Morisot Help Pages: skills

Morisot Help Pages:

skills

Last updated on Thu Oct 1 in 1998



NAME:        skills - show your skills
 
SYNOPSIS:    skills
 
DESCRIPTION: This command shows a list of the skills you know.

             Skills are abilities your character has learned during
             her career. Examples are swimming, swordfighting,
             speaking a language, mining, herbalism, stealing, ...
             There exist dozens of different skills. But you see only
             those in your list which you know at least a bit.

             Each skill is shown with its name and two numbers. The
             first number is the so-called practical skill knowledge,
             the second (the one in brackets) the theoretical skill
             knowledge. The practical knowledge tells how good you
             really are in the skill. The theoretical knowledge shows
             how much you know about it in theory. Normally, the
             practical value cannot be higher than the theoretical
             one. Both values are between 0 and 100.

             At the beginning, you will know only very few skills,
             like your native language and some skills for which you
             have a natural talent. For the other skills, your start
             values will be zero, and you will not see them in your
             skill list.
          
             The practical knowledge can be raised with practice -
             that is, with every activity where you use a skill, you
             have the chance to raise the knowledge of that skill.
             The theoretical knowledge can be raised the same way
             (though very very slowly), but much faster by taking
             lessons from a teacher. (You will find some npc teachers
             in the mud.) In most cases, this is expensive.

             You will have to train the theoretical knowledge first
             because the practical knowledge can't raise higher than
             the theoretical one.
             In some cases, practical and theoretical knowledge are
             inseparable, and when you raise the theoretical
             knowledge, the practical knowledge will raise with it.

EXAMPLE:     skills
 
NOTE:        If you don't know a skill, and you do something that
             requires the skill, and get a message like: "You can't
             do X because you don't know the skill Y!", your skill
             knowledge has a chance to rise anyway. (So don't worry -
             it _is_ possible to get from 0 to 1 points!)
 
SEE ALSO:    learn, train, stats, vitals



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