Ability | Effects | When Available |
Cheer Up | Raises the characters' Brave level by 5 points | Available in Chapter 2 |
Ultima | Powerful magic attack | Available in Chapter 4. t be learned from either the Assasins Celia and Lede or an Ultima Demon. Must be cast on Ramza |
Scream | This raises the Ramzas's Brave level, Speed level, Physical and Magic attack powers! Cooooooooool. Very useful | Available in Chapter 4 |
Yell | Raises Speed level by 1 point | Uhhhhhh..... |
Wish | Ramza "offers" HP which in turn, doubles the targets HP. | Available at any time |
Ability | Effects | Available |
Lightning Stab | A powerful Lightning attack. Adds: Silence...one of Agrias's more useful attacks | Available at any time |
Holy Explosion | A loooooooong range technique, you must be ligned up with enemy and it won't do anything to enemies who fly/float. And it's obviously "Holy". Adds: Confusion. | Available at any time |
Stasis Sword | This is your basic and least effective Holy attack. Adds: Stop | Available at any time |
Split Punch | Holy elemental attack which hits only one person -_-. Adds: Death Sentence! | Available at any time |
Crush Punch | Holy Elemental attack. Adds: Dead | Available at any time |
Ability | Effects | Available |
Leg Aim | Destroys enemies ability to move. Adds: Don't Move. | Available at any time |
Arm Aim | Destroys enemies ability to attack. Adds: Don't Act | Available at any time |
Seal Evil...hehehehe...Aeris!!! | Turns enemy into stone. Adds: Petrify | Available at any time |
Ability | Effects | Available |
Heaven Thunder | Lightning elemental magic which delivers random "flares" within the effect range. | Available at any time |
Asura | Fire elemental magic which delivers random "flares" within the effect range. | Available at any time |
Diamond Sword | Wind elemental magic which delivers random "flares" within effect range. | Available at any time |
Hydragon Pit | Water elemental magic which delivers random "flares" within effect range. | Available at any time |
Space Storage | Magic randomly attacks within effect range causing various abnormalities. Adds: Darkness, Confusion, Silence, Frog, Poison, Slow or Sleep | Available at any time | Sky Demon | Earth elemental magic which delivers random "flares" within effect range. | Available at any time |
Ability | Effects | Available |
Heaven Bolt Back | Lightning elemental delivers random "flares" within effect range. | Available at any time |
Asura Back | Fire elemental delivers random "flares" within effect range. | Available at any time |
Diamond Sword Back | Wind elemental delivers random "flares" within effect range. | Available at any time |
Dragon Pit Back | Water elemental delivers random "flares" within effect range. | Available at any time |
Ability | Effects | Available |
Shellbust Stab | Destroys a human target's armor while causing HP damage | Available at any time |
Blastar Punch | Destroys a human target's helmet while causing HP damage | Available at any time |
Hellcry Punch | Destroys a human target's weapon while causing HP damage! This is a very useful one against bosses.^^ | Available at any time |
Icewolf Bite | Destroys a human target's accessory while causing HP damage | Available at any time |
Ability | Effects | Available |
Stasis Sword | Holy Elemental attack does HP damage while Adding: Stop | Available at any time |
Split Punch | Holy Elemental attack does HP damage while adding: Death Sentence | Available at any time |
Crush Punch | Holy Elemental attack does HP damage while adding: Dead | Available at any time |
Lightning Stab | Lightning Elemental attack does HP damage while adding: Silence | Available at any time |
Holy Explosion | Holy elemental attack which has a looooooong range attack type thing*_*. You must be lined up with the enemy. Adds: Confusion | Available at any time |
Shellbust Stab | Attack that does HP damage while destroying a human target's armor | Available at any time |
Blastar Punch | Attack that does HP damage while destroying a human target's Helmet | Available at any time |
Hellcry Punch | Attack that does HP damage while destroying a human target's weapon. Love this one ^o^! | Available at any time |
Icewolf Bite | Attack that does HP damage while destroyinga human target's accessory | Available at any time |
Dark Sword | Darkness elemental attack which absorbs enemy's, or whoever's MP. This is a good one to use against Wizards that you don't quite want to kill yet or Magic based bosses! | Available at any time |
Night Sword | Darkness elemental attack which absorbs enemy's, or whoever's (again) HP! Aside from Hellcry Punch, this is my favorite attack which allows Orlandu to gain life while killing someone! Heh, heh, heh...eh...anyway. ~_~ It's also useful if you didn't change Orlandu to a Chemist to gain those crucial potion abilities. | Available at any time |
Ability | Effects | Available |
Blind | Adds: Darkness | Available at any time |
Aspel | Absorbs MP and restores his own | Available at any time |
Drain | Absorbs HP and restores his own | Available at any time |
Faith | Raises Faith level to 100 for an amount of time. | Available at any time |
Innocent | Lowers Faith level to 0, this isn't (at least, not until you get their faith back up)temporary | Available at any time |
Zombie | Adds: Undead | Available at any time |
Silence | Adds: Silence | Available at any time |
Berserk | Adds: Berserk | Available at any time |
Chicken | Lowers Brave Level by 50 | Available at any time |
Confuse | Adds: Confusion | Available at any time |
Despair | Cancels all positive effects. Cancels: Reraise, Transparent, Float, Protect, Haste, Shell, Regen, Faith, and Reflect. | Available at any time |
Don't Act | Adds: Don't Act | Available at any time |
Sleep | Adds: Sleep | Available at any time |
Break | Adds: Petrify | Available at any time |
Shock | The more damage recieved, the more damage inflicted. | Available at any time |
Ability | Effects | Available |
Ice Bracelet | Attack with Icy breath | Available in Dragon form as well as Dragoner form |
Fire Bracelet | Attack with Flame breath | Available in Dragon form as well as Dragoner form |
Thunder Bracelet | Attack with lightning breath | Available in Dragon form as well as Dragoner form |
Dragon Tame | It's basically a form of 'Invitation' which only works on Dragons. | Available in Dragoner form |
Dragon Care | Cures all allied Dragons' HP and Status' by sacrificing own HP. Cancels: Don't Act, Oil, Berserk, Forg, Stop, Sleep, Don't Move, Silence, Darkness, Confusion, and Poison. Now if only they had a spell like that for humans... | Available in Dragoner form |
Dragon Power Up | Raises allied Dragons' Brave, physical, speed, and magic attack power. | Available in Dragoner form |
Dragon Level Up | Raises allied Dragons' CT allowing attacks to occur sooner. | Available in Dragoner form |
Holy Bracelet | Holy breath attacks random targets within the effect range. | Available in Dragoner form |
Ability | Effects | Available |
Destroy | Tries to destroy target | Available at once |
Compress | Adds: Dead | Available at once |
Dispose | Kills all enemies within the effect range | Available at once |
Crush | Crushes target | Available at once |
Ability | Effects | Available |
Braver | Samurai looking type of attack | Available at any time |
Cross-Slash | Hits enemies within effect radius four times | Available at any time |
Blade Beam | The greater your damage the more inflicted | Available at any time |
Climhazzard | The greater the target's damage the more inflicted | Available at any time |
Meteorain | Meteors shower over targets | Available at any time |
Finish Touch | Adds: Dead, Petrify, and Stop | Available at any time |
Omnislash | Let's think...^^Very cool, it's the ULTIMATE limit | Available at any time |
Cherry Blossom | This one's the most powerful limit | Available at any time |
Ability | Effects | Available |
Energy | Character recovers twice as many Health points as its own | Available at any time |
Parasite | Causes a variety of status anomalies. Adds: Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, and Sleep | Available at any time |
Shock | The more damage an enemy has taken the more powerful the attack | Available at any time |
Difference | The targets MP total is the amount of damage it will take. | Available at any time |