---------------------------------------------------------------------------- The following material is an adaptation of weaponry from the MACROSS TV and OVA series (part of which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome. ----------------------------------------------------------------------------
Macross Mecha Designs Missile RPG Stats
The UN Spacy arsenal contains a large variety of missiles giving its mecha a high degree of versitility in the amount and combinations of firepower they can carry into combat. Below are tables listing the destructive power, ranges, and speeds of each type of missile used by the UN Spacy. All standard UN Spacy missiles are available in either guided or unguided versions. Guided missiles use sensors to home in on its intended target once locked and launched, giving them a +3 bonus to strike. Unguided missiles are dumb-fire missiles without sensors and thus have no bonus to hit. However, since unguided missiles don't carry tracking systems they have extra room for fuel and more powerful engines (increase speed by 20% and range by 50%). Finally, some of the larger missiles are available as smart bombs. These smart missiles have advanced tracking and avoidance systems that give them a +5 to strike, +4 to dodge, and 2 attacks per melee until they strike their target or run out of fuel. Remember that missiles do NOT benefit from the strike bonuses of the pilot.
Short Range Missiles
Short Range Missiles (SRMs) are intended as anti-mecha armaments for use in close-range engagements and fighter combat. They are small enough that groups of them can be mounted in clusters on a single hardpoint, or inside the hull of a fighter where they are protected until needed. SRMs are NOT available as smart bombs.
Warhead Mega-Damage Speed Maximum Blast M.D.C. Range Radius High Explosive 4 miles (light) 1D4x10 500mph(804kmph) (6.0km) 10ft(3m) 5 High Explosive 3 miles 15ft (medium) 1D6x10 500mph (804kmph) (4.8km) (4.6m) 5 High Explosive 2 miles 20ft (heavy) 2D4x10 500mph(804kmph) (3.2km) (6.1m) 5 High Explosive 1 mile 25ft (x-heavy) 2D6x10 450mph (724kmph) (1.6km) (7.6m) 5 Fragmentation 2 miles 20ft (light) 1D4x10 450mph (724kmph) (3.2km) (6.1m) 5 Fragmentation 1 mile 30ft (heavy) 2D4x10 450mph (724kmph) (1.6km) (9.1m) 5 Armor Piercing 5 miles 5ft (medium) 1D6x10 650mph (1045kmph) (8km) (1.5m) 5 Armor Piercing 2.5 miles 5ft (heavy) 2D6x10 650mph (1045kmph) (4km) (1.5m) 5 Plasma/Napalm 3 miles 15ft (medium) 1D6x10 500mph (804kmph) (4.8m) (4.6m) 5 Plasma/Napalm 1.5 miles 25ft (heavy) 2D6x10 500mph (804kmph) (2.4m) (7.6m) 5
Tear Gas None 200mph (321kmph) 1/2 mile 30ft 5 (.8km) (9.1m)
Knock-Out Gas None 200mph (321kmph) 1/2 mile 30ft 5 (0.8km) (9.1m)
Smoke None 300mph 1 mile 30ft 5 (482.7kmph) (1.6km) (9.1m)
Fire Retardent None 200mph (321kmph) 1/2 mile 30ft 5 (0.8km) (9.1m)
Medium Range Missiles
Medium Range Missiles (MRMs) make up the bulk of the UN Spacy missile armaments. Intended for medium- to long-range engagements between mecha and small ships, these missiles are usually mounted externally on hardpoints in groups of 1 to 3 missiles and launched in the initial seconds of combat.
Warhead Mega-Damage Speed Maximum Blast M.D.C. Range Radius High Explosive 1500mph 50 miles 20ft (light) 1D6x10 (2411kmph) (80.4km) (6.1m) 10 High Explosive 1200mph 40 miles 20ft (medium) 2D4x10 (1929kmph) (64.3km) (6.1m) 10 High Explosive 1200mph 40 miles 30ft (heavy) 2D6x10 (1929kmph) (64.3km) (9.1m) 10 High Explosive 1000mph 30 miles 30ft (x-heavy) * 3D6x10 (1608kmph) (48.2km) (9.1m) 10 Fragmentation 1000mph 40 miles 40ft (medium) 2D4x10 (1608kmph) (64.3km) (12.2m) 10 Fragmentation 1000mph 30 miles 50ft (heavy) 2D6x10 (1608kmph) (48.2km) (15.2m) 10 Armor Piercing 1600mph 60 miles 15ft (medium) 2D4x10 (2571kmph) (80.4km) (4.6m) 10 Armor Piercing 1500mph 50 miles 20ft (heavy) * 3D6x10 (2411kmph) (80.4km) (6.1m) 10 Plasma/Napalm 1400mph 40 miles 40ft (medium) 2D6x10 (2251kmph) (64.3km) (12.2m) 10 Plasma/Napalm 1200mph 20 miles 50ft (heavy) * 4D6x10 (1929kmph) (32.1km) (15.2m) 10 Multi-Warhead 1500mph 80 miles 20ft (light) 2D4x10 (2411kmph) (128.7km) (6.1m) 10 Multi-Warhead 1000mph 50 miles 40ft (heavy) * 5D6x10 (1608kmph) (80.4km) (12.2m) 10
Smoke None 1000mph 40 miles 40ft 10 (1608kmph) (64.3km) (12.2m)
Fire Retardent None 1000mph 40 miles 40ft 10 (1608kmph) (64.3km) (12.2m) * Missiles are available as Smart Bombs (see above).
Long Range Missiles
Long Range Missiles (LRMs) are the largest and most powerful missiles in the UN Spacy that can be carried by mecha. Intended for anti-warship operations or for taking out groups of enemy fighters, they are usually issued only in situations where heavy combat is unavoidable.
Warhead Mega-Damage Speed Maximum Blast M.D.C. Range Radius High Explosive 2010mph 700 miles (light) 2D4x10 (3228kmph) (1125km) 20ft (6.1m)20 High Explosive 1800mph 600 miles (medium) 2D6x10 (2892kmph) (965km) 30ft (9.1m)20 High Explosives 1600mph 500 miles 40ft (heavy) 3D6x10 (2571kmph) (804km) (12.2m) 20 High Explosives 1400mph 400 miles 50ft (x-heavy) * 4D6x10 (2251kmph) (643km) (15.2m) 20 Fragmentation 1400mph 600 miles 80ft (light) 2D6x10 (2251kmph) (965km) (24.4m) 20 Fragmentation 1400mph 400 miles 100ft (heavy) 3D4x10 (2251kmph) (643km) (30.5m) 20 Armor Piercing 2010mph 800 miles (medium) 2D4x10 (3228kmph) (1286km) 15ft (4.6m)20 Armor Piercing 2010mph 500 miles (heavy) * 3D6x10 (3228kmph) (804km) 30ft (9.1m)20 Plasma/Napalm 1800mph 700 miles 40ft (light) 2D6x10 (2892kmph) (1125km) (12.2m) 20 Plasma/Napalm 1600mph 600 miles 50ft (medium) 3D6x10 (2571kmph) (965km) (15.2m) 20 Plasma/Napalm 1400mph 500 miles 60ft (heavy) * 4D6x10 (2251kmph) (804km) (18.3m) 20 Plasma/Napalm 1400mph 500 miles 80ft (x-heavy) * 5D6x10 (2251kmph) (804km) (24.4m) 20 Proton Torpedo 2010mph 1200 miles 50ft (medium) * 4D6x10 (3228kmph) (1928km) (15.2m) 25 Proton Torpedo 2010mph 800 miles 80ft (heavy) * 6D6x10 (3228kmph) (1286km) (24.4m) 25
Nuclear (light) * 2D6x10 2010mph 1400 miles 40ft 20 (3228kmph) (2249km) (12.2m)
Nuclear (medium) * 3D6x10 2010mph 1200 miles 50ft 20 (3228kmph) (1928km) (15.2m)
Nuclear (heavy) * 1D4x100 2010mph 1000 miles 80ft 20 (3228kmph) (1608km) (24.4m) Nuclear (x-heavy) 2010mph 1000 miles 100ft * 1D6x100 (3228kmph) (1608km) (30.5m) 20 Nuclear 2010mph 1200 miles Multi-Warhead * 2D4x100 (3228kmph) (1928km) 200ft (61m)25 Nuclear Anti-Warship 3D6x1,000 670mph 500 miles 2500ft 25 (RMS1) * (1076kmph) (804km) (762.5m) * Missiles are available as Smart Bombs (see above).
Mini Missiles and Special Armaments
Mini-missiles (MMs) are small rockets the size of a mortar round or bazooka shell. Some mecha carry large quantities of MMs allowing them to fire enormous spreads of missiles that can surprise and damage or disable enemy mecha. Because of their small size, MMs are not available as smart bombs.
Warhead Mega-Damage Speed Maximum Blast M.D.C. Range Radius
High Explosive5D6 500mph (804kmph) 1 mile 5ft (1.5m) 1 (1.6km)
Fragmentation 5D6 500mph (804kmph) 1/2 mile 20ft 1 (0.8km) (6.1m)
Armor Piercing1D4x10 1400mph 1 mile 3ft (0.9m) 1 (2251kmph) (1.6km)
Plasma/Heat 1D6x10 1200mph 1 mile 15ft 1 (1929kmph) (1.6km) (1.5m)
Tear Gas None 500mph (804kmph) 1/2 mile 20ft 1 (0.8km) (6.1m)
Knock-Out Gas None 500mph (804kmph) 1/2 mile 20ft 1 (0.8km) (6.1m)
Smoke None 500mph (804kmph) 1/2 mile 20ft 1 (0.8km) (6.1m)
Fire RetardentNone 500mph (804kmph) 1/2 mile 20ft 1 (0.8km) (6.1m)
High-Maneuverability Missiles
High-maneuverability missiles (HMs) are a recent addition to the UN [Image] Spacy missile arsenal. These super-smart bombs are more powerful and have a longer range than their predecessors, plus advanced electronic tracking systems and maeuvering jets that allow them to pursue their prey relentlessly. HMs are available in short range (SRHM), medium range (MRHM), and mini-missile (HMMM) versions. Both versions have a +6 to strike, +5 to dodge, and can attack 3 times per melee until they hit, are destroyed, or run out of fuel.
High-maneuverability missiles are not available prior to 2040.
Warhead Mega-Damage Speed Maximum Blast M.D.C. Range Radius Short Range High 600mph 6 miles 10ft Maneuverability 3D4x10 (965kmph) (9.6km) (3m) 5 Medium Range High 1500mph 80 miles 25ft Maneuverability 5D4x10 (2411kmph) (128.7km) (7.6m) 15 High Maneuverability 500mph 1 mile 3ft Mini-Missile 1D4x10 (804kmph) (1.6km) (0.9m) 1
-