Campaigns
Campaigns, the life of the game. Why you're character excists on Earth.
BikerPunk
Time line:
2020-Fourth corporate war. Believed to be biggest corporate war yet.
2021-The corporate war amounts to World War III. All solos are called to arms. Fixers start running the cities. Nomads flee to country side so they don’t get drafted.
2022-WWIII Continues. Fixers start getting knocked off. Thought to be booster gangs.
2023-WWIII seems to be coming to a close. Nomad packs start coming to the city. They also come forward about killing fixers.
2024-WWIII ends because corporations were wiped out. All big cities, except Night City, are destroyed. Night City remained the same because it was protected heavily by packs, fixers, and techies. Huge gangs take over cities. Cops are mostly wiped out.
2025-The remaining cops from around the world and many nomad packs unite to form a group called the Marshals, they keep the peace.
2026-Corporations start to reform.
2027-Present. Corparations have mostly reformed but have not started to distribute products yet.
Equipment
With guns and cyber incredibly rare your weapons are your fists and the many bikes available. All cybernetics cost 10 times their orignial cost and all guns are 5 times their orignial cost. Also to represent the rariaty all cybernetics and guns are considered Rare. It takes a 1 in 100 chance to find cyberware and there are very few people that know how to install it. Some of these rules don’t apply to the Corps who can just ship in some heavy firepower.
Roles
Biker:
Skills: Rank, Intimidate, Melee, Motorcycle, Vechile Tech, Awareness/Notice, Brawling, Endurance, Weaponsmithing.
Specail rules: Rank determines how many gang members are in your gang. It also counts as family. Rank is applied to cool and reputation.
Marshalls:
Skills: Rank, Basic Tech, Weaponsmithing, Human Perception, Althetics, Rifle, Vechile tech, Intimate.
Normal Roles:
Solo: Most of them were killed in WWIII but the rest of them have formed a group called the WWS(World Wide Solos) in Night City, this group is composed of most of the solos left in the world. All the members have a WWS tatoo on their shooting arm.
Corporates: Few left in the world. Most of the corps joined the Marshalls to help them getting equipment. Others joined the biggest biker gangs. Some have gone back to compaines.
Netrunners:Netrunners helped fight WWIII by destroying all the corprate main frames and hacking military orders. Many of them were killed then. There are a lot left, however, but they aren’t the best ones.
Fixers:The fixers run most of the cities. They lead the gangs and a lot of the fixers became so big that they replaced the corparations. They have scavanged up a lot of the military equipment from the battle sites of the war.
Nomads:They have mostly gathered in Night City and control it. Lower level nomads are called Bikers(see Bikers).
Rockers:They are the only role that hasn’t change. Although, some of them went to war.
Techies:Most of the techies are fine and still around. A few of the best got killed in the war but the majority of the techies are still aroung.
Medtehcies:Only Ripper Docs remain out of all the medtechies and right now they’re dealing with most of the causalties.
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