skills
NAME: skills - show your skills SYNOPSIS: skills DESCRIPTION: This command shows a list of the skills you know. Skills are abilities your character has learned during her career. Examples are swimming, swordfighting, speaking a language, mining, herbalism, stealing, ... There exist dozens of different skills. But you see only those in your list which you know at least a bit. Each skill is shown with its name and two numbers. The first number is the so-called practical skill knowledge, the second (the one in brackets) the theoretical skill knowledge. The practical knowledge tells how good you really are in the skill. The theoretical knowledge shows how much you know about it in theory. Normally, the practical value cannot be higher than the theoretical one. Both values are between 0 and 100. At the beginning, you will know only very few skills, like your native language and some skills for which you have a natural talent. For the other skills, your start values will be zero, and you will not see them in your skill list. The practical knowledge can be raised with practice - that is, with every activity where you use a skill, you have the chance to raise the knowledge of that skill. The theoretical knowledge can be raised the same way (though very very slowly), but much faster by taking lessons from a teacher. (You will find some npc teachers in the mud.) In most cases, this is expensive. You will have to train the theoretical knowledge first because the practical knowledge can't raise higher than the theoretical one. In some cases, practical and theoretical knowledge are inseparable, and when you raise the theoretical knowledge, the practical knowledge will raise with it. EXAMPLE: skills NOTE: If you don't know a skill, and you do something that requires the skill, and get a message like: "You can't do X because you don't know the skill Y!", your skill knowledge has a chance to rise anyway. (So don't worry - it _is_ possible to get from 0 to 1 points!) SEE ALSO: learn, train, stats, vitals
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