White Magic

ATTENTION: All magic spells in this section were created by Hajime Kanazaka, the author of Slayers, and are fictional. Any resemblence to magic listed here and reality are coincidental! So don't try this at home! ^_^

White magic gets it's power from positive emotions of the world. Rather then having destructive effects this category of magic focuses on healing, protection, and exorcisms. Shilfiell is specialized in this category of magic and is very adept with it.



White Magic Spells:



Lighting:

Chant:

"Light of life brighter then crimson flame

Let thy power gather in my hand

Lighting"

This is the easiest spell in the Slayers universe to learn. It creates a ball of magical energy which, depending on the caster's will, can give off just enough light to brighten a dark room or be bright enough to blind a person.

Sleeping:

This spell (As the name implies...) Puts people to sleep. The effects can last up to half a day and the object can't be physically awakend. It is also the second easiest of all spells to learn

Dicleary:

This spell is used to heal ailments such as magic induced sleep, poison, muteness, and paralysis. It is the second most used white magic spell next to Recovery

Flow Break:

Chant:

"O power of light

And earth and wind

Break now this evil spell

Flow Break"

The Flow Break spell creates a field so all enchantments on people, objects, or illusions that are not White Magic to be dispeled.

Recovery:

Chant:

"Blessed, humble hand of God

Breath of Mother Earth

I pray thee come before me

Show your great compassion to this person and deliver them

Recovery"

The recovery spell speeds up a living beings natural healing and regeneration process in order to cure any wound at an accelerated rate.

Megiddo Flare:

Chant:

"You who are not of this world

Pitiful, twisted creatures

By the Light of Purity I posses

I bid thee be gone to the nexus of our two worlds

Megiddo Flare"

This is an exorcism spell used for dispeling ghosts and exorcising them out of people. It creates a pillar of light between the human world and the astral plane. The pillar pulls the ghosts upward where they go to the astral plane. This spell can also be used to calm animals.
(Note: Megiddo is a city in Isreal where the last battle at the end of the world is suposed to take place. The word "Armageddon" means "The end at Megiddo".)

Rafas Seed:

This spell paralyzes a target it causing it to not be able to speak or move for an hour unless the spell is dispeled.

Lock:

The Lock spell automatically locks any target that already posseses a lock, like doors or boxes.

Unlock:

Chant:

"Unmoving doors

By my magic powers

Open yourselves to me

Unlock"

This spell is the opposite of the Lock spell and can unlock a locked target.

Varumashied:

This is a protection spell that can increase your defense against harmful magic. It can also be used to enchant armor making it resistant to magic attacks.

Chaos String:

This spell is used to control any rope or string in an area to tie up a target by the casters command.

Exist Ball:

The Exist Ball spell shoots a beam of light from the caster's palms and can be used to put out fires.

Vas Gurude:

This spell creates a barrier of white magic around the caster and can block magic attacks.

Mos Valim:

With this spell the caster can shoot white energy at an incoming attack spell and dispel it.

Holy Bless:

This is an EXTREMELY strong exorcisim spell it creates a huge wave of light that destroys any undead in the area.

Resurrection:

This spell can not be used to bring the dead back to life. It heals major wounds on a living person like broken bones, or damaged organs. (BTW Shilfiell has not yet cast Ressurection in any Slayers TV series. She cast something that looked like Resurrection but was actually a recovery spell. She can cast it in the novels and the Slayers video game.)

Reverse Time:

Chant:

"Time which has passed

Be called back once more"

This spell is used to rewind the state of objects that are targeted by this spell. For example in episode 3 Rezo uses this spell to fix Lina's inn room, that was destroyed by a Fire Ball, back to what it originally was before the Fire Ball hit.

Back to the tavern entrance is through here.

Have any questions, comments, concerns? e-mail me at Zelgadis@prodigy.net


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