The
following material is an adaptation of mecha from MACROSS DIGITAL MISSION
VF-X, a video game for the Sony Playstation based on the original Japanese
MACROSS
TV series (which became Robotech here in the U.S.). Please feel free to
use, copy, and distribute it as you see fit. All I ask is that you give
proper credit to me and do not claim that it is your own work. Comments
and suggestions are welcome.
VF-1X
PLUS ENHANCED VALKYRIE
(Version
0.8 - Last Modified: 07/25/98 20:06)
RPG
Stats by DAVE DEITRICH
(deitrich@mcs.net)
Background
info provided by the MACROSS ONLINE
COMPENDIUM
BACKGROUND
The VF-1 Valkyrie
is widely regarded as the most popular variable fighter ever made. It is
also one of the most prolific. Between 2009 and 2015 over six thousand
Valkyries were constructed, and even in 2040 roughly 30% of these fighters
still remain in service with reserve fleets, militias, and frontier colonies.
In 2025 the UN Spacy approved a program to update the remaining Valkyries
with modern technology. Valkyries that were upgraded were reclassified
as VF-1X Plus Enhanced Valkyries.
The main upgrade
for the Valkyries consisted of replacing the long-outdated FF-2001 thermonuclear
reaction turbine engines with Shinnakasu Heavy Industry/P&W/Rolls Royce
FF-2079J engines. These new engines were approximately the same size and
weight as the original FF-2001s, but provided far greater thrust and maneuverability.
In addition, the FF-2079Js had much lower fuel requirements than the older
engines, so space and weight formerly devoted to fuel could be used for
armor and system improvements. Other improvements include an improved combat
computer, heads-up canopy displays, a redesigned control panel layout,
improved radar and sensor systems, and a new series of FAST pack additions
(NP-BP-10 and NP-FB-10
FAST weapon modules).
By 2030 almost
all VF-1s still in UN Spacy service had been upgraded to VF-1X Plus models.
No new VF-1X Plus aircraft were ever constructed; when replacement was
necessary it was more cost effective to supply newer variable fighters
such as the VF-11 Thunderbolt. The upgrade was
only made available to UN Spacy VF-1s; fighters that had been sold to private
citizens were never upgraded (though high-ranking UN Spacy officers who
still retained their original VF-1 fighters were allowed to upgrade them).
Many VF-1X fighters still remain in active service with the military; in
2047 two VF-1X Enhanced Valkyrie took part in Operation Orpheus, one of
which was personally owned by Captain Maximilan Jenius.
RPG STATS
Vehicle Type: VF-1X
Plus Enhanced Valkyrie (available in A, J and S models)
Class: Tactical
Variable Fighter
Manufacturer:
Stonewell Bellcom and Shinnakasu Industries (original), Shinsei Industries
(upgrades)
Crew: One pilot
wearing Tactical Life Support System
MDC BY LOCATION:
(1) Head 100
Head Mounted Lasers (1, 2 or 4) 30 each
Arms (2) 100 each
Hands (2) 50 each
Legs/Thrusters (2) 200 each
(2) Main Body 320
Pilot's Compartment/Escape Pod 200
Retractable Utility Arms (3) 5 each
Wings (2) 150 each
Tails (2) 50 each
GU-11-X Gun Pod 100
NOTES:
-
Destroying the head
of the fighter will knock out the mecha's major sensor systems, including
all of the optics systems (infrared, nightvision, thermal). Radar and communications
will be unaffected.
-
Depleting the MDC
of the main body will destroy the mecha. The pilot and cockpit section/escape
pod will be automatically ejected from the doomed mecha before it explodes
by the mecha's main computer.
SPEEDS:
-
RUNNING, SOLDIER
CONFIGURATION:
-
100 mph (160 kmph)
-
LEAPING, SOLDIER
CONFIGURATION:
-
30 ft (9 m) high
or 50 ft (15.2 m) long without thrusters.
-
FLYING, SOLDIER CONFIGURATION:
-
300 mph (480 kmph)
maximum speed limit in an Earth-like atmosphere. Can also hover in place
indefinitely.
-
FLYING, GERWALK CONFIGURATION:
-
Mach One (670 mph/1072
kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in
place indefinitely.
-
FLYING, FIGHTER CONFIGURATION:
-
Mach 3.05+ (2043
mph/1277 kmph) max speed at 10,000 meters or less above sea level. Mach
4.28+ (2868 mph/1793 kmph) max speed at 10,000-42,000 meters above sea
level. Max altitude of 42,000 meters without rocket booster assistance.
-
MAX ENGINE THRUST:
-
15,000-30,000 kg
x2 from main engines.
STATISTICAL DATA:
-
HEIGHT:
-
47.0 ft (14.10 m)
in soldier configuration.
-
29.0 ft (8.70 m)
in gerwalk configuration.
-
12.8 ft (3.84 m)
in fighter configuration.
-
WIDTH:
-
18.2 ft (5.45 m)
at shoulders in soldier configuration.
-
49.3 ft (14.78 m)
in gerwalk or fighter configuration with wings at maximum extension.
-
LENGTH:
-
16.0 ft (4.80 m)
in soldier configuration.
-
37.3 ft (11.30 m)
in gerwalk configuration.
-
47.4 ft (14.23 m)
in fighter configuration.
-
WEIGHT:
-
Empty: 13,250 kg
-
Standard T-O Weight:
18,500 kg
-
Max T-O Weight: 42,000
kg
-
PHYSICAL STRENGTH:
-
Equal to a P.S. of
60
-
CARGO:
-
Small compartment
behind pilot's seat for personal belongings.
-
POWER PLANT:
-
Two Shinnakasu/P&W/Rolls
Royce FF-2079J thermonuclear turbine engines. Several Pratt & Whitney
HMM-5B high-maneuverability vernier thrusters for additional maneuverability.
Equipped with P&W 2085 rocket thrusters in NP-BP-10
FAST rocket thruster packs when operating in space.
-
COMPATIBLE FAST PACKS:
-
Dorsal: NP-BP-01,
NP-BP-02, NR-BP-T1,
NP-BP-10, NP-BP-11,
NP-BP-12, NP-BP-19
-
Arm: NP-AR-01,
NP-AU-T1
-
Leg: NP-FB-01,
NP-FB-T1, NP-FB-10
WEAPON SYSTEMS:
-
-
HEAD LASERS: Like
the original VF-1, the VF-1X plus has lasers mounted on its head. In Gerwalk
and Fighter mode these lasers are located on the underbelly of the aircraft.
In Soldier mode the lasers hav 360 degree rotation. The VF-1X still comes
in A, J, and S models, which have 1, 2, and 4 head lasers respectively.
-
PRIMARY PURPOSE:
Assault/Defense
-
SECONDARY PURPOSE:
Tool for Cutting
-
RANGE: 2000 feet
(600 m)
-
DAMAGE: 1D6 M.D.
per laser (2D6 for J model, 4D6 for S model). One long, extended blast
lasts one full melee and does double damage, counts as two attacks that
melee and can not be used against fast moving/dodging opponents.
-
RATE OF FIRE: Equal
to the pilot's combined number of attacks.
-
PAYLOAD: Effectively
Unlimited.
-
GU-11-X 55mm TRI-BARREL
GUN POD: Like the Valkyrie itsel, the standard issue armament for VF-1
was upgraded slightly to take advantage of new technology. The GU-11-X
gun pod is actually the prototype design for the gun pod used by the VF-11
Thunderbolt. Unlike the original GU-11, the GU-11-X uses clips of ammo.
-
PRIMARY PURPOSE:
Assault/Defense
-
RANGE: 4000 ft (1200
m)
-
DAMAGE: Does 4D6
M.D. for a short burst, 1D6x10 M.D. for a long burst, or 2D6x10 M.D. for
a full melee burst. Bayonet does 1D4x10 M.D. per strike.
-
RATE OF FIRE: Equal
to the pilot's combined number of attacks.
-
PAYLOAD: 400 rounds
per clip equals 40 short bursts, 20 long bursts, or 10 full melee bursts.
Additional ammo clips can be inserted, but exchanging clips requires 2
melee actions. One spare clips is stored in each leg of the Veritech.
-
MEDIUM/LONG-RANGE
MISSILES: Each wing of the VF-1X Plus has three hardpoints on it for holding
missiles and other armaments. Each hardpoint can hold one long-range missile
or three medium range missiles (and other armaments are possible).
-
PRIMARY PURPOSE:
Assault/Defense
-
MISSILE TYPES: Any
type of Medium Range or Long
Range Missile can be used.
-
RANGE: Varies with
missile type.
-
DAMAGE: Varies with
missile type.
-
RATE OF FIRE: 1 at
a time or volleys of up to 6/18 (all) missiles.
-
PAYLOAD: Up to 6
long-range missiles or 18 medium-range missiles.
-
FAST PACK WEAPONS
MODULES: The NP-BP-10 FAST thruster
pack and NP-FB-10 leg modules
were specifically designed for the VF-1X Plus. The NP-AR-01
arm units are also fully compatible with the Valkyrie. For more details
see the UN Spacy FAST Pack data file.
-
HAND TO HAND COMBAT:
If necessary, the pilot of the VF-1X Plus can engage in melee combat rather
than use a weapon. The Valkyrie is extremely agile and can execute most
typical hand to hand combat moves, such as punches, jump kicks, leap attacks,
rolling with impacts, etc.
DAMAGE:
-
Restrained Punch:
1D4 M.D.
-
Full Strength Punch:
2D6 M.D.
-
"Booster" Punch:
3D6 M.D. (counts as two attacks)
-
Tear or Pry with
Hands: 1D6 M.D.
-
Kick: 1D6 M.D.
-
Leap Kick: 2D6 M.D.
-
Body Flip/Throw:
1D4 M.D.
-
Body Block/Tackle:
1D6 M.D.
-
Stomp: 1D6 M.D. (only
effective against small objects)
STANDARD EQUIPMENT
FOR THE VF-1X-PLUS:
-
AUTO-PILOT:
The VF-1X is equipped with a computerized auto-pilot, allowing the pilot
to relax or even sleep during long voyages. The auto- pilot can be programmed
with a single destination or a complex flight plan involving multiple speeds,
directions, and destinations. The onboard computer will alert the pilot
when the fighter is near its destination, and can also be set to automatically
signal when sensors detect objects near the mecha. The auto-pilot was designed
with long intra-system space journeys in mind.
-
COMBAT
COMPUTER W/HUD DISPLAYS: The VF-1X is equipped with a combat computer that
can store and analyze data during combat with hostile forces. The entire
cockpit canopy of the VF-1X is a large HUD display, which allows the computer
to display large amounts of data to the pilot and even highlight enemies
and missile attacks with overlaid graphics. The combat computer tracks
and identifies specific enemy targets, and has a database of over 10,000
images stored in memory. The computer can identify and track up to 200
targets simultaneously.
-
ESCAPE
POD: The entire reinforced cockpit of the VF-1X is a detachable escape
pod that can be jettisoned when the mecha is destroyed. The ejected cockpit
does not contain thrusters, but does contain a powerful locator beacon
and an integrated life support system that can support the pilot for up
to 24 hours after ejection. The pod is also equipped with parachutes in
case of ejection in an atmosphere. The combat computer is programmed to
automatically eject the escape pod if the mecha is destroyed (main body
MDC reduced to 0), but this can be overridden if the pilot is feeling suicidal
for some reason.
-
EXTERNAL
AUDIO PICKUP: Range: 300 ft (91.5 m). A sound amplification system that
can pick up normal conversation up to 300 feet away.
-
HEAT
AND RADIATION SHIELDS: Special shielding prevents the penetration of life
threatening heat and radiation. A radiation detection and alarm system
are linked with the shields and will sound an alarm if there is a rupture
in the shields and what the levels of radiation are.
-
HOMING
SIGNAL: The escape pod of the VF-1X is equipped with a homing device that
enables rescue teams to locate a disabled craft or ejected life pod. The
range of the signal is 400 miles (640 km). Most UN Spacy ships and variable
fighters can locate and track homing signals, and the onboard computers
will automatically notify their pilots if such a signal is detected.
-
LASER
TARGETING SYSTEM: Range: 100 miles (160 km). Used for increased accuracy
in the striking of enemy targets and is partly responsible for the mecha's
strike bonus.
-
LOUDSPEAKER:
A loudspeaker system is built into the craft, which can be used to amplify
the pilot's voice up to 90 decibels.
-
MOTION
DETECTOR & COLLISION WARNING SYSTEM: Sounds an alarm and warns the
pilot of an impending collision and/or immediate target. Range: 500 ft
(152.5 m).
-
OPTICS:
INFRARED: Range: 2000 feet (610 m). This optical system projects a beam
of infrared light that is invisible to the normal eye, but detectable by
the mecha's sensors. The system allows the pilot to detect hidden/concealed
objects by their IR reflectiveness. The beam will be visible to anyone
with IR sensitive optics, however.
-
OPTICS:
NIGHTVISION: Range: 2000 feet (610 m). A passive light image intensifier
that emits no light of its own, but relies on ambient light which is electronically
amplified to produce a visible picture.
-
OPTICS:
THERMAL IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor
that detects infrared radiation projected by warm objects and converts
that data into a false-color visible image. The system enables the pilot
to see in the dark, in shadows, and through smoke, and also adds a +10%
bonus to pilots using a tracking skill.
-
RADAR:
200 mile (321 km) range.
-
RADIO/VIDEO
COMMUNICATION: Long range, directional communications system with satellite
relay capabilities. Range: 600 miles (960 km) or can be boosted indefinitely
via satellite relay.
-
SELF-DESTRUCT:
To prevent capture of a variable fighter by the enemy, the pilot can activate
the VF-1X's self-destruct system, which will cause the fighter to explode
after a delay of up to 60 minutes (time is set by the pilot). The explosive
damage is contained within a 20 foot (6 m) area and inflicts 1D6x10 M.D.
to everything within the radius of the explosion. All internal systems
are obliterated. The escape pod will be automatically ejected prior to
the explosion unless the pilot overrides the ejection sequence.
-
SHOULDER
SPOTLIGHTS: Can project regular white light or infrared light. Range: 300
ft (91.5 m)
-
STANDARD
SURVIVAL KIT: All UN Spacy variable fighters come equipped with a portable
survival kit. Inside the small reinforced box is a medium-sized flashlight,
two hand flares, one rocket flare, a compass, infrared distancing binoculars,
a small mirror, a pocket knife, dehydrated and concentrated food (can be
stretched into a five day supply for one person) and basic first aid items
(aspirin, bandages, disinfectants, etc.)
-
TACTICAL
LIFE SUPPORT SYSTEM: The VF-1X's cockpit is pressurized, and also provides
additional air feeds to the pilot's flight suit that provides him with
pressurized breathing. The UN Spacy flight suit also contains an upper
and lower g-suit that promotes blood circulation even during high-g turns,
thus decreasing the possibility of pilot's blacking out in combat.
-
UTILITY
ARMS: The right arm contains three retractable utility arms that can be
used to perform delicate work and repairs. Each arm is 6 feet (2 m) long
and has 5 MDC.
-
VIDEO
SURVEILLANCE SYSTEM: A set of video cameras in the head of the Valkyrie
record the surroundings and relay information back to the pilot in battloid
mode. The information is automatically recorded for future review. The
cameras have 360-degree rotation, 1,600 ft (488 m) max range, telescopic
zoom x10 and a 30 ft field of vision.
COMBAT
BONUSES FOR VF-1X-PLUS VALKYRIE TRAINING:
Note:
Valkyrie Combat Training (from Macross II) or Veritech Combat Training
(from Robotech) can be substituted for either of the skills below.
If this is the case, then the pilot gets a bonus of +1 to parry and dodge
and one extra melee attack per round in addition to the his normal combat
bonuses due the speed and power of the Enhanced Valkyrie.
BASIC
VALKYRIE COMBAT TRAINING
-
Basic
training for non-pilot military personnel.
-
1 attack
per melee (plus those of the pilot).
-
Add
one additional action/attack at levels three, nine, and fifteen.
-
+1
to strike.
-
+1
to parry
-
+1
to dodge in soldier mode, +2 in gerwalk, +4 in jet mode.
-
+1
to roll with a punch or fall with an impact, reducing damage by half.
-
Critical
strike same as pilot's hand-to-hand.
-
Body
block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent down,
causing him to loose initiative and one attack that melee round.
ADVANCED
VALKYRIE COMBAT TRAINING
-
Advanced
training for military pilots and mecha specialists.
-
3 attacks
per melee (plus those of the pilot).
-
Add
one additional action/attack at levels three, six, eleven, and fifteen.
-
+2
on initiative.
-
+2
to strike
-
+3
to parry
-
+3
to dodge in solder mode, +5 in gerwalk, +7 in jet mode.
-
+3
to roll with a punch or fall with an impact, reducing damage by half.
-
Critical
strike same as pilot's hand-to-hand.
-
Body
block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent down,
causing him to loose initiative and one attack that melee round.
REFERENCES
USED IN THIS DESIGN