King Kung's FF3 FAQ!!!
A complete guide to the best RPG ever!!!
11/27/94
Contents
1. Passage by King Kung himself, Joseph Parise
2. Part 1 - The World of Balance Walkthrough
-1. The Story Begins!
-2. A Fork in the Road
-3. Reunited
-4. The Search for Terra
-5. The Opera House
-6. Magitek Factory
-7. To the Sealed Gate!
-8. Search for the Espers
-9. The Flying Continent
-10. What you should have done by now
-11. A few tips and secrets
3. Part 2 - The World of Ruin Walkthrough
-1. Stranded on a Deserted Island
-2. There's Still Hope!
-3. Edgar!
-4. One Airship to Go, Please!
-5. Cyan's Grievances
-6. Face to Face With Phunbabba
-7. To the Veldt!
-8a. Save Shadow
-8b. Save Relm
-9. Strago and Ebot's Rock
-10. Mog Lives!
-11. Phoenix Cave
-12. Fanatics' Tower
-13. Cyan's Dream
-14. Tastes Like Gogo
-15. Kefka's Tower
-16. Did you get these elusive items?
-17. A few more tips and secrets
4. Coliseum List and Esper Locations
5. Current Rumors and the Truth
6. How to find updates to this FAQ
7. About King Kung
8. These People Deserve an Applause!
A message from the writer of this FAQ:
Final Fantasy Three - the game that is being called "the best
RPG ever created." This huge game
has satisfied gamers across the globe. Spanning a giant world
of life and hope, FF3 is the challenge of a
lifetime. Taking an astounding 50 hours to complete, RPG fans
have rushed to witness this spectacle.
With the coming of FF3, a whole new generation of gaming has been spawned.
This FAQ is designed to help those of you who are having difficulty
with any number of areas in
FF3. It answers some of the most puzzling riddles, such as the
clock puzzle in Zozo, locations of the 8
dragons, where you can find the Espers, and even Shadow in the World
of Ruin. Keep in mind that this is
the first version of this FAQ, and that it is highly likely that new
revisions will come out soon. For
instance, in the MS Word version of this FAQ (which will be out soon),
maps will be included in future
revisions.
Writing this FAQ took hours of constant work and note taking.
Please ask me if you are going to
use the information of this FAQ for another file or FAQ. By the
way, a copyright will soon be granted to
me (within a few days), so, if I catch you unproperly using my FAQ...
who knows what pain and suffering
you shall receive! You are granted the permission to send this
FAQ to anyone else, so long as it isn't
altered in any way. You may also post this FAQ on any on-line
system (bulletin boards, CompuServe...).
And remember this: if you find that this FAQ has been altered
in any way by somebody else, then report
them to me. You will be rewarded with free updates to this FAQ.
If you find ANYTHING that I either forget to put in or has recently
been discovered, PLEASE
send me this info! It will be put in future updates, and you
will be given my thanks (hey, I have money
restraints too!).
I'd like to give my VERY special thanks to those of you on America
Online, and in the FF/SOM
CLUB for information galore. This includes Dr. Gamewiz (giving
me a place to post info), WizSlinger (a
few new discoveries), La Parka (the information about the secret ending),
and those listed in the 'Thank
You' section of this FAQ.
And remember:
"If it's moldy, don't eat it stupid!"
King Kung
You can reach me at:
Prodigy: dvfd10e
AOL: King Kung
Internet: dvfd10e@prodigy.com
-or- Steppan77@aol.com
SECTION 1 - The World of Balance Walkthrough
-------------------------
1: The Story Begins!
Terra, Wedge, and Vicks search for frozen Esper in Narshe.
Battle through Narhe and Narshe mine.
Fight Whelk.
Terra meets Esper. Wedge and Vicks are killed; Terra wakes up
at Arvis' house.
Terra flees from guards through the mines, taking a nasty fall.
Introduction of Kefka and Geshtahl.
Introduction of Locke.
Inroduction of Mog and group battle to save Terra.
Locke and Terra go to Figaro Castle.
Introduction of Edgar and Sabin.
Kefka attacks, and Locke, Terra, and Edgar escape.
Group enters Figaro Cave.
Reach South Figaro.
Introduction of Shadow.
Reach Mt. Kolts.
Battle Vargas, appearance of Sabin.
Reach Returner Headquarters.
Locke departs for S. Figaro. Terra, Edgar, Sabin, and Banon escape
via Lete River.
Fight Ultros.
Sabin is swept away.
Story splits into 3 separate branches.
As Terra, Vicks, and Wedge, head north through Narshe.
You will fight guards along the way,
which are easily defeated by the Fire Beam. If you get severely
injured, use the Heal Force, Tonic, or
Terra's Cure1 spell. Remember to save at the first opportunity,
because you don't want to repeat the intro
again! During the battle with Whelk, remember not to use the
Bolt Beam (he fights back if you do), and
to avoid hitting the shell. Have Terra use TekMissels, while
the other two shoot the Fire Beam. When
the creature goes back into its shell, use the Heal Force to get back
HP, or wait until he comes out.
Continue until it dies. The frozen Esper will kill Wedge and
Vicks. When you wake up, explore the
house's clock, as it holds a valuable Elixir. Then head out the
back door. There's only one way through
the cave, so follow it. Be sure to save your game and open up
the treasure chests along the way.
Eventually the guards will corner you, and you'll fall through the
floor. Enjoy the little cinema scene!
Never fear, Locke's here! He'll come to Terra's rescue,
as well as those ever cute Moogles. In the
group battle, switch to the group that has Mog in it (no, he doesn't
join you right now). When he learns
his first dance, use it to waste the other enemies (including the Marshall
at the end). Upon completion,
Locke will bring Terra out of the cave, and through a secret passage
that will be important later. From
there, leave the town and save your game. Head straight for Figaro
Castle. Upon arrival, be sure to visit
the item and tool shops. There you should buy plenty of Tonic
and the three tools for Edgar. Talk to
Edgar and explore the castle. An old guy will tell you about
Edgar's brother, Sabin. Cinema scene!
When Kefka storms the castle, you'll escape on Chocobos. Fight
the M-TekArmors that Kefka sends at
you, using Edgar's AutoCrossbow and Terra's Fire spell. Ride
to Figaro Castle (it's to the south-east), and
save your game. Enter the cave and be sure that you visit the
recovery spring (with the turtle in it). Don't
worry about the passage on the other side, you'll reach that later.
Continue through a doorway, and head
to your left. Go upstairs and open the treasure chest.
Head back down, then to your right, and down.
Pick up the treasure chest in the alcove to your right. Before
going up those stairs, go to your left and find
the treasure chest. Then go back to the stairs, go up, head downwards,
and go down those stairs. Exit the
cave and head south-east to South Figaro. Save your game outside,
then enter. Go meet Shadow (you'll
meet again after the river ride), then explore the town. There
are treasures in almost every barrel and
crate, and don't miss the one behind the Chocobo stable, and in the
barrel on the walkway above it. Next,
go into the big house at the north of the town (this is the rich man's
house). In the room that's drafty,
walk behind the bookshelf and down some hidden stairs. Head down
the next flight. In the hallway, walk
to the right, then, when it goes down, walk through the wall, then
to your right down a hidden flight of
stairs for some nice relics. Continue exploring the rest of the
hallway for a truckload of money, then go
back to the entry hallway of the rich man's house. Go through
the left door (not the one you came in
from), and explore the barrels there. Walk behind the house to
find a hidden passage, and explore that
room for some goodies. There's a hidden door at the very bottom
of the room that takes you to the old
cider guy's house (remember that he wants cider for later). Exit
there, then go to the item, armor, and
weapon shops. Buy all the equipment you need (you should have
enough money), then leave the town. If
you wish, you may rent a Chocobo and take it to Sabin's Cottage (north
of S. Figaro), which is suggested if
you want some drama. Then head for Mt. Kolts (to the east).
You should build your levels up 2 or 3
levels outside, than use a tent, save, and enter. The enemies
here are pretty strong, so, when you get the
opportunity, use a tent and save. At the entrance, go behind
the large rock and outside for some treasure.
Go back, then head up. Follow the pathway (it's very linear),
save your game at the designated spot, then
continue until you reach Vargas. Defeat his bears, then attack
him. After a while, Sabin will jump in,
and the others will be blown away by one of Vargas' techniques.
Fight Vargas with the Fight command
(don't fool around, or the Doom count he puts on you will expire).
When it tells you to do the Blitz, do so
(duh). If you're having trouble, see the closing remarks of this
section for the easiest way to perform the
Pummel Blitz. When you beat him (that is, if you beat him), head
out of the cave, grabbing the treasure
chest on your way.
Once outside, head north to the Returner Hideout. Explore
it with Terra, and see the closing
remarks before you talk to Banon outside. Locke will leave the
party, and then you'll be in a group with
Banon, Terra, Edgar, and Sabin. Go back into the hideout to buy
some items and stop at the inn. Then
head out on the river. It doesn't really matter what ways you
choose to go (although if you choose right at
the first intersection, you'll fight more enemies, and if you keep
going to the left at the second, it'll never
end). Make sure that you have Banon use Heal during battles,
and that you save your game at every
opportunity. Eventually you'll reach Ultros. Have Terra
use Fire, but beware: Ultros will blind you if she
does. Make Banon use Heal every time he attacks, while Sabin
uses any one of his Blitzes and Edgar
fights or uses AutoCrossbow. You'll beat him, then Sabin will
fall off.
Here are some tips and tactics that you may want to use:
1) In order for the Pummel Blitz to work, select Blitz from the
menu, then press left, release it, press
right, release it, left and 'A'. Make sure that this is done
within 1 and a half seconds.
2) Make sure that you buy the 3 tools at Figaro. Or at
least the AutoCrossbow and Noise Blaster.
3) You will need plenty of Tonic, Potion, and Fenix Down.
Tents are also important, but you will usually
find them. The others can be found if you search in the Returner
Hideout and S. Figaro.
4) If you can't afford a lot of weapons and armor, at least buy
the best possible stuff for Terra, as she's
weak in the beginning.
5) When Banon asks Terra to help the Returners, you will receive
a Gauntlet for a 'Yes' reply. However,
if you choose 'No,' go back inside and to the top-most room.
The person there will give you a Genji
Glove, which, in my view, is much more valuable.
6) Before beginning the raft ride on the Lete River, move Banon
to the back row of your party. This will
reduce the damage he takes. Remember, if he dies, the game ends!
-------------------------
2. A Fork in the Road
Here the story has split into 3 groups. Mog appears and
asks you to choose a scenario (Kupo!).
You should save your game here so that you can come back if you make
a mistake. I suggest going the
Locke's first, then Sabin's, and finally Terra's.
Locke's Scenario
Locke finds himself surrounded by guards in Empire-controlled South
Figaro.
After navigating through the streets, Locke finds a passage in the
rich man's house.
Introduction of Celes
Locke frees Celes and takes the key from the guard.
Escape from S. Figaro and head for Narshe through Figaro Cave.
Battle TunnelArm
Locke's scenario can be difficult if you don't listen to the
clues given by the townspeople. You
must first go to the old man's house, and talk to the boy downstairs.
Then go to the item shop and talk to
the man in the corner. You'll fight him. Steal from him
for a nice Plumed Hat, and his clothes! Equip
the Plumed Hat, and go back to the boy in the old man's house.
He let you through. Explore the town for
some tips, but DON'T talk to soldiers in Magitek Armor. If you
wish, talk to a Green Soldier and steal his
clothes, then talk to the people in the town for more info. The
soldier outfit also lets you talk to other
soldiers without being attacked. Remember the Cider delivery
man? Go there and fight him. Steel from
him for another Plumed Hat and his clothes. You'll also take
his Cider. Bring this back to the old man,
than go to the boy who's downstairs. The password is 'courage.'
Anything else gets you beaten up! Take
the hidden passage to the rich man's house, then go upstairs.
In the windy room, go behind the bookshelf
and follow the passage too the room where Celes is. Save her,
then take the guard's clock key. Go to the
clock that isn't ticking and wind it for a secret passage. Enter
and head right, then down, right, up, right,
down, and left to a few treasure chests. Take the contents and
equip them. Go back to the entrance and
search along the walls for a hidden passage. Go south in the
passage to some more treasure, then, about
half way back in this passage, push to the left for another passage.
Go downstairs and take the valuable
items from the chests. Return upstairs to the entrance, then
take the other passage south. Go left for some
treasure, then head right to find the exit. Leave S. Figaro and
go to Figaro Cave. Make your way through
until the TunnelArm appears. Defeat it by having Celes use Runic
while Locke fights.
Sabin's Scenario
Sabin finds himself alone near a house.
At the house, Shadow either joins Sabin or doesn't (your choice).
Sabin heads to the Imperial Base.
Introduction of General Leo and Cyan.
General Leo leaves, and Kefka takes over.
Kefka poisons the water of Doma Castle, killing most everyone, including
Cyan's family.
The group battle the enemies, then escapes in Magitek Armor.
Pass through the Haunted Forest
Ride the Phantom Train
Fight Ghost Train
Reach Baren Falls. Shadow leaves.
Jump off falls, battle fish.
Introduction of Gau.
Sabin and Cyan reach Mobliz.
Gau joins the group.
Travel to Crescent Cave.
Find diving helmet and leap into Serpent Trench.
Land in Nikeah.
Take ship to South Figaro.
This is the longest (and hardest) of the three scenarios. Although
it is your choice to enlist Shadow or not,
you should take him along. If you do, buy at least 30 - 50 Shurikens.
Search the Imperial Camp for
treasures. When you find a locked treasure chest, hit it instead
of kicking it, or you'll be attacked. When
Cyan has to fight, use the Dispatch SwdTech command (number 1).
When you win the Black Belt, equip
it on somebody (preferably Shadow or Sabin). You can't enter
Doma Castle after it's taken over, so head
straight for the Baren Falls. On the Phantom Train, head right
at the start to save your game and meet the
Impresario. Head to the left, collecting treasures. Let
the ghost guy join you, and have him Possess an
enemy. To defeat the Ghost Train, use Cyan's Dispatch, Sabin's
Suplex, and have Shadow through the
Shuriken. At the bottom of Baren Falls, you'll meet Gau.
Head to Mobliz, and buy some goods there.
Make sure to buy some Dried Meat also. Fight in a battle in the
Veldt and, when Gau appears, use the
Dried Meat on him. Head with him to the Crescent Cave, and explore
for a few laughs. Eventually you'll
find the diving helmet. Use it to go into the Serpent Trench.
When you have to decide which way to go,
choosing 2 rights takes you to both caves, while two lefts takes you
straight to Nikeah. You're better off
visiting the caves, as the second one has a valuable Green Beret.
Once you arrive at Nikeah, buy some
goods, then take the ship to S. Figaro.
Terra's Scenario
Group rides the last bit of the river.
At the end of the river, they find themselves near Narshe.
At Narshe, the guards won't let them in.
Using Locke's secret passage, they go through a familiar cave to the
Arvis' house.
This is the easiest of the scenarios. If you can't figure
this one out, you really need a mental
examination! Just remember to say hello to the Moogles.
KUPO!!!
-------------------------
3. Reunited
Finally together, the group doesn't have much time to think.
Kefka and a squad of soldiers are on their
way to claim the frozen Esper and kill Bannon! Although some
of the group's members are negative
toward each other, they decide that they must stop the Empire at all
costs. A decisive battle is about to
take place.
The fight shouldn't be difficult IF you use the correct attacks.
Edgar should constantly use the
Bio Blaster, as this can destroy an entire enemy group! Have
Cyan use the Quadra Slam, while Celes and
Terra fight and cure with magic. If you still are having trouble,
don't worry about losing. Instead, keep
fighting with Sabin's group until he learns the Fire Dance, then use
that to waste the enemies. Battle
Kefka with a combination of magic users and fighters. After the
battle, the group goes to the Esper, where
Terra morphs for the first time. Unfortunately, she goes ballistic,
and flies off to the west.
-------------------------
4. The Search for Terra
Terra morphs and flys to the west.
Group reaches Figaro Castle.
Figaro submerges.
Reach Kohlingen.
Reach Jidoor.
Reach Zozo.
Climb large tower.
Fight Dadaluma.
Find Terra.
After Terra flys away you'll be in Narshe. Buy and equip
some weapons, armor, and relics, but,
if Sabin or Edgar is in your party, don't buy items. Search the
town for a room filled with treasures, and
remember about the locked treasure chest. You should go to Figaro
Castle. There, buy tools and items. If
Sabin or Edgar is at the front of your party, you get them for half
price! Submerge the castle, then head
for Kohlingen. If Locke is in your party, you'll see a few cinema
scenes. If you only have 3 people with
you and 3000 GP, then you can enlist Shadow for a little while.
If you're not in a hurry, head north to the
small house where the Coliseum will be in the World of Ruin.
Search the house for a valuable Hero
Ring. Head south to Jidoor, where you should search the town.
Then head north to Zozo. You may want
to gain a few levels before you enter. Upon entering, head as
far left as you can, and find the building
with the stopped clock. Set it for 6:10:50, and you'll find a
passage to the valuable Chainsaw. Head down
to the large tower, where you should proceed to climb it. Make
sure to find every treasure chest along the
way, as one holds the Thief Glove, which makes Locke use Control, allowing
him to fight and steal in one
turn. When you think you can't go any farther, try jumping between
buildings. Continue up the tower
until you fight Dadaluma. Use your strongest attacks on him,
as well as Potions and Cure spells to
recover your HP. When he calls reinforcements, ignore them and
concentrate on him. Head upstairs to
the topmost room, and look around for a few treasures. Then go
up to Terra.
-------------------------
5. The Opera House
Find Terra, receive first 4 Espers.
Locke, Celes, and rest head for Kohlingen.
Meet Impresario at Jidoor.
Introduction of Setzer.
Reach Opera House.
Perform Opera.
Save Celes from Ultros.
Fight Ultros (again).
Setzer abducts Celes.
Fly toward Empire
After finding Terra, you must pick 2 people to go with Celes and
Locke. Depending on your actions, Cyan may stay with Celes.
Go back to Kohlingen, and talk to everyone in the town. Then go to
Owzer's house (the one farthest north), and talk to the Impresario.
Read the letter and talk to the man, then head for the Opera House (it's
south of Jidoor). When you arrive, enjoy the cinema scene, then go
with Locke to the dressing room. When performing the opera, press
A immediately on the first choice. For the second, press down, then
A. On the third, press A. Go upstairs, and walk over to Draco.
Follow him, and when he stops, press A as if to talk with him. Pick
up the flowers, than go upstairs. Half way up, you'll stop.
Press to the right, then continue up. Walk to the balcony, and enjoy!
With Locke, pick up the note in the room, and talk to the Impresario.
Equip the Sprint Shoes (if you don't have them on), and go up and right
on the balcony. Talk to the man, then pull the far right switch.
Go back to where you were sitting and head to the left, then up.
When you're above the stage, try to avoid as many rats as possible.
If you have to fight them, kill the yellow ones first, because they can
call reinforcements. When you reach Ultros, you'll fall onto the
stage, then fight him. Use your strongest moves, and he'll eventually
leave. Setzer will come up. Watch the scene, and prepare for
the trek through the Empire. Now, wasn't that fun?
-------------------------
6. Magitek Factory
Arrive at Albrook.
Reach Vector.
Talk to Returner, enter the Magitek Factory.
Fight Ifrit and Shiva, collect Espers.
Fight #024.
Meet Cid.
Mine cart ride.
Fight #128.
Fight Cranes.
When you reach Albrook, buy some new weapons, armor, and relics
(the best available), then gain a few levels outside. Use the Espers
to learn some magic spells, especially Cure1. You may want to go
to Tzen and Maranda to find more weapons and info, but you don't need to.
Head to Vector (it's the big castle). DON'T sleep at the inn.
Instead, go over to the small building and refuse to pledge your allegiance
to the Empire. Fight the guards, and the man will heal you.
Buy weapons (if you haven't already done so), dodge the soldiers in the
north of town, and enter the buildings. When you think you're ready,
go to the right and talk to the man behind the boxes. Climb onto
the box, and go over the guards to get into the factory. Make sure
Celes has a sword, because you will want to use Runic often. Explore
the first room thoroughly, you should find 2 or 3 treasures. Climb
into the left pipe, and go downstairs. Remember, there are a lot
of treasures hear. Try pressing against the far southern walls, and
you will probably find doors leading to a few treasures. Equip all
of the Flame and Thunder equipment that you find, and look for Kefka.
Jump off where Kefka threw the 2 creatures, than talk to the left one.
For Ifrit, use strong Ice attacks, and use Fire attacks on Shiva.
They'll turn into Magicite. Go through the left door, use a tent,
and save your game (by the way, have Locke steal from soldiers to get tents).
Go back through the door, and go into the right one this time. Go
all the way up the stairs, and fight #024. It is difficult to hurt
him with magic (he changes what he is weak against when he glows), so use
primarily fighting attacks. The Aura Bolt and Dispatch techniques
work best. Go up through the door, and talk to Cid. Watch the
cinema scene, than follow Cid. Use a tent and save your game, then
talk to Cid. In the mine cart, use strong fighting techniques and
Ice and Fire spells on the Mag Roaders. When you fight #128, attack
the body, not the arms, with strong Ice and Thunder attacks. Save
your game when you are outside, and talk to Setzer. When you fight
the Cranes, use strong magic (you might want to Scan to see what they're
weak against), and Setzer's Slot. If the Slot lands on 3 diamonds,
you'll probably win.
-------------------------
7. To the Sealed Gate!
At Zozo, Terra rejoins group, remembers past.
Fly to Narshe, and talk to everyone.
Go to house with locked treasure chest, and follow Lone Wolf.
Reach the Esper place, and wait.
Save either Mog or Lone Wolf (preferably Mog).
Buy weapons, armor, and relics, then fly to the Imperial Base.
Go through the base and the Sealed Cave.
Kefka follows you, and Espers fly away. Gate closes.
Oh boy! You get to control the airship. JOY!!!
Fly to Narshe. Remember the locked treasure chest? Go to that
house and follow Lone Wolf to where the Esper is (at the cliff).
When he tells you not to step forward, stand still. When Mog wrestles
free, both will almost fall of the cliff. You only have time to save
one. If you save Mog, he joins your party (kupo)! If you save
Lone Wolf, you get a Gold Hairpin, which cuts in half the magic needed
for the wearer to cast spells. I STRONGLY suggest taking Mog!
You may want to fight with him in forests, plains, different backgrounds,
until he learns his dances. See the "A Few Tips and Secrets" section
for info on getting the Water Rondo dance. When you're ready, fly
to the Imperial Base. Nobody will be there. Go to across the
bridge and to the cave. You'll find a valuable treasure at the beginning,
so take it. When you reach the room with moving bridges, make your
way to the treasure chest on the little island. It holds the Coin
Toss, which lets Setzer kill the enemy with money! Follow the route,
and, when you pull a switch that makes you hear a distant sound, backtrack
to reach a treasure chest. When you reach the area with 2 switches
on the floor, DON'T step on either of them. Instead, pass the first
one, then go up the right bridge. Pull the switch in the chest, and
go downstairs, then down again. Go to your left to the little raised
piece of ground, and step on the switch. It will open a cave with
the VERY valuable Atma Weapon in it! Equip it on Terra. Keep
going to the right, until you eventually reach the Sealed Gate. Hit
Kefka once, and enjoy the show! When it's over, exit the cave through
the new passage, and go to the airship.
-------------------------
8. Search for the Espers
Go into Maranda, talk to everyone.
Go to Vector, up to the castle.
Talk to as many soldiers as possible.
Enjoy the banquet, answer questions politely for prizes.
Go to Albrook, take ship to Crescent Island.
Go to Thamasa, talk to everyone.
Introduction of Strago and Relm.
Save Relm in burning house.
Go to Crescent Cave, find 3 golden statues.
Fight Ultros (yes, again!).
Find Espers, bring them to Thamasa.
Fight as Leo, defeat Kefka.
Kefka wasn't killed, he kills Leo.
Kefka collects Espers, leaves for Empire.
Floating Continent breaks from ground.
After the Sealed Gate, talk to the people in Maranda. They
have new things to say. Head to Vector, and go to the cattle.
You'll talk to Geshtal and Cid. Talk to as many soldiers as possible.
You may have to fight some. DON'T talk to Kefka, as he takes away
from your time to talk to soldiers. When you have talked to 24 soldiers,
wait out the timer. During the conference, be as courteous and polite
as possible when talking. You should toast to the Hometowns, say
to keep Kefka in jail, and that their actions were inexcusable. I
don't know the rest, but, if you do everything correctly, South Figaro
will be freed, Doma Castle will be freed, the door in the Imperial Base
will be unlocked (if this happens, go back there to collect mucho money
and weaponry), you'll receive a Tintinabar (see the "A Few Tips and Secrets"
section for how to get another one), and you'll get a valuable Charm Bangle.
Go to the Imperial Base if the door was opened, then go to Albrook.
Go to the ship, and enjoy the cinema scene. Afterwards, sleep at
the inn for free for another cinema scene. Go back to the ship, and
you'll set sail. When you reach Crescent Island, head north to Thamasa.
Press A next to the barrels and boxes for some prizes, and by new weapons
and armor. Some of the relics are also useful. Explore until
you find Strago and Relm. Sleep at the inn, and go to the burning
house. Enter with Strago. If you have it, equip Strago with
the Ice Rod, and use Ice and the Aqua Rake spells on your enemies.
Try to avoid the fireballs, and eventually you'll reach a big fireball.
Defeat him with Ice2 and Aqua Rake. Shadow will save the day.
When all is done, see if there's any equipment you could use at the shops,
then head for the Crescent Cave. Save outside, and go up a few levels.
Take the treasure chest immediately to your left, then head up and right,
through the door. When you're outside, work your way to the left,
and into another cave. Pick up any treasure, and you'll eventually
reach the 3 Golden Statues. When fighting Ultros, use the strongest
fire attacks possible, and, when Relm joins you, have her sketch Ultros.
You'll win (for now), and head out the left door. Save when you have
the chance, and, when you see 3 tiles on the ground, step on the upper-left
one. Go out the door and collect the treasure, then go back inside
and upstairs. Fall through the upper-right one, and continue until
there's a cinema scene. When in Thamasa, watch the action.
Fight Kefka with General Leo, it should be easy. Unfortunately, Leo
is killed by Kefka (see the Rumors section for possible info on bringing
him back to life). Board the ship when the party comes, and watch
the cinema scene.
-------------------------
9. The Floating Continent
Fly to the Lost Continent.
Battle IAF, Ultros (last time), and Chupon.
Land on continent, talk to Shadow.
Fight Atma Monster.
Kefka kills Geshtal, moves statues out of alignment.
Escape!
World is thrown into chaos.
After Thamasa, fly to Doma Castle (if it was freed), and, if you
wish, South Figaro. Gain several levels (you'll need to for the upcoming
battles), and save somewhere. Board the airship, and choose to look
for the Floating Continent. You'll battle the IAF (pretty tough,
cure between battles), and you'll face off with Ultros and his friend,
Chupon. Use fire attacks on Ultros, and all of your strong ice and
special attacks on Chupon. Chupon will eventually sneeze you away,
and you'll fall. You'll fight a machine on your way down! Concentrate
on the body itself, and destroy the little machines it releases that absorb
magic. You have to hurry, because when the countdown ends, you'll
be fried! You'll end up on the Floating Continent. Talk to
Shadow and he'll join you. Make sure to save your game so that you
don't have to face the IAF again. The battles here are tough, so
you should have Shadow throw Shurikens and Ninja Stars, as well as different
Skeans. When you think you've reached a dead end, try pressing against
the wall. Basically, you should make your way to the right, collecting
the blue orbs (treasure chests). Don't miss the Masmune, or any other
treasures. When you find a save place (haven't seen one of those
for a while), use a tent and save. Soon you'll have the option to
go back to the airship or not. You really should keep going.
Fight the Atma Monster using very strong ice spells, and all of your best
attacks. Cure2 is imperative to your survival, so make sure somebody
has learned it by now. When you win, head up and enjoy the long cinema
scene. Shadow will trap Kefka between the statues, and a timer will
come up. Hurry to your right. If you have the Charm Bangle,
equip it now. When you defeat the enemy at the glowing star, continue
going right. When it asks if you want to jump to the airship or wait,
choose wait. Move back a step and step forward. Choose to wait
for Shadow. If you don't, you can't get him later!!! At about
5 seconds left, Shadow will come, and you'll escape. Enjoy the splendor
of the end of the world!
-------------------------
10. What You Should Have Done By Now
By now you should have found the 12 normal hidden characters,
and no hidden ones. You will have 11 if you didn't save Mog.
If you neglected Mog, you'll have to wait for the next chance to find him.
By now your characters should be at least at level 20, that being the minimum.
Sabin should have learned up to the Fire Dance (maybe the next one also),
and Cyan should know the Quadra Slam. Make sure that you found the
Atma Weapon before this point, or you won't be able to get it back.
You could live without it, but it is probably the best weapon in the game.
-------------------------
11. A Few Tips and Secrets
If you want to gain levels quickly, then you should stay near
the beginning of the Floating Continent. The enemies here can be
defeated, and they give you a lot of experience. If it's magic that
you want, go to the Triangle Island (upper left corner of map). Defeat
the invisible Intangir by casting Doom, but beware: it will cast
a powerful spell on the person who kills it. Have your party above
1000 HP each. If you think that the Atma Weapon is faulty or doesn't
work, that's because it gains power as you gain HP. The more HP you
have, the stronger it is. Remember, if you're low on HP, it will
hardly do anything. Terra's Morph will lasts longer at higher levels,
and if you go many battles without using it.
Many people wonder how to get to of Mog's dances; the Water Rondo
and the Snowman Jazz. The Snowman Jazz can be learned in the World
of Ruin only, but the Water Rondo MUST be learned in the World of Balance.
The W. Rondo is, in fact, Mog's strongest dance. To acquire it, form
a group with Mog in it. Land the airship it Nikeah, and rent a Chocobo.
Ride it all the way to Baren Falls, and hop off. Jump the falls,
and go all the way to the Serpent Trench, and jump in. Fight a water
enemy without dancing and you'll learn the Water Rondo! You'll end
up in Nikeah, right next to your airship! An alternate, longer route
is to take the raft down the Lete River with Mog. The Serpent Trench
is much faster, though.
To save Shadow on the Floating Continent, during the destruction,
wait instead of jumping onto the ship. If you stand there until only
5 seconds are left, he'll come and you'll leave together.
There is a trick that works on almost all enemies and bosses
in the game. Have somebody learn Vanish, and have somebody who knows
either Doom or X-Zone. When you Vanish someone, weapons won't hurt
them, but magic will have a 100% success rate! Cast Doom, and the
enemy will die! Later in the game, enemies don't always die from
Vanish/Doom, but instead die from Vanish/X-Zone. The X-Zone works
on 99% of the enemies in the game!
In Mobliz, it is possible to get a valuable Tintinabar.
Talk to the injured soldier, and read the letter on the desk. Go
to the house in the center of town and send something in the mail.
After going back and forth and spending a lot of money on mail, the soldier
will give you a Tintinabar!
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 2 - The World of Ruin Walkthrough
-------------------------
1. Stranded on a Deserted Island
Celes awakens to find herself alone with Cid.
Celes feeds Cid some fish.
Depending on what fish Celes caught, Cid either lives or dies.
Celes takes Cid's raft and leaves for civilization.
This is a very short part of the story, but can be very dramatic.
To pick up fish for Cid, go to the beach south of the house and press A
next to a fish. Remember: the faster the fish, the healthier it is.
There are 4 types of fish: Rotten Fish, Dead Fish, Fish, and Yummy Fish.
If you feed Cid 10 Yummy Fish (the very fast moving ones), he'll live!
If you take to long to catch the fish, or if you feed him Rotten Fish,
Cid will day, and Celes will almost commit suicide. In the secrets
section, it tells you just why saving Cid is so important. Either
way, you'll set sail using a raft that Cid made.
-------------------------
2. There's Still Hope!
Celes arrives at land, and walks to Albrook.
In Albrook, she learns the present world, and decides to look for her
friends.
Arriving at Tzen, Kefka fires the "Light of Judgment," charring the
town.
Celes sees Sabin tied up to a house, and has to save the child inside
the house.
Sabin and the child are saved, and Sabin and Celes decide to find their
lost friends.
Celes and Sabin go to Mobliz, and meet Terra.
Fight Phunbabba.
Terra doesn't join, but Celes and Sabin decide to continue their search.
In Albrook, talk to the people to learn of the World of Ruin.
You'll hear about the 8 dragons, Phunbabba, and Doom Gaze, as well as Kefka's
reign of terror. Buy new equipment (you'll need it) and sleep at
the inn. When you leave town, head north past Kefka's Tower and through
a desert. Eventually you'll reach Tzen. Save outside, and when
you enter, a disaster hits. Go the inn for HP and MP if you must,
then go up to Sabin. Enter the house, taking the treasures, and head
to the left. Go downstairs, and up to the long landing. The
child should be above the fireplace. Take it outside, and Sabin will
join you. Buy equipment for him if you must, and save outside.
Go north-west and find a small forest. In the middle, rent a Chocobo
and go south. Go east across a bridge and follow the green trail
that was once the Serpent Trench to Mobliz. There, sleep at the house
and talk to Terra. You'll fight Phunbabba, who can be stopped by
strong ice spells and the Suplex Blitz. Terra won't join you, but
you can't give up now.
-------------------------
3. Edgar!
Celes and Sabin go to Nikeah.
They meet a man named Gerard (who looks like Edgar) and his band of
thieves.
Celes and Sabin follow Gerard on a ship to South Figaro, and then to
Figaro Cave.
Sigfried, Gerard's group, and Celes and Sabin go into Figaro Castle.
Gerard reveals himself as Edgar.
Fight the worm thingies.
Celes, Sabin, and Edgar escape from the engine room, and the engineer
brings the castle to Koglingen.
After the fight with Phunbabba, head south to a forest where you
can rent a Chocobo. Follow the Serpent Trench past the Fanatics'
Tower and to the town of Nikeah. Talk to the thieves at the inn,
and, when they leave, go outside and talk to Gerard (he looks like Edgar).
Follow Gerard into the ship, and, at South Figaro, locate him at the inn.
Buy new weapons, armor, relics, and items at the town, and go to Figaro
Cave to the north-east. Follow Gerard, the thieves, and the Sigfried
impostor to the Recovery Spring. Remember that opening on the other
side? Jump on the turtle and enter it. It leads to Figaro Castle.
Go to the engine room and down the stairs that you couldn't enter before.
Collect the treasures, and find the engine. Gerard will reveal himself,
and you'll fight the Tentacles. It is good to have relics protecting
you from poison, and some Running Shoes. Have Celes cast Regen on
everyone. Each Tentacle gets injured by different magic. Have
Edgar use the Chainsaw, Flash, or Drill, Sabin use the Aura Bolt, and Celes
use magic to cure or runic. When you win, go through the door to
and press A by the statue for the Soul Sabre. Go back the way you
came, and the engineer will make the castle go to Kohlingen. Buy
the new items and tools at half price by putting Edgar or Sabin at the
front of your party, and head out for Kohlingen to the north-east.
-------------------------
4. One Airship to Go, Please!
Celes, Sabin, and Edgar find Setzer in Kohlingen's cafe.
The group heads to Darill's Tomb to look for a new airship.
Fight Dullahan.
The group boards the new airship, and notice a bird flying towards
Maranda. They follow it.
When you find Setzer in the cafe of Kohlingen, he'll join you.
Buy new equipment from the shops. Equip Setzer with either the Dice
or the Trump. Go to Darill's Tomb and save outside. From the
beginning, go down stairs and to the right. Go up through the door,
and press A on the tombstone. A door will open, which you should
go through. Flip the switch at the top of the room and the water
will go down. Return to the main hallway and go down. Keep
going and collect the treasure chest. Once again go to the main hallway,
only go all the way to the left and down (if you REALLY want to solve the
tombstone puzzle, go down the center twice, and read each of the tombstones.
Go to the main hallway, into the upper-left door, and put in THE WORLD
IS SQUARE backwards). Go down the next set of stairs and collect
the chest to your right. Move against the right wall and you'll find
a hidden passage that leads to a treasure chest that contains the valuable
Experience Egg! Go back through the passage, and in the door to the
north. Walk across the water and flip the switch. You'll see
a door open. Return to the main hallway and go down through the center
door. Flip the switch, then jump on the turtle. It'll take
you to the door, which you should go through. Open up the right chest,
than use a tent and save your game. You'll have to fight a dangerous
enemy in the left chest, but, once defeated, he yields 1 or 2 powerful
Fire Claws for Sabin. Save your game again, and go through the northern
door. Walk up to the casket to fight Dullahan. Have Sabin use
Blitzes and the Fire Claw, Setzer uses the Dice and Slot, Celes casts Fire
and Cure spells, and Edgar uses the Chainsaw or Drill. It shouldn't
be to hard. When done, go up through the door, and enjoy the cinema
scene. You'll take off in the airship and follow a bird to Maranda.
-------------------------
5. Cyan's Grievances
Talk to flower lady in Maranda.
Follow bird to Zozo.
Talk to truthful man to get Rust-aid.
Open rusty door to go to Mt. Zozo.
Fight 1st Dragon.
Find Cyan.
Return to Maranda.
When you first take off in the new airship, you'll see a bird,
and follow it to Maranda. In the house in the upper-right, a girl
says she's been receiving letters from her love in Mobliz, but you know
that he's dead. The handwriting on the letter is that of Cyan, so
you follow the pigeon back to Zozo. There, talk to the man that told
the truth the first time (he's up and to the right of the big tower), and
he'll give you info and Rust-aid. Go into the Cafe and find the rusty
door, which will become unrusted. Go through to end up on Mt. Zozo.
Make your way through the first room, making sure to collect the treasures.
In the second room, use a tent and save your game, then step on the switch
to your upper-right. This will release one of the 8 dragons from
a treasure chest. Fight it using your strongest abilities.
You should win. Continue climbing the mountain until you find Cyan.
Enjoy the cinema scene! When it's done, you can go to where Cyan
was and get the key to open his treasure chest, open the chest, and take
his books, although they don't do anything. Make your way out of
Zozo or use a Warp Stone (or Warp magic), and fly back to Maranda with
Cyan in your group. Talk to the townspeople again.
------------------------
6. Face to Face With Phunbabba
Return to Mobliz.
Follow the dog to find Katarin and Terra.
Fight Phunbabba.
Midway through, Terra helps you defeat Phunbabba.
Terra agrees to join the party again.
It's time to check back on Terra in Mobliz. When you do,
you'll notice that she's gone. Go into the house where Duane is,
and follow the dog into a secret passage behind the bookcase. There's
an Elixir hidden in one of the pots. You'll have to fight Phunbabba
again, so make sure that you're healed up. Use the same tactics as
when you fought him before. Midway through, Terra will morph and
join you in the fight. It should be easy with her magic skills.
Terra will rejoin the party, and you can now continue your adventure.
------------------------
7. To the Veldt!
Fly to the Veldt with 3 people in party.
Gau rejoins party.
(Optional) Bring Gau and Sabin to house in north-west.
(Optional) Gau meets father.
Short chapter! Anyway, all you have to do is fight a battle
in the Veldt with 3 people in your party. Gau will rejoin you, and
will have learned a few new Rages. If you wish, you may take him
and Sabin to the house in the north-west. There, Gau will meet his
father. It's both funny and a tear-jerker.
------------------------
8a. Save Shadow
Note: You can only save Shadow if you waited for him back on
the Floating Continent!!!
Enter Veldt Cave.
Follow Interceptor, talk to thieves.
Fight Behemoths.
Bring Shadow to Thamasa.
Shadow leaves for Coliseum.
Go to Coliseum, wager Striker.
Fight Shadow, defeat him.
Shadow joins party.
This is a split scenario. If you waited for Shadow on the
Lost Continent, then Shadow will be waiting in the Veldt Cave. Go
there and follow Interceptor. BE SURE to open EVERY treasure chest
in the cave, or you may miss the valuable Striker!!! Eventually you'll
find Shadow lying on the ground (it's after a save location). Be
ready, because you'll have to battle two powerful Behemoths! Use
Ice magic, and you shouldn't have trouble. However, get ready!
Just after beating the first, another will trap you from behind!
This one is harder (you do less damage on it). When you do defeat
it, you'll take Shadow to Thamasa. After sleeping at the inn, he'll
disappear, having gone to the Coliseum. Make sure to search the left
wall for another Memento Ring. You'll hear about a man dressed in
black searching for a Striker. Bet the Striker (you should have found
it in the cave), and you'll fight Shadow (even though it says Shadow Chupon).
You'll easily defeat him, and he'll join your party for good!
------------------------
8b. Save Relm
*Enter Veldt Cave.
*Follow Interceptor, talk to thieves.
*Fight Behemoths.
*Bring Relm to Thamasa.
Relm leaves for Owzer's House.
Go to Owzer's House.
Fight the Spirit in the Painting.
Relm joins your party.
Note: Anything with * in front of it doesn't need to be done if you
saved Shadow.
No matter what, Relm will end up at Owzer's House (at the top
of Jidoor). Go there, and, after trying to go up the stairs, read
Owzer's Diary. Press A on the lamp (near the stairs), then go up.
If you wish, fight the flower portrait. Look at the picture of Geshtahl
twice for a clue about the Phoenix Cave. Then look at the woman's
portrait. When you defeat the enemy, enter the door. Follow
the path (some of the portraits do things, so watch out), and, when you
find 3 doors on 1 wall, walk behind the wall and press A for the valuable
Relic Ring (makes Doom, Poison cure, and Cure, Life injure). Go through
the left-most door. If you wish, stand under the floating chests
to fight an enemy. You have to go to each one in a certain order.
Then go through the door. Save your game, and go through the right
door (the left is a trap). Fight the Spirit Chadarnook, using strong
attacks. You may want to cast Remedy on everyone, because one of
his moves damages everyone over time. He'll transform, and, in doing
so, change what he takes damage from. After winning (it may take
a while), Relm will join your party.
------------------------
9. Strago and Ebot's Rock
Bring Relm to Fanatic's Tower.
Strago re-joins your party.
Bring Strago and Relm to Thamasa.
The injured (or maybe not) Gungho gets Strago to go after Hidon.
Enter Ebot's Rock and feed coral (LOTS of coral) to the chest.
Fight Hidon.
Having saved Relm, take her to the Fanatics' Tower. A very
confused Strago will be marching with some Kefka Worshippers, but will
snap out of it when he sees Relm. Take both of them to Thamasa, and,
after a cinema scene, buy some equipment and head to Ebot's Rock.
Enter the cave and talk to the chest. Using the transporters, find
20 to 30 pieces of coral, then bring them back to the chest. The
chest will move out of the way, and you can face Hidon. Take Strago
along, and kill off the little Hidonites first, and Hidon will use Grand
Train (which Strago will learn afterwards). Keep attacking with Fire
and Cure attacks, and eventually Hidon will fall. Hopefully you got
him to cast Grand Train, which is one of Strago's best Lore attacks.
Enjoy the cinema scene.
------------------------
10. Mog Lives!
Return to Narshe, and enter the Narshe Caves.
In the Moogle Village, talk to Mog and he'll join you. Take the
Moogle Charm!
Fight Tritoch, the frozen Esper.
Jump off cliff with Mog in your party.
Study bone club and take Esper.
Fight Umaro.
Umaro joins your party.
Go to Opera House.
Fight Dragon.
Remember the Moogle Village? Well, return there by going
through the Narshe Caves. Mog will be there, and he'll join you.
Search where he was standing for the Moogle Charm (avoids random enemy
fights)! Take Mog with you, and, in the snowy area, fight the Ice
Dragon. Use Fire attacks. Fight another enemy in the area and
you'll learn the Snowman Jazz. Go to the frozen Esper and fight it.
Use strong weapon attacks and Fire magic. When you thaw it out, you
will receive its Magicite, and the cliff will break. Have Mog
in your party, and jump off. Follow the cave's route, and you'll
eventually reach a room with a bone carving. Take the Magicite from
it, and Umaro the sasquatch will fight you. Defeat him with powerful
attacks, and, after beating him, Mog will forcibly make him join your party!
When you fight the dragon in the Opera House, equip everyone with a Cherub
Down relic (which you can buy in Jidoor).
------------------------
11. Phoenix Cave
Enter the Phoenix Cave, with Mog in one of your parties.
Work through the cave, and fight the Fire Dragon.
Find Locke, and go to Kohlingen.
Locke revives his lost love, and she gives him the Phoenix Esper.
Locke re-joins the party, and brings with him the treasures of the
Phoenix Cave.
Bring Locke to Narshe, and search the weapon shop and the northern
building.
Having Mog in your party, take him to the Phoenix Cave.
Put him in one of your parties and equip him with the Moogle Charm.
You may also want to have Umaro, because of his immunity to fire attacks.
Follow the mazes twists and turns, and notice how most of the chests are
empty. Look carefully at the ground for difficult-to-see switches.
You'll eventually end at a dragon (make sure to save your game).
Fight the dragon, or, if you're weak, leave it for later. Use strong
ice attacks. Afterwards, go back up and stand on the switch to make
the rocks appear. Have the other party leap across using the rocks,
then head down with both parties. Have each stand on one of the 2
switches, and the raised land will lower. Follow the path, and you'll
find Locke! Enjoy the cinema scene, then take Locke to Narshe.
Search the weapon shop and the northern shop for the Ragnarok Sword/Esper
and Cursed Shield. I suggest you take the Esper, and read the Secrets
section for another way to learn Ultima.
------------------------
12. Fanatics' Tower
Go to the Fanatics' Tower, and prepare for a magic-only fighting area.
Fight Dragon.
Fight Magi Master.
Go to the Fanatics' Tower with your strongest magic users (or,
if you wish, include Umaro). You may wish to learn a lot of magic
before entering, and make sure that everyone knows Osmose. Equip
someone with the Siren Esper, and have somebody know Life3. It is
also suggested to know the Ultima spell, as it will wipe out even the toughest
of enemies in a few attacks. Equip strong magic-defending equipment,
such as Force Armor and the Force Shield. Use the Siren Esper to
perform an almost 100% working Mute attack! Fight your way to the
first treasure room, and take the treasure. Then move to the right
of the chest, walk up, and press A. You'll here a noise. Go
out the room and downstairs to the new door. Enter and take the Air
Anchor (one of Edgar's Tools). Then continue your journey up the
tower. If you fight a Magic Barrel, DON'T KILL IT! Instead,
let it heal you until it runs away. You'll fight a Dragon, which
should be easy with the Ultima spell. At the top of the tower, take
the Gem Box and equip it on the strongest magic user. When you fight
the Magi Master, cast Life3 on as many people as possible (but at least
one). The Magi Master changes what he can be hurt by magicwise, so
it will be a tough, long battle. However, if you have the Ultima
spell, USE IT NOW!!! If you cast Life3 on somebody, then you'll win
after he uses Ultima. Now head back down the tower (easier said than
done, unless you have the Moogle Charm equipped).
------------------------
13. Cyan's Dream
Take Cyan to Doma Castle.
Sleep at the destroyed inn, and you'll enter Cyan's mind.
Rescue your other party members.
Fight the Three Dream Stooges.
Work your way through Cyan's warped dreams.
Fight Wrexsoul.
Cyan reaches his peak ability in SwdTech!
You should be able to make it as far as the Three Dream Stooges
on your own. Kill the flying one first, as that one can cast Life
on the others. Once he's down, the rest should be easy. After
that, you'll continue through Cyan's mind. When you find the Lump
of Metal, go up to the moving chest and press A to put the metal in the
chest, stopping it (you won't lose it, though). Flip the switch and
study the chests. When you find another group of six chests later,
enter the same pattern and flip the switch to move on. In Magitek
Armor, go down, then to the right. Enter the cave, than walk out.
Fall through the bridge. In Doma Castle, save your game, and feel
free to walk around, witnessing Cyan's memories of his family. Head
to the throne room and fight Wrexsoul. When he enters somebody's
body, either kill each other off one at a time until he appears, or use
Life3 on everyone and kill the party. After that, either use Vanish/X-Zone
or use strong fire attacks. You'll end up with a nifty sword for
Cyan, and he'll learn the final few SwdTech attacks!
------------------------
14. Tastes Like Gogo
Land on Triangle Island.
Let the Zone Eater engulf everyone.
Fight through the cave.
Gogo joins your party.
When on Triangle Island, fight the Zone Eater (the only enemy
there), and have everyone be engulfed. You'll be in a cave.
On the bridges, don't touch the green guys or you'll be knocked off (although
there are some handy treasures down there). Make sure to get the
Fake Mustache (changes Sketch into Control). Work your way past the
deadly falling ceiling room (stand under the small openings to avoid being
crushed), and you'll eventually find Gogo.
------------------------
15. Kefka's Tower
Jump onto Kefka's Tower
Fight Atma.
Fight Machine Thingy
Fight 2 Dragons.
Fight 3 Statues.
Fight Kefka's Monstrosities.
Fight Kefka.
End of the game! Woohoo!!!
Oh no! You have to split up into 3 groups! The pain!
The horror! Actually, it shouldn't be that hard if your near level
50. Basically, work your way through the hordes of enemies.
If you're going for the Crusader Esper and the valuable Merton spell, defeat
the 2 Dragons here. You'll have to fight Atma and a machine, whose
name I forget. Fight the 3 statues, saving after each victory.
Make sure to equip the Sky Render on Cyan, and the Aura Lance on either
Mog or Edgar. Then head for Kefka! Enjoy the dramatic cinema
scene, then fight. Use Pearl, Ultima, and basically the strongest
magic possible. Have somebody cast Life3 for the battle with Kefka,
as he casts a spell that makes your HP go down to 1. It shouldn't
be too difficult.
------------------------
16. Did You Get These Elusive Items?
The Chainsaw - put in 6:10:50 at the clock in Zozo.
Air Anchor - press A right of the treasure chest, first room in Fanatics'
Tower. Go downstairs.
Soul Sabre - statue in treasure room, engine area of Figaro Castle.
Drainer - chest in falling house, Tzen.
Illumina - wager the Ragnarok Sword at Coliseum. Only if you
took the sword.
Tiger Fangs - hidden room, Veldt Cave.
Imp Halberd - win from Tyrannosaur.
Imp Armor - steal from Tyrannosaur.
------------------------
17. A Few More Tips and Secrets
How do you gain levels fast? Well, try fighting in the
forest north of the Veldt. There you fight Tyrannosaurs, which give
you a ton of experience!
The best place for Gold AND Magic Points is in the deserts south
of Maranda. There you fight the Cactrot, which gives you 10 Magic
Points and 10,000 GP!!!
In the forest north of the Veldt (where you fight Tyrannosaurs),
you'll occasionally fight the dangerous Brachosaur. This fearsome
beast can cast Ultima! However, when you defeat it, there's a chance
of receiving the VERY valuable Economizer! This awesome relic lowers
all spells (and that includes Lore attacks) to only 1 MP!!!
Okay, are you having trouble killing an enemy? Try this
attack that works on many enemies AND bosses! Cast Vanish on your
opponent, and then cast Doom! If the enemy disappears, then the Doom
will have a 100% hit rate, automatically killing the enemy! Another
good method is to do Vanish/X-Zone. This works more often.
In fact, it destroy 99% of the enemies in the game!
To learn Sabin's Bum Rush Blitz, bring Sabin to Duncan's House.
If you're looking for Umaro, look in the "Mog Lives!" section.
For Gogo, look under "Tastes Like Gogo."
Check Gogo's Status. Press to the right, and you can pick
3 skill that you want him to use! That means he can not only mimic
the attacks of his comrades, but he can also use Blitzes, Items, Tools,
you name it!
Taking the Ragnarok Esper allows you to learn the powerful spell
Ultima! It has the power of FF2's Meteo, if not stronger!
To face Doom Gaze, you must fly around in your ship until he
attacks. Remember that he can't regenerate his HP after battle, so
if you keep fighting him, he'll eventually die!
To un-curse the Cursed Shield, fight with it in 255 battles.
I suggest using a Ribbon to stop most of its dangerous effects. After
the battles it will become the Paladin Shield, which is the most powerful
shield in the game! It absorbs all elemental attacks, has a near
50% evade rate, a VERY high defense rate, and even teaches you Ultima!
Of course, you can also trade the Cursed Shield in for a Cursed Ring at
the Coliseum. After 255 battles with this, you will get the Paladin
Ring, which protects from Doom and status changes. It also teaches
Ultima!
So, how do you get the Cursed Ring without losing the Cursed
Shield? Well, try using the Ragnarok Esper on the Veterans or the
Didelous of Kefka's Tower! It may take a while, but it'll become
a Cursed Ring!
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 3 - Coliseum List and Esper Locations
------------------------
COLISEUM
Item to Wager
Item you Win
Enemy you Battle
--------------------------------------------------------------------------------------
Fenix Down
Magicite
Cactrot
Elixir
Rename Card
Cactrot
Rename Card
Marvel Shoes
Doom Dragon
Megalixir
Tintinabar
Siegfried
Valiant Knife
Assasin
Woolly
Striker*
?????????
Chupon or Shadow
Stunner
Strato
Test Rider
Assasin
Sword Breaker
Test Rider
Break Blade
Break Blade
Lethal Wpn
Thief Knife
Thief Glove
Wart Puck
Graedus
Dirk
Karkass
Strato
Pearl Lance
Aquila
Murasame
Aura
Borras
Aura
Strato
Rhyos
Hardened
Murasame
Phase
Stunner
Strato
Test Rider
Sky Render
Aura Lance
Scullion
Falchion
Flame Shield
Outsider
Ragnarok
Illumina
Didalos
Illumina
Schimitar
Scullion
Schimitar
Ogre Nix
Covert
Flame Saber
Ogre Nix
Evil Oscar
Thunder Blade
Ogre Nix
Steroidite
Blizzard
Ogre Nix
Scullion
Ogre Nix
Soul Sabre
Sr Behemoth
Atma Weapon
Graedus
Gt Behemoth
Soul Sabre
Falchion
Opinicus
Crystal
Enhancer
Borras
Imp Halberd
Cat Hood
Allosaurus
Pearl Lance
Strato
Sky Base
Aura Lance
Sky Render
Land Worm
Heal Rod
Magus Rod
Pug
Punisher
Gravity Rod
Opinicus
Magus Rod
Strato
Allosaurus
Rainbow Brush
Gravity Rod
Test Rider
Ninja Star
Tack Star
Chaos Dragon
Tack Star
Rising Sun
Opinicus
Wing Edge
Sniper
Rhyos
Sniper
Bone Club
Borras
Rising Sun
Bone Club
Allosaurus
Bone Club
Red Jacket
Test Rider
Trump
Trump
Allosaurus
Doom Darts
Bone Club
Opinicus
Fixed Dice
Fire Knuckle
Trixter
Fire Knuckle
Fire Knuckle
Tumbleweed
Dragon Claw
Sniper
Test Rider
Tiger Fangs
Fire Knuckle
Mantodea
Force Shield
Thornlet
Dark Force
Flame Shield
Ice Shield
Iron Hitman
Aegis Shield
Tortoise Shield Borras
Ice Shield
Flame Shield
Innoc
Thunder Shield
Genji Shield
Outsider
Genji Shield
Thunder Shield Retainer
Cursed Shield
Cursed Ring
Didelous
Paladin Shield
Force Shield
Hemophyte
Tortoise Shield Titanium
Steroidite
Thornlet
Mirage Vest
Opinicus
Titanium
Cat Hood
Brachosaur
Cat Hood
Merit Award
Hoover
Genji Helmet
Crystal Helmet Fortis
Red Cap
Coronet
Rhyos
Coronet
Regal Crown
Evil Oscar
Mirage Vest
Red Jacket
Vectagoyle
Red Jacket
Red Jacket
Vectagoyle
Force Armor
Force Armor
Sr Behemoth
Tao Robe
Tao Robe
Test Rider
Crystal Mail
Ice Shield
Covert
Minerva
Czarina Gown
Pug
Czarina Gown
Minerva
Sky Base
Genji Armor
Air Anchor
Borras
Tabby Suit
Chocobo Suit
Vectaur
Chocobo Suit
Moogle Suit
Veteran
Moogle Suit
Nutkin Suit
Madam
Nutkin Suit
Genji Armor
Opinicus
Behemoth Suit
Snow Muffler
Outsider
Snow Muffler
Charm Bangle
Retainer
Air Anchor
Zephyr Cape
Brontaur
Cursed Ring
Force Shield
Brachosaur
Paladin Ring
Gold Hairpin
Borras
Rage Ring
Blizzard Orb
Allosaurus
Blizzard Orb
Rage Ring
Allosaurus
Sneak Ring
Thief Glove
Tap Dancer
Pod Bracelet
Hero Ring
Hemophyte
Hero Ring
Pod Bracelet
Rhyos
Ribbon
Gold Hairpin
Rhyos
Muscle Belt
Crystal Orb
Allosaurus
Merit Award
Rename Card
Rhyos
Dragon Horn
Gold Hairpin
Ogre
* - If you saved Shadow, the Striker earns you a Striker and Shadow.
If you left Shadow, you get nothing.
------------------------
ESPERS
Kirin - tower in Zozo
Unicorn - Magitek Factory
Sraphim - buy from man in upper-right corner of Tzen
Starlet - bookshelf of Owzer's House.
Phoenix - end of Pheonix Cave
Palidor - Solitary Island beach, after finding airship
Ifrit - after defeating Ifrit and Shiva, Magitek Factory
Shiva - after defeating Ifrit and Shiva, Magitek Factory
Maduin - Magitek Factory
Bismark - Magitek Factory
Ramuh - tower in Zozo
Shoat - Magitek Factory
Odin - Ancient Castle
Raiden - 5 steps south of throne, downstairs, Ancient Castle
Crusader - after defeating all 8 dragons
Bahamut - after defeating Doom Gaze
Tritioch - frozen Esper, Narshe
Alexander - throne room, Doma Castle, after Cyan's dream
Ragnarok - weapon shop in Narshe; need Locke to enter
Terrato - Magitek Factory
Carbunkl - Magitek Factory
Phantom - Magitek Factory
ZoneSeek - auction house, Jidoor
Golem - auction house, Jidoor
Stray - tower in Zozo
Fenrir - after battle with Phunbabba, Mobliz
Siren - tower in Zozo
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 5 - Current Rumors and the Truth
So far, the biggest rumor is that General Leo can be brought
back from the dead. It is said that, in the W. of Ruin, everyone
must be at level 99. You have Terra at the head of your group, and
you walk around on the biggest island (the one with all of the trees on
it) north-east of Gau's father's house. You will eventually fight
a Gold Dragon. When you win, you get the Ressurect Potion.
Pour it on Leo's grave and he supposedly comes to life! Many clues
point to this being the truth. For instance, during one of Relm's
Sketch bugs, your character may turn into General Leo. Have him use
magic, and you'll notice that he has his own magic casting stance!
It is also true that you can fight a Gold Dragon on that island.
However, untill someone can officially prove this, it is just a rumor.
Another big rumor is that Siegfried is a playable character.
However, nobody has found a way to prove this. If you fight Siegfried
in the Coliseum (wager a Megalixir), and win, nothing special happens.
The rumor about the Marshe Claw, a very powerful weapon for Sabin,
is false. Unless somebody can verify its existence, it is false.
In a rumor, it says that you can get the awesome Gama Sword by
moving around outside of Kefka's Tower. To my knowledge this is false,
and the Gama Sword is nonexistant.
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 6 - How to Find Updates to This FAQ
You can find new releases of this FAQ at the Hints, Tips, and Tricks
section of the Video Games, on America Online. Please, if you are
going to post this somewhere else, E-Mail me first!!! To receive
this FAQ from yours truly, E-Mail me with your on-line address, and you
will be sent a receipt, payable by check only to the address specified
(no bouncing checks!!!).
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 7 - About King Kung
Those of you who frequently use AOL or Prodigy probably have
heard of me. I'm the master of the video gaming realm! As a
pro gamer, I help others and share my thoughts about the video games that
I play. Remember, King Kung represents gamers everywhere. My
name is a spinnoff of King Kong, Kung Lao, and Donkey Kong! Feel
free to drop an E-Mail into my box.
+++++++++++++++++++++++++++++++++++++++++++++++++
SECTION 8 - These People Deserve an Applause!
WizSlinger - his insights on FF3
Dr. Gamewiz - a place to do research and post my findings
Wizard201 - his preliminary item list
JonN2000 - his preliminary FAQ for FF3
Neldog - parts of the Coliseum list
Hidman - how to get unlimited Cursed Rings
The FF/SOM CLUB - a bunch of junk that I really needed
Sija - ANNOYING THE HELL OUT OF ME!!! :-)
Everyone else who helped (if you REALLY think your name belongs here,
E-Mail me).
o o
o o o
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( _____KING KUNG_______)