If Dr. Seuss Were a Technical Writer.....
Here's an easy game to play.If a packet hits a pocket on a socket on a port,
And the bus is interrupted as a very last resort,
And the address of the memory makes your floppy disk abort,
Then the socket packet pocket has an error to report!
If your cursor finds a menu item followed by a dash,
And the double-clicking icon puts your window in the trash,
And your data is corrupted 'cause the index doesn't hash,
then your situation's hopeless, and your system's gonna crash!
You can't say this?
What a shame sir!
We'll find you
Another game sir.
If the label on the cable on the table at your house,
Says the network is connected to the button on your mouse,
But your packets want to tunnel on another protocol,
That's repeatedly rejected by the printer down the hall,
And your screen is all distorted by the side effects of gauss,
So your icons in the window are as wavy as a souse,
Then you may as well reboot and go out with a bang,
'Cause as sure as I'm a poet, the sucker's gonna hang!
When the copy of your floppy's getting sloppy on the disk,
And the microcode instructions cause unnecessary risc,
Then you have to flash your memory and you'll want to ram your rom.
Quickly turn off the computer and be sure to tell your mom!
Cartoon Law of Physics
Cartoon Law I
Any body suspended in space will remain in space until made aware of its situation.
Daffy Duck steps off a cliff, expecting further pastureland. He loiters in midair, soliloquizing flippantly, until he chances to look
down. At this point, the familiar principle of 32 feet per second per second takes over.
Cartoon Law II
Any body in motion will tend to remain in motion until solid matter intervenes suddenly. Whether shot from a cannon or in hot
pursuit on foot, cartoon characters are so absolute in their momentum that only a telephone pole or an outsize boulder retards
their forward motion absolutely. Sir Isaac Newton called this sudden termination of motion the stooge's surcease.
Cartoon Law III
Any body passing through solid matter will leave a perforation conforming to its perimeter.
Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of
reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a
cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.
Cartoon Law IV
The time required for an object to fall twenty stories is greater than or equal to the time it takes for whoever knocked it off the
ledge to spiral down twenty flights to attempt to capture it unbroken.
Such an object is inevitably priceless, the attempt to capture it inevitably unsuccessful.
Cartoon Law V
All principles of gravity are negated by fear.
Psychic forces are sufficient in most bodies for a shock to propel them directly away from the earth's surface. A spooky noise
or an adversary's signature sound will induce motion upward, usually to the cradle of a chandelier, a treetop, or the crest of a
flagpole. The feet of a character who is running or the wheels of a speeding auto need never touch the ground, especially when
in flight.
Cartoon Law VI
As speed increases, objects can be in several places at once.
This is particularly true of tooth-and-claw fights, in which a character's head may be glimpsed emerging from the cloud of
altercation at several places simultaneously. This effect is common as well among bodies that are spinning or being throttled. A
`wacky' character has the option of self- replication only at manic high speeds and may ricochet off walls to achieve the
velocity required.
Cartoon Law VII
Certain bodies can pass through solid walls painted to resemble tunnel entrances; others cannot.
This trompe l'oeil inconsistency has baffled generations, but at least it is known that whoever paints an entrance on a wall's
surface to trick an opponent will be unable to pursue him into this theoretical space. The painter is flattened against the wall
when he attempts to follow into the painting. This is ultimately a problem of art, not of science.
Cartoon Law VIII
Any violent rearrangement of feline matter is impermanent.
Cartoon cats possess even more deaths than the traditional nine lives might comfortably afford. They can be decimated,
spliced, splayed, accordion- pleated, spindled, or disassembled, but they cannot be destroyed. After a few moments of
blinking self pity, they reinflate, elongate, snap back, or solidify.
Corollary: A cat will assume the shape of its container.
Cartoon Law IX
Everything falls faster than an anvil.
Cartoon Law X
For every vengeance there is an equal and opposite revengeance.
This is the one law of animated cartoon motion that also applies to the physical world at large. For that reason, we need the
relief of watching it happen to a duck instead.
Cartoon Law Amendment A
A sharp object will always propel a character upward.
When poked (usually in the buttocks) with a sharp object (usually a pin), a character will defy gravity by shooting straight up,
with great velocity.
Cartoon Law Amendment B
The laws of object permanence are nullified for "cool" characters.
Characters who are intended to be "cool" can make previously nonexistent objects appear from behind their backs at will. For
instance, the Road Runner can materialize signs to express himself without speaking.
Cartoon Law Amendment C
Explosive weapons cannot cause fatal injuries.
They merely turn characters temporarily black and smoky.
Cartoon Law Amendment D
Gravity is transmitted by slow-moving waves of large wavelengths.
Their operation can be wittnessed by observing the behavior of a canine suspended over a large vertical drop. Its feet will
begin to fall first, causing its legs to stretch. As the wave reaches its torso, that part will begin to fall, causing the neck to strech.
As the head begins to fall, tension is released and the canine will resume its regular proportions until such time as it strikes the
ground.
Cartoon Law Amendment E
Dynamite is spontaneously generated in "C-spaces" (spaces in which cartoon laws hold).
The process is analogous to steady-state theories of the universe which postulated that the tensions involved in maintianing a
space would cause the creation of hydrogen from nothing. Dynamite quanta are quite large (stick sized) and unstable (lit). Such
quanta are attracted to psychic forces generated by feelings of distress in "cool" characters (see Amendment B, which may be
a special case of this law), who are able to use said quanta to their advantage. One may imagine C-spaces where all matter
and energy result from primal masses of dynamite exploding. A big bang indeed.
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