforcements.  When you reach Ultros, you'll fall onto the stage, then fight him.  Use your strongest moves, and he'll eventually leave.  Setzer will come up.  Watch the scene, and prepare for the trek through the Empire.  Now, wasn't that fun?
-------------------------
6.      Magitek Factory
Arrive at Albrook.
Reach Vector.
Talk to Returner, enter the Magitek Factory.
Fight Ifrit and Shiva, collect Espers.
Fight #024.
Meet Cid.
Mine cart ride.
Fight #128.
Fight Cranes.

 When you reach Albrook, buy some new weapons, armor, and relics (the best available), then gain a few levels outside.  Use the Espers to learn some magic spells, especially Cure1.  You may want to go to Tzen and Maranda to find more weapons and info, but you don't need to.  Head to Vector (it's the big castle).  DON'T sleep at the inn.  Instead, go over to the small building and refuse to pledge your allegiance to the Empire.  Fight the guards, and the man will heal you.  Buy weapons (if you haven't already done so), dodge the soldiers in the north of town, and enter the buildings.  When you think you're ready, go to the right and talk to the man behind the boxes.  Climb onto the box, and go over the guards to get into the factory.  Make sure Celes has a sword, because you will want to use Runic often.  Explore the first room thoroughly, you should find 2 or 3 treasures.  Climb into the left pipe, and go downstairs.  Remember, there are a lot of treasures hear.  Try pressing against the far southern walls, and you will probably find doors leading to a few treasures.  Equip all of the Flame and Thunder equipment that you find, and look for Kefka.  Jump off where Kefka threw the 2 creatures, than talk to the left one.  For Ifrit, use strong Ice attacks, and use Fire attacks on Shiva.  They'll turn into Magicite.  Go through the left door, use a tent, and save your game (by the way, have Locke steal from soldiers to get tents).  Go back through the door, and go into the right one this time.  Go all the way up the stairs, and fight #024.  It is difficult to hurt him with magic (he changes what he is weak against when he glows), so use primarily fighting attacks.  The Aura Bolt and Dispatch techniques work best.  Go up through the door, and talk to Cid.  Watch the cinema scene, than follow Cid.  Use a tent and save your game, then talk to Cid.  In the mine cart, use strong fighting techniques and Ice and Fire spells on the Mag Roaders.  When you fight #128, attack the body, not the arms, with strong Ice and Thunder attacks.  Save your game when you are outside, and talk to Setzer.  When you fight the Cranes, use strong magic (you might want to Scan to see what they're weak against), and Setzer's Slot.  If the Slot lands on 3 diamonds, you'll probably win.
-------------------------
7.      To the Sealed Gate!
At Zozo, Terra rejoins group, remembers past.
Fly to Narshe, and talk to everyone.
Go to house with locked treasure chest, and follow Lone Wolf.
Reach the Esper place, and wait.
Save either Mog or Lone Wolf (preferably Mog).
Buy weapons, armor, and relics, then fly to the Imperial Base.
Go through the base and the Sealed Cave.
Kefka follows you, and Espers fly away.  Gate closes.

 Oh boy!  You get to control the airship.  JOY!!!  Fly to Narshe.  Remember the locked treasure chest?  Go to that house and follow Lone Wolf to where the Esper is (at the cliff).  When he tells you not to step forward, stand still.  When Mog wrestles free, both will almost fall of the cliff.  You only have time to save one.  If you save Mog, he joins your party (kupo)!  If you save Lone Wolf, you get a Gold Hairpin, which cuts in half the magic needed for the wearer to cast spells.  I STRONGLY suggest taking Mog!  You may want to fight with him in forests, plains, different backgrounds, until he learns his dances.  See the "A Few Tips and Secrets" section for info on getting the Water Rondo dance.  When you're ready, fly to the Imperial Base.  Nobody will be there.  Go to across the bridge and to the cave.  You'll find a valuable treasure at the beginning, so take it.  When you reach the room with moving bridges, make your way to the treasure chest on the little island.  It holds the Coin Toss, which lets Setzer kill the enemy with money!  Follow the route, and, when you pull a switch that makes you hear a distant sound, backtrack to reach a treasure chest.  When you reach the area with 2 switches on the floor, DON'T step on either of them.  Instead, pass the first one, then go up the right bridge.  Pull the switch in the chest, and go downstairs, then down again.  Go to your left to the little raised piece of ground, and step on the switch.  It will open a cave with the VERY valuable Atma Weapon in it!  Equip it on Terra.  Keep going to the right, until you eventually reach the Sealed Gate.  Hit Kefka once, and enjoy the show!  When it's over, exit the cave through the new passage, and go to the airship.
-------------------------
8.      Search for the Espers
Go into Maranda, talk to everyone.
Go to Vector, up to the castle.
Talk to as many soldiers as possible.
Enjoy the banquet, answer questions politely for prizes.
Go to Albrook, take ship to Crescent Island.
Go to Thamasa, talk to everyone.
Introduction of Strago and Relm.
Save Relm in burning house.
Go to Crescent Cave, find 3 golden statues.
Fight Ultros (yes, again!).
Find Espers, bring them to Thamasa.
Fight as Leo, defeat Kefka.
Kefka wasn't killed, he kills Leo.
Kefka collects Espers, leaves for Empire.
Floating Continent breaks from ground.

 After the Sealed Gate, talk to the people in Maranda.  They have new things to say.  Head to Vector, and go to the cattle.  You'll talk to Geshtal and Cid.  Talk to as many soldiers as possible.  You may have to fight some.  DON'T talk to Kefka, as he takes away from your time to talk to soldiers.  When you have talked to 24 soldiers, wait out the timer.  During the conference, be as courteous and polite as possible when talking.  You should toast to the Hometowns, say to keep Kefka in jail, and that their actions were inexcusable.  I don't know the rest, but, if you do everything correctly, South Figaro will be freed, Doma Castle will be freed, the door in the Imperial Base will be unlocked (if this happens, go back there to collect mucho money and weaponry), you'll receive a Tintinabar (see the "A Few Tips and Secrets" section for how to get another one), and you'll get a valuable Charm Bangle.  Go to the Imperial Base if the door was opened, then go to Albrook.  Go to the ship, and enjoy the cinema scene.  Afterwards, sleep at the inn for free for another cinema scene.  Go back to the ship, and you'll set sail.  When you reach Crescent Island, head north to Thamasa.  Press A next to the barrels and boxes for some prizes, and by new weapons and armor.  Some of the relics are also useful.  Explore until you find Strago and Relm.  Sleep at the inn, and go to the burning house.  Enter with Strago.  If you have it, equip Strago with the Ice Rod, and use Ice and the Aqua Rake spells on your enemies.  Try to avoid the fireballs, and eventually you'll reach a big fireball.  Defeat him with Ice2 and Aqua Rake.  Shadow will save the day.  When all is done, see if there's any equipment you could use at the shops, then head for the Crescent Cave.  Save outside, and go up a few levels.  Take the treasure chest immediately to your left, then head up and right, through the door.  When you're outside, work your way to the left, and into another cave.  Pick up any treasure, and you'll eventually reach the 3 Golden Statues.  When fighting Ultros, use the strongest fire attacks possible, and, when Relm joins you, have her sketch Ultros.  You'll win (for now), and head out the left door.  Save when you have the chance, and, when you see 3 tiles on the ground, step on the upper-left one.  Go out the door and collect the treasure, then go back inside and upstairs.  Fall through the upper-right one, and continue until there's a cinema scene.  When in Thamasa, watch the action.  Fight Kefka with General Leo, it should be easy.  Unfortunately, Leo is killed by Kefka (see the Rumors section for possible info on bringing him back to life).  Board the ship when the party comes, and watch the cinema scene.
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9.      The Floating Continent
Fly to the Lost Continent.
Battle IAF, Ultros (last time), and Chupon.
Land on continent, talk to Shadow.
Fight Atma Monster.
Kefka kills Geshtal, moves statues out of alignment.
Escape!
World is thrown into chaos.

 After Thamasa, fly to Doma Castle (if it was freed), and, if you wish, South Figaro.  Gain several levels (you'll need to for the upcoming battles), and save somewhere.  Board the airship, and choose to look for the Floating Continent.  You'll battle the IAF (pretty tough, cure between battles), and you'll face off with Ultros and his friend, Chupon.  Use fire attacks on Ultros, and all of your strong ice and special attacks on Chupon.  Chupon will eventually sneeze you away, and you'll fall.  You'll fight a machine on your way down!  Concentrate on the body itself, and destroy the little machines it releases that absorb magic.  You have to hurry, because when the countdown ends, you'll be fried!  You'll end up on the Floating Continent.  Talk to Shadow and he'll join you.  Make sure to save your game so that you don't have to face the IAF again.  The battles here are tough, so you should have Shadow throw Shurikens and Ninja Stars, as well as different Skeans.  When you think you've reached a dead end, try pressing against the wall.  Basically, you should make your way to the right, collecting the blue orbs (treasure chests).  Don't miss the Masmune, or any other treasures.  When you find a save place (haven't seen one of those for a while), use a tent and save.  Soon you'll have the option to go back to the airship or not.  You really should keep going.  Fight the Atma Monster using very strong ice spells, and all of your best attacks.  Cure2 is imperative to your survival, so make sure somebody has learned it by now.  When you win, head up and enjoy the long cinema scene.  Shadow will trap Kefka between the statues, and a timer will come up.  Hurry to your right.  If you have the Charm Bangle, equip it now.  When you defeat the enemy at the glowing star, continue going right.  When it asks if you want to jump to the airship or wait, choose wait.  Move back a step and step forward.  Choose to wait for Shadow.  If you don't, you can't get him later!!!  At about 5 seconds left, Shadow will come, and you'll escape.  Enjoy the splendor of the end of the world!
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10.     What You Should Have Done By Now
 By now you should have found the 12 normal hidden characters, and no hidden ones.  You will have 11 if you didn't save Mog.  If you neglected Mog, you'll have to wait for the next chance to find him.  By now your characters should be at least at level 20, that being the minimum.  Sabin should have learned up to the Fire Dance (maybe the next one also), and Cyan should know the Quadra Slam.  Make sure that you found the Atma Weapon before this point, or you won't be able to get it back.  You could live without it, but it is probably the best weapon in the game.
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11.     A Few Tips and Secrets
 If you want to gain levels quickly, then you should stay near the beginning of the Floating Continent.  The enemies here can be defeated, and they give you a lot of experience.  If it's magic that you want, go to the Triangle Island (upper left corner of map).  Defeat the invisible Intangir by casting Doom, but beware:  it will cast a powerful spell on the person who kills it.  Have your party above 1000 HP each.  If you think that the Atma Weapon is faulty or doesn't work, that's because it gains power as you gain HP.  The more HP you have, the stronger it is.  Remember, if you're low on HP, it will hardly do anything.  Terra's Morph will lasts longer at higher levels, and if you go many battles without using it.
 Many people wonder how to get to of Mog's dances; the Water Rondo and the Snowman Jazz.  The Snowman Jazz can be learned in the World of Ruin only, but the Water Rondo MUST be learned in the World of Balance.  The W. Rondo is, in fact, Mog's strongest dance.  To acquire it, form a group with Mog in it.  Land the airship it Nikeah, and rent a Chocobo.  Ride it all the way to Baren Falls, and hop off.  Jump the falls, and go all the way to the Serpent Trench, and jump in.  Fight a water enemy without dancing and you'll learn the Water Rondo!  You'll end up in Nikeah, right next to your airship!  An alternate, longer route is to take the raft down the Lete River with Mog.  The Serpent Trench is much faster, though.
 To save Shadow on the Floating Continent, during the destruction, wait instead of jumping onto the ship.  If you stand there until only 5 seconds are left, he'll come and you'll leave together.
 There is a trick that works on almost all enemies and bosses in the game.  Have somebody learn Vanish, and have somebody who knows either Doom or X-Zone.  When you Vanish someone, weapons won't hurt them, but magic will have a 100% success rate!  Cast Doom, and the enemy will die!  Later in the game, enemies don't always die from Vanish/Doom, but instead die from Vanish/X-Zone.  The X-Zone works on 99% of the enemies in the game!
 In Mobliz, it is possible to get a valuable Tintinabar.  Talk to the injured soldier, and read the letter on the desk.  Go to the house in the center of town and send something in the mail.  After going back and forth and spending a lot of money on mail, the soldier will give you a Tintinabar!
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 2 - The World of Ruin Walkthrough
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1.      Stranded on a Deserted Island
Celes awakens to find herself alone with Cid.
Celes feeds Cid some fish.
Depending on what fish Celes caught, Cid either lives or dies.
Celes takes Cid's raft and leaves for civilization.

 This is a very short part of the story, but can be very dramatic.  To pick up fish for Cid, go to the beach south of the house and press A next to a fish.  Remember: the faster the fish, the healthier it is.  There are 4 types of fish: Rotten Fish, Dead Fish, Fish, and Yummy Fish.  If you feed Cid 10 Yummy Fish (the very fast moving ones), he'll live!  If you take to long to catch the fish, or if you feed him Rotten Fish, Cid will day, and Celes will almost commit suicide.  In the secrets section, it tells you just why saving Cid is so important.  Either way, you'll set sail using a raft that Cid made.
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2.      There's Still Hope!
Celes arrives at land, and walks to Albrook.
In Albrook, she learns the present world, and decides to look for her friends.
Arriving at Tzen, Kefka fires the "Light of Judgment," charring the town.
Celes sees Sabin tied up to a house, and has to save the child inside the house.
Sabin and the child are saved, and Sabin and Celes decide to find their lost friends.
Celes and Sabin go to Mobliz, and meet Terra.
Fight Phunbabba.
Terra doesn't join, but Celes and Sabin decide to continue their search.

 In Albrook, talk to the people to learn of the World of Ruin.  You'll hear about the 8 dragons, Phunbabba, and Doom Gaze, as well as Kefka's reign of terror.  Buy new equipment (you'll need it) and sleep at the inn.  When you leave town, head north past Kefka's Tower and through a desert.  Eventually you'll reach Tzen.  Save outside, and when you enter, a disaster hits.  Go the inn for HP and MP if you must, then go up to Sabin.  Enter the house, taking the treasures, and head to the left.  Go downstairs, and up to the long landing.  The child should be above the fireplace.  Take it outside, and Sabin will join you.  Buy equipment for him if you must, and save outside.  Go north-west and find a small forest.  In the middle, rent a Chocobo and go south.  Go east across a bridge and follow the green trail that was once the Serpent Trench to Mobliz.  There, sleep at the house and talk to Terra.  You'll fight Phunbabba, who can be stopped by strong ice spells and the Suplex Blitz.  Terra won't join you, but you can't give up now.
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3.      Edgar!
Celes and Sabin go to Nikeah.
They meet a man named Gerard (who looks like Edgar) and his band of thieves.
Celes and Sabin follow Gerard on a ship to South Figaro, and then to Figaro Cave.
Sigfried, Gerard's group, and Celes and Sabin go into Figaro Castle.
Gerard reveals himself as Edgar.
Fight the worm thingies.
Celes, Sabin, and Edgar escape from the engine room, and the engineer brings the castle to Koglingen.

 After the fight with Phunbabba, head south to a forest where you can rent a Chocobo.  Follow the Serpent Trench past the Fanatics' Tower and to the town of Nikeah.  Talk to the thieves at the inn, and, when they leave, go outside and talk to Gerard (he looks like Edgar).  Follow Gerard into the ship, and, at South Figaro, locate him at the inn.  Buy new weapons, armor, relics, and items at the town, and go to Figaro Cave to the north-east.  Follow Gerard, the thieves, and the Sigfried impostor to the Recovery Spring.  Remember that opening on the other side?  Jump on the turtle and enter it.  It leads to Figaro Castle.  Go to the engine room and down the stairs that you couldn't enter before.  Collect the treasures, and find the engine.  Gerard will reveal himself, and you'll fight the Tentacles.  It is good to have relics protecting you from poison, and some Running Shoes.  Have Celes cast Regen on everyone.  Each Tentacle gets injured by different magic.  Have Edgar use the Chainsaw, Flash, or Drill, Sabin use the Aura Bolt, and Celes use magic to cure or runic.  When you win, go through the door to and press A by the statue for the Soul Sabre.  Go back the way you came, and the engineer will make the castle go to Kohlingen.  Buy the new items and tools at half price by putting Edgar or Sabin at the front of your party, and head out for Kohlingen to the north-east.
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4.      One Airship to Go, Please!
Celes, Sabin, and Edgar find Setzer in Kohlingen's cafe.
The group heads to Darill's Tomb to look for a new airship.
Fight Dullahan.
The group boards the new airship, and notice a bird flying towards Maranda.  They follow it.

 When you find Setzer in the cafe of Kohlingen, he'll join you.  Buy new equipment from the shops.  Equip Setzer with either the Dice or the Trump.  Go to Darill's Tomb and save outside.  From the beginning, go down stairs and to the right.  Go up through the door, and press A on the tombstone.  A door will open, which you should go through.  Flip the switch at the top of the room and the water will go down.  Return to the main hallway and go down.  Keep going and collect the treasure chest.  Once again go to the main hallway, only go all the way to the left and down (if you REALLY want to solve the tombstone puzzle, go down the center twice, and read each of the tombstones.  Go to the main hallway, into the upper-left door, and put in THE WORLD IS SQUARE backwards).  Go down the next set of stairs and collect the chest to your right.  Move against the right wall and you'll find a hidden passage that leads to a treasure chest that contains the valuable Experience Egg!  Go back through the passage, and in the door to the north.  Walk across the water and flip the switch.  You'll see a door open.  Return to the main hallway and go down through the center door.  Flip the switch, then jump on the turtle.  It'll take you to the door, which you should go through.  Open up the right chest, than use a tent and save your game.  You'll have to fight a dangerous enemy in the left chest, but, once defeated, he yields 1 or 2 powerful Fire Claws for Sabin.  Save your game again, and go through the northern door.  Walk up to the casket to fight Dullahan.  Have Sabin use Blitzes and the Fire Claw, Setzer uses the Dice and Slot, Celes casts Fire and Cure spells, and Edgar uses the Chainsaw or Drill.  It shouldn't be to hard.  When done, go up through the door, and enjoy the cinema scene.  You'll take off in the airship and follow a bird to Maranda.
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5.      Cyan's Grievances
Talk to flower lady in Maranda.
Follow bird to Zozo.
Talk to truthful man to get Rust-aid.
Open rusty door to go to Mt. Zozo.
Fight 1st Dragon.
Find Cyan.
Return to Maranda.

 When you first take off in the new airship, you'll see a bird, and follow it to Maranda.  In the house in the upper-right, a girl says she's been receiving letters from her love in Mobliz, but you know that he's dead.  The handwriting on the letter is that of Cyan, so you follow the pigeon back to Zozo.  There, talk to the man that told the truth the first time (he's up and to the right of the big tower), and he'll give you info and Rust-aid.  Go into the Cafe and find the rusty door, which will become unrusted.  Go through to end up on Mt. Zozo.  Make your way through the first room, making sure to collect the treasures.  In the second room, use a tent and save your game, then step on the switch to your upper-right.  This will release one of the 8 dragons from a treasure chest.  Fight it using your strongest abilities.  You should win.  Continue climbing the mountain until you find Cyan.  Enjoy the cinema scene!  When it's done, you can go to where Cyan was and get the key to open his treasure chest, open the chest, and take his books, although they don't do anything.  Make your way out of Zozo or use a Warp Stone (or Warp magic), and fly back to Maranda with Cyan in your group.  Talk to the townspeople again.
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6.      Face to Face With Phunbabba
Return to Mobliz.
Follow the dog to find Katarin and Terra.
Fight Phunbabba.
Midway through, Terra helps you defeat Phunbabba.
Terra agrees to join the party again.

 It's time to check back on Terra in Mobliz.  When you do, you'll notice that she's gone.  Go into the house where Duane is, and follow the dog into a secret passage behind the bookcase.  There's an Elixir hidden in one of the pots.  You'll have to fight Phunbabba again, so make sure that you're healed up.  Use the same tactics as when you fought him before.  Midway through, Terra will morph and join you in the fight.  It should be easy with her magic skills.  Terra will rejoin the party, and you can now continue your adventure.
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7.      To the Veldt!
Fly to the Veldt with 3 people in party.
Gau rejoins party.
(Optional) Bring Gau and Sabin to house in north-west.
(Optional) Gau meets father.

 Short chapter!  Anyway, all you have to do is fight a battle in the Veldt with 3 people in your party.  Gau will rejoin you, and will have learned a few new Rages.  If you wish, you may take him and Sabin to the house in the north-west.  There, Gau will meet his father.  It's both funny and a tear-jerker.
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8a.     Save Shadow
Note:  You can only save Shadow if you waited for him back on the Floating Continent!!!
Enter Veldt Cave.
Follow Interceptor, talk to thieves.
Fight Behemoths.
Bring Shadow to Thamasa.
Shadow leaves for Coliseum.
Go to Coliseum, wager Striker.
Fight Shadow, defeat him.
Shadow joins party.

 This is a split scenario.  If you waited for Shadow on the Lost Continent, then Shadow will be waiting in the Veldt Cave.  Go there and follow Interceptor.  BE SURE to open EVERY treasure chest in the cave, or you may miss the valuable Striker!!!  Eventually you'll find Shadow lying on the ground (it's after a save location).  Be ready, because you'll have to battle two powerful Behemoths!  Use Ice magic, and you shouldn't have trouble.  However, get ready!  Just after beating the first, another will trap you from behind!  This one is harder (you do less damage on it).  When you do defeat it, you'll take Shadow to Thamasa.  After sleeping at the inn, he'll disappear, having gone to the Coliseum.  Make sure to search the left wall for another Memento Ring.  You'll hear about a man dressed in black searching for a Striker.  Bet the Striker (you should have found it in the cave), and you'll fight Shadow (even though it says Shadow Chupon).  You'll easily defeat him, and he'll join your party for good!
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8b.     Save Relm
*Enter Veldt Cave.
*Follow Interceptor, talk to thieves.
*Fight Behemoths.
*Bring Relm to Thamasa.
Relm leaves for Owzer's House.
Go to Owzer's House.
Fight the Spirit in the Painting.
Relm joins your party.
Note: Anything with * in front of it doesn't need to be done if you saved Shadow.

 No matter what, Relm will end up at Owzer's House (at the top of Jidoor).  Go there, and, after trying to go up the stairs, read Owzer's Diary.  Press A on the lamp (near the stairs), then go up.  If you wish, fight the flower portrait.  Look at the picture of Geshtahl twice for a clue about the Phoenix Cave.  Then look at the woman's portrait.  When you defeat the enemy, enter the door.  Follow the path (some of the portraits do things, so watch out), and, when you find 3 doors on 1 wall, walk behind the wall and press A for the valuable Relic Ring (makes Doom, Poison cure, and Cure, Life injure).  Go through the left-most door.  If you wish, stand under the floating chests to fight an enemy.  You have to go to each one in a certain order.  Then go through the door.  Save your game, and go through the right door (the left is a trap).  Fight the Spirit Chadarnook, using strong attacks.  You may want to cast Remedy on everyone, because one of his moves damages everyone over time.  He'll transform, and, in doing so, change what he takes damage from.  After winning (it may take a while), Relm will join your party.
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9.      Strago and Ebot's Rock
Bring Relm to Fanatic's Tower.
Strago re-joins your party.
Bring Strago and Relm to Thamasa.
The injured (or maybe not) Gungho gets Strago to go after Hidon.
Enter Ebot's Rock and feed coral (LOTS of coral) to the chest.
Fight Hidon.

 Having saved Relm, take her to the Fanatics' Tower.  A very confused Strago will be marching with some Kefka Worshippers, but will snap out of it when he sees Relm.  Take both of them to Thamasa, and, after a cinema scene, buy some equipment and head to Ebot's Rock.  Enter the cave and talk to the chest.  Using the transporters, find 20 to 30 pieces of coral, then bring them back to the chest.  The chest will move out of the way, and you can face Hidon.  Take Strago along, and kill off the little Hidonites first, and Hidon will use Grand Train (which Strago will learn afterwards).  Keep attacking with Fire and Cure attacks, and eventually Hidon will fall.  Hopefully you got him to cast Grand Train, which is one of Strago's best Lore attacks.  Enjoy the cinema scene.
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10.     Mog Lives!
Return to Narshe, and enter the Narshe Caves.
In the Moogle Village, talk to Mog and he'll join you.  Take the Moogle Charm!
Fight Tritoch, the frozen Esper.
Jump off cliff with Mog in your party.
Study bone club and take Esper.
Fight Umaro.
Umaro joins your party.
Go to Opera House.
Fight Dragon.
 Remember the Moogle Village?  Well, return there by going through the Narshe Caves.  Mog will be there, and he'll join you.  Search where he was standing for the Moogle Charm (avoids random enemy fights)!  Take Mog with you, and, in the snowy area, fight the Ice Dragon.  Use Fire attacks.  Fight another enemy in the area and you'll learn the Snowman Jazz.  Go to the frozen Esper and fight it.  Use strong weapon attacks and Fire magic.  When you thaw it out, you will receive its Magicite, and the cliff will  break.  Have Mog in your party, and jump off.  Follow the cave's route, and you'll eventually reach a room with a bone carving.  Take the Magicite from it, and Umaro the sasquatch will fight you.  Defeat him with powerful attacks, and, after beating him, Mog will forcibly make him join your party!  When you fight the dragon in the Opera House, equip everyone with a Cherub Down relic (which you can buy in Jidoor).
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11.     Phoenix Cave
Enter the Phoenix Cave, with Mog in one of your parties.
Work through the cave, and fight the Fire Dragon.
Find Locke, and go to Kohlingen.
Locke revives his lost love, and she gives him the Phoenix Esper.
Locke re-joins the party, and brings with him the treasures of the Phoenix Cave.
Bring Locke to Narshe, and search the weapon shop and the northern building.

 Having Mog in your party, take him to the Phoenix Cave.  Put him in one of your parties and equip him with the Moogle Charm.  You may also want to have Umaro, because of his immunity to fire attacks.  Follow the mazes twists and turns, and notice how most of the chests are empty.  Look carefully at the ground for difficult-to-see switches.  You'll eventually end at a dragon (make sure to save your game).  Fight the dragon, or, if you're weak, leave it for later.  Use strong ice attacks.  Afterwards, go back up and stand on the switch to make the rocks appear.  Have the other party leap across using the rocks, then head down with both parties.  Have each stand on one of the 2 switches, and the raised land will lower.  Follow the path, and you'll find Locke!  Enjoy the cinema scene, then take Locke to Narshe.  Search the weapon shop and the northern shop for the Ragnarok Sword/Esper and Cursed Shield.  I suggest you take the Esper, and read the Secrets section for another way to learn Ultima.
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12.     Fanatics' Tower
Go to the Fanatics' Tower, and prepare for a magic-only fighting area.
Fight Dragon.
Fight Magi Master.

 Go to the Fanatics' Tower with your strongest magic users (or, if you wish, include Umaro).  You may wish to learn a lot of magic before entering, and make sure that everyone knows Osmose.  Equip someone with the Siren Esper, and have somebody know Life3.  It is also suggested to know the Ultima spell, as it will wipe out even the toughest of enemies in a few attacks.  Equip strong magic-defending equipment, such as Force Armor and the Force Shield.  Use the Siren Esper to perform an almost 100% working Mute attack!  Fight your way to the first treasure room, and take the treasure.  Then move to the right of the chest, walk up, and press A.  You'll here a noise.  Go out the room and downstairs to the new door.  Enter and take the Air Anchor (one of Edgar's Tools).  Then continue your journey up the tower.  If you fight a Magic Barrel, DON'T KILL IT!  Instead, let it heal you until it runs away.  You'll fight a Dragon, which should be easy with the Ultima spell.  At the top of the tower, take the Gem Box and equip it on the strongest magic user.  When you fight the Magi Master, cast Life3 on as many people as possible (but at least one).  The Magi Master changes what he can be hurt by magicwise, so it will be a tough, long battle.  However, if you have the Ultima spell, USE IT NOW!!!  If you cast Life3 on somebody, then you'll win after he uses Ultima.  Now head back down the tower (easier said than done, unless you have the Moogle Charm equipped).
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13.     Cyan's Dream
Take Cyan to Doma Castle.
Sleep at the destroyed inn, and you'll enter Cyan's mind.
Rescue your other party members.
Fight the Three Dream Stooges.
Work your way through Cyan's warped dreams.
Fight Wrexsoul.
Cyan reaches his peak ability in SwdTech!
 You should be able to make it as far as the Three Dream Stooges on your own.  Kill the flying one first, as that one can cast Life on the others.  Once he's down, the rest should be easy.  After that, you'll continue through Cyan's mind.  When you find the Lump of Metal, go up to the moving chest and press A to put the metal in the chest, stopping it (you won't lose it, though).  Flip the switch and study the chests.  When you find another group of six chests later, enter the same pattern and flip the switch to move on.  In Magitek Armor, go down, then to the right.  Enter the cave, than walk out.  Fall through the bridge.  In Doma Castle, save your game, and feel free to walk around, witnessing Cyan's memories of his family.  Head to the throne room and fight Wrexsoul.  When he enters somebody's body, either kill each other off one at a time until he appears, or use Life3 on everyone and kill the party.  After that, either use Vanish/X-Zone or use strong fire attacks.  You'll end up with a nifty sword for Cyan, and he'll learn the final few SwdTech attacks!
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14.     Tastes Like Gogo
Land on Triangle Island.
Let the Zone Eater engulf everyone.
Fight through the cave.
Gogo joins your party.

 When on Triangle Island, fight the Zone Eater (the only enemy there), and have everyone be engulfed.  You'll be in a cave.  On the bridges, don't touch the green guys or you'll be knocked off (although there are some handy treasures down there).  Make sure to get the Fake Mustache (changes Sketch into Control).  Work your way past the deadly falling ceiling room (stand under the small openings to avoid being crushed), and you'll eventually find Gogo.
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15.     Kefka's Tower
Jump onto Kefka's Tower
Fight Atma.
Fight Machine Thingy
Fight 2 Dragons.
Fight 3 Statues.
Fight Kefka's Monstrosities.
Fight Kefka.
End of the game!  Woohoo!!!

 Oh no!  You have to split up into 3 groups!  The pain!  The horror!  Actually, it shouldn't be that hard if your near level 50.  Basically, work your way through the hordes of enemies.  If you're going for the Crusader Esper and the valuable Merton spell, defeat the 2 Dragons here.  You'll have to fight Atma and a machine, whose name I forget.  Fight the 3 statues, saving after each victory.  Make sure to equip the Sky Render on Cyan, and the Aura Lance on either Mog or Edgar.  Then head for Kefka!  Enjoy the dramatic cinema scene, then fight.  Use Pearl, Ultima, and basically the strongest magic possible.  Have somebody cast Life3 for the battle with Kefka, as he casts a spell that makes your HP go down to 1.  It shouldn't be too difficult.
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16.     Did You Get These Elusive Items?
The Chainsaw - put in 6:10:50 at the clock in Zozo.
Air Anchor - press A right of the treasure chest, first room in Fanatics' Tower.  Go downstairs.
Soul Sabre - statue in treasure room, engine area of Figaro Castle.
Drainer - chest in falling house, Tzen.
Illumina - wager the Ragnarok Sword at Coliseum.  Only if you took the sword.
Tiger Fangs - hidden room, Veldt Cave.
Imp Halberd - win from Tyrannosaur.
Imp Armor - steal from Tyrannosaur.
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17.     A Few More Tips and Secrets
 How do you gain levels fast?  Well, try fighting in the forest north of the Veldt.  There you fight Tyrannosaurs, which give you a ton of experience!
 The best place for Gold AND Magic Points is in the deserts south of Maranda.  There you fight the Cactrot, which gives you 10 Magic Points and 10,000 GP!!!
 In the forest north of the Veldt (where you fight Tyrannosaurs), you'll occasionally fight the dangerous Brachosaur.  This fearsome beast can cast Ultima!  However, when you defeat it, there's a chance of receiving the VERY valuable Economizer!  This awesome relic lowers all spells (and that includes Lore attacks) to only 1 MP!!!
 Okay, are you having trouble killing an enemy?  Try this attack that works on many enemies AND bosses!  Cast Vanish on your opponent, and then cast Doom!  If the enemy disappears, then the Doom will have a 100% hit rate, automatically killing the enemy!  Another good method is to do Vanish/X-Zone.  This works more often.  In fact, it destroy 99% of the enemies in the game!
 To learn Sabin's Bum Rush Blitz, bring Sabin to Duncan's House.
 If you're looking for Umaro, look in the "Mog Lives!" section.  For Gogo, look under "Tastes Like Gogo."
 Check Gogo's Status.  Press to the right, and you can pick 3 skill that you want him to use!  That means he can not only mimic the attacks of his comrades, but he can also use Blitzes, Items, Tools, you name it!
 Taking the Ragnarok Esper allows you to learn the powerful spell Ultima!  It has the power of FF2's Meteo, if not stronger!
 To face Doom Gaze, you must fly around in your ship until he attacks.  Remember that he can't regenerate his HP after battle, so if you keep fighting him, he'll eventually die!
 To un-curse the Cursed Shield, fight with it in 255 battles.  I suggest using a Ribbon to stop most of its dangerous effects.  After the battles it will become the Paladin Shield, which is the most powerful shield in the game!  It absorbs all elemental attacks, has a near 50% evade rate, a VERY high defense rate, and even teaches you Ultima!  Of course, you can also trade the Cursed Shield in for a Cursed Ring at the Coliseum.  After 255 battles with this, you will get the Paladin Ring, which protects from Doom and status changes.  It also teaches Ultima!
 So, how do you get the Cursed Ring without losing the Cursed Shield?  Well, try using the Ragnarok Esper on the Veterans or the Didelous of Kefka's Tower!  It may take a while, but it'll become a Cursed Ring!
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SECTION 3 - Coliseum List and Esper Locations
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COLISEUM
Item to Wager           Item you Win            Enemy you Battle
--------------------------------------------------------------------------------------
Fenix Down              Magicite                Cactrot
Elixir                  Rename Card             Cactrot
Rename Card             Marvel Shoes            Doom Dragon
Megalixir               Tintinabar              Siegfried
Valiant Knife           Assasin                 Woolly
Striker*                        ?????????               Chupon or Shadow
Stunner                 Strato                  Test Rider
Assasin                 Sword Breaker           Test Rider
Break Blade             Break Blade             Lethal Wpn
Thief Knife             Thief Glove             Wart Puck
Graedus                 Dirk                    Karkass
Strato                  Pearl Lance             Aquila
Murasame                Aura                    Borras
Aura                    Strato                  Rhyos
Hardened                Murasame                Phase
Stunner                 Strato                  Test Rider
Sky Render              Aura Lance              Scullion
Falchion                        Flame Shield            Outsider
Ragnarok                Illumina                        Didalos
Illumina                        Schimitar               Scullion
Schimitar               Ogre Nix                Covert
Flame Saber             Ogre Nix                Evil Oscar
Thunder Blade           Ogre Nix                Steroidite
Blizzard                        Ogre Nix                Scullion
Ogre Nix                Soul Sabre              Sr Behemoth
Atma Weapon             Graedus                 Gt Behemoth
Soul Sabre              Falchion                        Opinicus
Crystal                 Enhancer                Borras
Imp Halberd             Cat Hood                Allosaurus
Pearl Lance             Strato                  Sky Base
Aura Lance              Sky Render              Land Worm
Heal Rod                Magus Rod               Pug
Punisher                Gravity Rod             Opinicus
Magus Rod               Strato                  Allosaurus
Rainbow Brush           Gravity Rod             Test Rider
Ninja Star              Tack Star               Chaos Dragon
Tack Star               Rising Sun              Opinicus
Wing Edge               Sniper                  Rhyos
Sniper                  Bone Club               Borras
Rising Sun              Bone Club               Allosaurus
Bone Club               Red Jacket              Test Rider
Trump                   Trump                   Allosaurus
Doom Darts              Bone Club               Opinicus
Fixed Dice              Fire Knuckle            Trixter
Fire Knuckle            Fire Knuckle            Tumbleweed
Dragon Claw             Sniper                  Test Rider
Tiger Fangs             Fire Knuckle            Mantodea
Force Shield            Thornlet                        Dark Force
Flame Shield            Ice Shield              Iron Hitman
Aegis Shield            Tortoise Shield         Borras
Ice Shield              Flame Shield            Innoc
Thunder Shield          Genji Shield            Outsider
Genji Shield            Thunder Shield          Retainer
Cursed Shield           Cursed Ring             Didelous
Paladin Shield          Force Shield            Hemophyte
Tortoise Shield         Titanium                Steroidite
Thornlet                        Mirage Vest             Opinicus
Titanium                Cat Hood                Brachosaur
Cat Hood                Merit Award             Hoover
Genji Helmet            Crystal Helmet          Fortis
Red Cap                 Coronet                 Rhyos
Coronet                 Regal Crown             Evil Oscar
Mirage Vest             Red Jacket              Vectagoyle
Red Jacket              Red Jacket              Vectagoyle
Force Armor             Force Armor             Sr Behemoth
Tao Robe                Tao Robe                Test Rider
Crystal Mail            Ice Shield              Covert
Minerva                 Czarina Gown            Pug
Czarina Gown            Minerva                 Sky Base
Genji Armor             Air Anchor              Borras
Tabby Suit              Chocobo Suit            Vectaur
Chocobo Suit            Moogle Suit             Veteran
Moogle Suit             Nutkin Suit             Madam
Nutkin Suit             Genji Armor             Opinicus
Behemoth Suit           Snow Muffler            Outsider
Snow Muffler            Charm Bangle            Retainer
Air Anchor              Zephyr Cape             Brontaur
Cursed Ring             Force Shield            Brachosaur
Paladin Ring            Gold Hairpin            Borras
Rage Ring               Blizzard Orb            Allosaurus
Blizzard Orb            Rage Ring               Allosaurus
Sneak Ring              Thief Glove             Tap Dancer
Pod Bracelet            Hero Ring               Hemophyte
Hero Ring               Pod Bracelet            Rhyos
Ribbon                  Gold Hairpin            Rhyos
Muscle Belt             Crystal Orb             Allosaurus
Merit Award             Rename Card             Rhyos
Dragon Horn             Gold Hairpin            Ogre
* - If you saved Shadow, the Striker earns you a Striker and Shadow.  If you left Shadow, you get nothing.
------------------------
ESPERS
Kirin - tower in Zozo
Unicorn - Magitek Factory
Sraphim - buy from man in upper-right corner of Tzen
Starlet - bookshelf of Owzer's House.
Phoenix - end of Pheonix Cave
Palidor - Solitary Island beach, after finding airship
Ifrit - after defeating Ifrit and Shiva, Magitek Factory
Shiva - after defeating Ifrit and Shiva, Magitek Factory
Maduin - Magitek Factory
Bismark - Magitek Factory
Ramuh - tower in Zozo
Shoat - Magitek Factory
Odin - Ancient Castle
Raiden - 5 steps south of throne, downstairs, Ancient Castle
Crusader - after defeating all 8 dragons
Bahamut - after defeating Doom Gaze
Tritioch - frozen Esper, Narshe
Alexander - throne room, Doma Castle, after Cyan's dream
Ragnarok - weapon shop in Narshe; need Locke to enter
Terrato - Magitek Factory
Carbunkl - Magitek Factory
Phantom - Magitek Factory
ZoneSeek - auction house, Jidoor
Golem - auction house, Jidoor
Stray - tower in Zozo
Fenrir - after battle with Phunbabba, Mobliz
Siren - tower in Zozo
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 5 - Current Rumors and the Truth
 So far, the biggest rumor is that General Leo can be brought back from the dead.  It is said that, in the W. of Ruin, everyone must be at level 99.  You have Terra at the head of your group, and you walk around on the biggest island (the one with all of the trees on it) north-east of Gau's father's house.  You will eventually fight a Gold Dragon.  When you win, you get the Ressurect Potion.  Pour it on Leo's grave and he supposedly comes to life!  Many clues point to this being the truth.  For instance, during one of Relm's Sketch bugs, your character may turn into General Leo.  Have him use magic, and you'll notice that he has his own magic casting stance!  It is also true that you can fight a Gold Dragon on that island.  However, untill someone can officially prove this, it is just a rumor.
 Another big rumor is that Siegfried is a playable character.  However, nobody has found a way to prove this.  If you fight Siegfried in the Coliseum (wager a Megalixir), and win, nothing special happens.
 The rumor about the Marshe Claw, a very powerful weapon for Sabin, is false.  Unless somebody can verify its existence, it is false.
 In a rumor, it says that you can get the awesome Gama Sword by moving around outside of Kefka's Tower.  To my knowledge this is false, and the Gama Sword is nonexistant.
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 6 - How to Find Updates to This FAQ
You can find new releases of this FAQ at the Hints, Tips, and Tricks section of the Video Games, on America Online.  Please, if you are going to post this somewhere else, E-Mail me first!!!  To receive this FAQ from yours truly, E-Mail me with your on-line address, and you will be sent a receipt, payable by check only to the address specified (no bouncing checks!!!).
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 7 - About King Kung
 Those of you who frequently use AOL or Prodigy probably have heard of me.  I'm the master of the video gaming realm!  As a pro gamer, I help others and share my thoughts about the video games that I play.  Remember, King Kung represents gamers everywhere.  My name is a spinnoff of King Kong, Kung Lao, and Donkey Kong!  Feel free to drop an E-Mail into my box.
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 8 - These People Deserve an Applause!
WizSlinger - his insights on FF3
Dr. Gamewiz - a place to do research and post my findings
Wizard201 - his preliminary item list
JonN2000 - his preliminary FAQ for FF3
Neldog - parts of the Coliseum list
Hidman - how to get unlimited Cursed Rings
The FF/SOM CLUB - a bunch of junk that I really needed
Sija - ANNOYING THE HELL OUT OF ME!!! :-)
Everyone else who helped (if you REALLY think your name belongs here, E-Mail me).
      o     o       o       o     o
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    \    \     |     /     /
     ----------------------
    ( _____KING KUNG_______)

 
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