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The following material is an adaptation of weaponry from the MACROSS TV and
OVA series (part of which became Robotech here in the U.S.). Please feel
free to use, copy, and distribute it as you see fit. All I ask is that you
give proper credit to me and do not claim that it is your own work. Comments
and suggestions are welcome.
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Macross Mecha Designs
Missile RPG Stats
The UN Spacy arsenal contains a large variety of missiles giving its mecha a
high degree of versitility in the amount and combinations of firepower they
can carry into combat. Below are tables listing the destructive power,
ranges, and speeds of each type of missile used by the UN Spacy. All
standard UN Spacy missiles are available in either guided or unguided
versions. Guided missiles use sensors to home in on its intended target once
locked and launched, giving them a +3 bonus to strike. Unguided missiles are
dumb-fire missiles without sensors and thus have no bonus to hit. However,
since unguided missiles don't carry tracking systems they have extra room
for fuel and more powerful engines (increase speed by 20% and range by 50%).
Finally, some of the larger missiles are available as smart bombs. These
smart missiles have advanced tracking and avoidance systems that give them a
+5 to strike, +4 to dodge, and 2 attacks per melee until they strike their
target or run out of fuel. Remember that missiles do NOT benefit from the
strike bonuses of the pilot.
Short Range Missilesspecs-srm.gif (23035 bytes)
Short Range Missiles (SRMs) are intended as anti-mecha armaments for 
use in close-range engagements and fighter combat. They are small
enough that groups of them can be mounted in clusters on a single hardpoint,
or inside the hull of a fighter where they are protected until needed. SRMs
are NOT available as smart bombs.
     Warhead      Mega-Damage       Speed         Maximum    Blast   M.D.C.
                                                   Range     Radius
 High Explosive                                 4 miles
 (light)          1D4x10      500mph(804kmph)   (6.0km)    10ft(3m)  5
 High Explosive                                 3 miles    15ft
 (medium)         1D6x10      500mph (804kmph)  (4.8km)    (4.6m)    5
 High Explosive                                 2 miles    20ft
 (heavy)          2D4x10      500mph(804kmph)   (3.2km)    (6.1m)    5
 High Explosive                                 1 mile     25ft
 (x-heavy)        2D6x10      450mph (724kmph)  (1.6km)    (7.6m)    5
 Fragmentation                                  2 miles    20ft
 (light)          1D4x10      450mph (724kmph)  (3.2km)    (6.1m)    5
 Fragmentation                                  1 mile     30ft
 (heavy)          2D4x10      450mph (724kmph)  (1.6km)    (9.1m)    5
 Armor Piercing                                 5 miles    5ft
 (medium)         1D6x10      650mph (1045kmph) (8km)      (1.5m)    5
 Armor Piercing                                 2.5 miles  5ft
 (heavy)          2D6x10      650mph (1045kmph) (4km)      (1.5m)    5
 Plasma/Napalm                                  3 miles    15ft
 (medium)         1D6x10      500mph (804kmph)  (4.8m)     (4.6m)    5
 Plasma/Napalm                                  1.5 miles  25ft
 (heavy)          2D6x10      500mph (804kmph)  (2.4m)     (7.6m)    5
 Tear Gas         None        200mph (321kmph)  1/2 mile   30ft      5
                                                (.8km)     (9.1m)
 Knock-Out Gas    None        200mph (321kmph)  1/2 mile   30ft      5
                                                (0.8km)    (9.1m)
 Smoke            None        300mph            1 mile     30ft      5
                              (482.7kmph)       (1.6km)    (9.1m)
 Fire Retardent   None        200mph (321kmph)  1/2 mile   30ft      5
                                                (0.8km)    (9.1m)
Medium Range Missilesspecs-mrm.gif (12680 bytes)
Medium Range Missiles (MRMs) make up the bulk of the UN Spacy        
missile armaments. Intended for medium- to long-range engagements
between mecha and small ships, these missiles are usually mounted externally
on hardpoints in groups of 1 to 3 missiles and launched in the initial
seconds of combat.
      Warhead      Mega-Damage     Speed        Maximum      Blast   M.D.C.
                                                 Range       Radius
 High Explosive                1500mph       50 miles      20ft
 (light)           1D6x10      (2411kmph)    (80.4km)      (6.1m)    10
 High Explosive                1200mph       40 miles      20ft
 (medium)          2D4x10      (1929kmph)    (64.3km)      (6.1m)    10
 High Explosive                1200mph       40 miles      30ft
 (heavy)           2D6x10      (1929kmph)    (64.3km)      (9.1m)    10
 High Explosive                1000mph       30 miles      30ft
 (x-heavy) *       3D6x10      (1608kmph)    (48.2km)      (9.1m)    10
 Fragmentation                 1000mph       40 miles      40ft
 (medium)          2D4x10      (1608kmph)    (64.3km)      (12.2m)   10
 Fragmentation                 1000mph       30 miles      50ft
 (heavy)           2D6x10      (1608kmph)    (48.2km)      (15.2m)   10
 Armor Piercing                1600mph       60 miles      15ft
 (medium)          2D4x10      (2571kmph)    (80.4km)      (4.6m)    10
 Armor Piercing                1500mph       50 miles      20ft
 (heavy) *         3D6x10      (2411kmph)    (80.4km)      (6.1m)    10
 Plasma/Napalm                 1400mph       40 miles      40ft
 (medium)          2D6x10      (2251kmph)    (64.3km)      (12.2m)   10
 Plasma/Napalm                 1200mph       20 miles      50ft
 (heavy) *         4D6x10      (1929kmph)    (32.1km)      (15.2m)   10
 Multi-Warhead                 1500mph       80 miles      20ft
 (light)           2D4x10      (2411kmph)    (128.7km)     (6.1m)    10
 Multi-Warhead                 1000mph       50 miles      40ft
 (heavy) *         5D6x10      (1608kmph)    (80.4km)      (12.2m)   10
 Smoke             None        1000mph       40 miles      40ft      10
                               (1608kmph)    (64.3km)      (12.2m)
 Fire Retardent    None        1000mph       40 miles      40ft      10
                               (1608kmph)    (64.3km)      (12.2m)
 * Missiles are available as Smart Bombs (see above).
Long Range Missilesspecs-lrm.gif (15241 bytes)
Long Range Missiles (LRMs) are the largest and most powerful         rms1missiles.gif (10268 bytes)
missiles in the UN Spacy that can be carried by mecha. Intended for
anti-warship operations or for taking out groups of enemy fighters, they are
usually issued only in situations where heavy combat is unavoidable.
      Warhead       Mega-Damage    Speed        Maximum      Blast   M.D.C.
                                                 Range      Radius
 High Explosive                2010mph       700 miles
 (light)            2D4x10     (3228kmph)    (1125km)     20ft (6.1m)20
 High Explosive                1800mph       600 miles
 (medium)           2D6x10     (2892kmph)    (965km)      30ft (9.1m)20
 High Explosives               1600mph       500 miles    40ft
 (heavy)            3D6x10     (2571kmph)    (804km)      (12.2m)    20
 High Explosives               1400mph       400 miles    50ft
 (x-heavy) *        4D6x10     (2251kmph)    (643km)      (15.2m)    20
 Fragmentation                 1400mph       600 miles    80ft
 (light)            2D6x10     (2251kmph)    (965km)      (24.4m)    20
 Fragmentation                 1400mph       400 miles    100ft
 (heavy)            3D4x10     (2251kmph)    (643km)      (30.5m)    20
 Armor Piercing                2010mph       800 miles
 (medium)           2D4x10     (3228kmph)    (1286km)     15ft (4.6m)20
 Armor Piercing                2010mph       500 miles
 (heavy) *          3D6x10     (3228kmph)    (804km)      30ft (9.1m)20
 Plasma/Napalm                 1800mph       700 miles    40ft
 (light)            2D6x10     (2892kmph)    (1125km)     (12.2m)    20
 Plasma/Napalm                 1600mph       600 miles    50ft
 (medium)           3D6x10     (2571kmph)    (965km)      (15.2m)    20
 Plasma/Napalm                 1400mph       500 miles    60ft
 (heavy) *          4D6x10     (2251kmph)    (804km)      (18.3m)    20
 Plasma/Napalm                 1400mph       500 miles    80ft
 (x-heavy) *        5D6x10     (2251kmph)    (804km)      (24.4m)    20
 Proton Torpedo                2010mph       1200 miles   50ft
 (medium) *         4D6x10     (3228kmph)    (1928km)     (15.2m)    25
 Proton Torpedo                2010mph       800 miles    80ft
 (heavy) *          6D6x10     (3228kmph)    (1286km)     (24.4m)    25
 Nuclear (light) *  2D6x10     2010mph       1400 miles   40ft       20
                               (3228kmph)    (2249km)     (12.2m)
 Nuclear (medium) * 3D6x10     2010mph       1200 miles   50ft       20
                               (3228kmph)    (1928km)     (15.2m)
 Nuclear (heavy) *  1D4x100    2010mph       1000 miles   80ft       20
                               (3228kmph)    (1608km)     (24.4m)
 Nuclear (x-heavy)             2010mph       1000 miles   100ft
 *                  1D6x100    (3228kmph)    (1608km)     (30.5m)    20
 Nuclear                       2010mph       1200 miles
 Multi-Warhead *    2D4x100    (3228kmph)    (1928km)     200ft (61m)25
 Nuclear
 Anti-Warship       3D6x1,000  670mph        500 miles    2500ft     25
 (RMS1) *                      (1076kmph)    (804km)      (762.5m)
 * Missiles are available as Smart Bombs (see above).
Mini Missiles and                                                    Specs-mm.gif (16913 bytes)
Special Armaments
Mini-missiles (MMs) are small rockets the size of a mortar round or bazooka
shell. Some mecha carry large quantities of MMs allowing them to fire
enormous spreads of missiles that can surprise and damage or disable enemy
mecha. Because of their small size, MMs are not available as smart bombs.
    Warhead    Mega-Damage       Speed          Maximum      Blast   M.D.C.
                                                 Range      Radius
 High Explosive5D6         500mph (804kmph)  1 mile       5ft (1.5m) 1
                                             (1.6km)
 Fragmentation 5D6         500mph (804kmph)  1/2 mile     20ft       1
                                             (0.8km)      (6.1m)
 Armor Piercing1D4x10      1400mph           1 mile       3ft (0.9m) 1
                           (2251kmph)        (1.6km)
 Plasma/Heat   1D6x10      1200mph           1 mile       15ft       1
                           (1929kmph)        (1.6km)      (1.5m)
 Tear Gas      None        500mph (804kmph)  1/2 mile     20ft       1
                                             (0.8km)      (6.1m)
 Knock-Out Gas None        500mph (804kmph)  1/2 mile     20ft       1
                                             (0.8km)      (6.1m)
 Smoke         None        500mph (804kmph)  1/2 mile     20ft       1
                                             (0.8km)      (6.1m)
 Fire RetardentNone        500mph (804kmph)  1/2 mile     20ft       1
                                             (0.8km)      (6.1m)
High-Maneuverability MissilesSpecs-hm.gif (6183 bytes)
High-maneuverability missiles (HMs) are a recent addition to the UN  [Image]
Spacy missile arsenal. These super-smart bombs are more powerful and
have a longer range than their predecessors, plus advanced electronic
tracking systems and maeuvering jets that allow them to pursue their prey
relentlessly. HMs are available in short range (SRHM), medium range (MRHM),
and mini-missile (HMMM) versions. Both versions have a +6 to strike, +5 to
dodge, and can attack 3 times per melee until they hit, are destroyed, or
run out of fuel.
High-maneuverability missiles are not available prior to 2040.
       Warhead        Mega-Damage    Speed        Maximum     Blast  M.D.C.
                                                   Range     Radius
 Short Range High                600mph        6 miles      10ft
 Maneuverability      3D4x10     (965kmph)     (9.6km)      (3m)     5
 Medium Range High               1500mph       80 miles     25ft
 Maneuverability      5D4x10     (2411kmph)    (128.7km)    (7.6m)   15
 High Maneuverability            500mph        1 mile       3ft
 Mini-Missile         1D4x10     (804kmph)     (1.6km)      (0.9m)   1
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