Shamanism Sheira: Shamanism is the form of magick that centers mostly around the elements and the Astral Plane. It is a strong form of magick that encompasses the four natural elemants such as Fire, Water, Air, and Earth. Shamanism also contains attacks that destroy people's Astral bodies, thus trapping them in the Astral Plane. As of right now I am still doing research on this, but as soon as I can gather enough information, I will put the spell, their description, and chant down. As well as which element it deals with. So please be paitient with me and if you have and information, please e-mail me and tell me.

Fire Shamanism

Fireball- A ball of fire forms between the caster's hands when thrown, it explodes on impact spreading flames over target. But you must be careful when casting it, becasue you can accidentally set things on fire. As Lina-chan has certainatly learned ^_^

Flare Arrow- Dozens of arrow-shaped flames are shot at target. The number of Flare Arrows depends upon the caster's ability.

East winds that blow have you as their source,
Into my hands now unite all their force!
Flare Arrow!!

Air Shamanism

Levitation- Gives caster the ability to float, thus they can rise or fall at will. Great for scaling walls and such.

Diem Wind- Creates a temporariy shield ofpowerful winds in front of caster. This is good against projectile weapons. Similar to Raywing

Raywing- Creates a buble-like shield around caster giving them the ability to fly. Serves as a shiel against all but the more powerful magickal attacks. Zelgadis also uses it as a way to trap targets then he can destroy them with a simple spell as Fireball.

Mono Volt- A lightning spell the temporarily paralyses target by electrocuting them from within.

Digu Volt aka Digger Volt- A lethal version of Mono Volt that shoots a blast of lightning from caster's palm. Direct hits usually cause death, but there is a slight chance that target will burst into flames.

Wind crimson flame,
Grant the power of thunder to my hand
Digu Bolt!!

Xellos: Cool
Sheira: Fruitcake! Go back to your post!
Sheira punts Xellos into the Black Magick section of the spell book.
Sheira: Now where was I?

Water Shamamism

Dark Mist- Creates a large amount of black mist that hids caster great as camoflage. The drawback however is that visibility is cut down and you might accidentally hit mebers of yuo own team with magick and such.

Freeze Arrow- Very similar to Flare arrow except that it doesn't cause objects to catch on fire.

Earth Shamamism

Dug Haut- Caster gathers magickal power in hand and slams it into the ground, this causes the layers under the crust to shift. Large stone spikes to rise up out of the ground and impale targets. Good for when you are trying to kill many targets at once.

Earth below me
Submit to my will
Dug Haut!!

Spirit Shamamism

Elmekia Lance- Creates a large lance of light to be thrown at target, therefore attacking targets Astral spirit. A direct hit can knock a target inconscious, thus it is good against Mazuko.

Elmekia Blade- A more deadly version of Elmekia Lance in which it can destroy a targets Astral spirit, thus killing it.

Astral Vine- A spell used by Zel a lot becasue it enchants a blade or weapon with magick. Once enchanted, the weapon is as powerful as the Sword of Light and it is possible to seriously harm a Mazuko with it

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