Rhuidean Outline

Any questions, ask your M'Hael! Also, if you're stuck on RP ideas and
have
little idea what to do, speak with me about it, or any other member of
the
War Council, and we'll try and get you involved in our next RP.
Alternatively, why not try and RP with another active member of the
Tower?
 

1. The Lord Dragon receives news that Rhuidean has been ransacked and a
vast
number of ter'angreal have gone missing, plus the Aiel guard on the
Portal
Stone has been slaughtered. The Black Tower is called in to
investigate.

2. We arrive at Rhuidean through the portal stone and arrive at another
world, where Rhuidean is still covered in cloud.

3. After careful deliberation, we decide to enter Rhuidean, as this is
where
the thieves are most likely camped - probably trying to rob
ter'angreal,
angreal and sa'angreal from another Rhuidean too.

4. We camp in the city overnight, and in the morning we begin our
search for
the thieves. Instructions are to remain in the shadows and make sure we
are
not seen.

5. This is where the fun begins. The "thieves" are in fact another
Black
Tower. However, in this Black Tower our characters are evil and direct
opposites of ourselves. We spend the next couple of days confused as
havoc is
caused by mistaken identity - evil Stevan or good Stevan?

6. We eventually sort ourselves out, and then go to attack this evil
Black
Tower, and destroy them. We learn that their intention was to collect
as many
ter'angreal, angreal and sa'angreal as possible, so that they would be
able
to conquer every world.

7. We retrieve our ter'angreal, angreal and sa'angreal, and go back to
the
Black Tower to go on our usual drunken rampages...
 

Steve
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M'Hael of the Black Tower
Marked Asha'man Stevan Jaer Ingaren
Lord of Fal Sion
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