VR-072 "EXECUTIONER"
ASSAULT CYCLONE
(Version
1.00 - Last updated: 11/13/98)
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Concept and
Background by Kenneth Olson Kenneth
Olson (olsonk@trans4.neep.wisc.edu)
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HTML form
provided by DAVE
DEITRICH (deitrich@mediaone.net)
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Additional reference
material provided by Nathan Babcook
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BACKGROUND
The
VR-072 Executioner Assault Cyclone was designed by the Robotech Research
group on Tirol in 2040. The goal was to produce a cyclone that was
nearly as powerful as an alpha fighter, but maintained the original size
of the cyclone. REF planners become acutely aware of the difficulties
with liberating Earth and that it would take several years to build up
the REF fleet to the point were a direct assault was possible. In
the mean time, a new generation of cyclones were to be designed in the
hopes that these new 'super' cyclones would be so powerful to keep the
Invid Regis's forces more than occupied in the interim. Small groups
of elite military specialists would be combat dropped in Earth's upper
atmosphere equipped with VR-072's. These groups would then proceed
to attack the Invid infrastructure including protoculture processing plants,
small hives, outlying bases, and patrols. It was hoped that this
would prevent the Regis from concentrating her efforts on building up planetary
defenses to the point that a direct assault was made impossible.
Some 100 units
were built between 2041 and 2043. From the beginning of the project,
the VF-072 met with difficulties. The Robotech Research Engineering
group soon found that additional protoculture cells were needed to power
the mecha. As a result the Executioner is powered by 3 protoculture
cells, two more than the standard cyclone. One is cell is used to
power the mecha. One cell is dedicated to the EP-50 reflex cannon
and the final cell is used to power the shoulder mounted EP-41R.
Even with the additional protoculture cells, the EP-41 and EP-50 were limited
to the number of shots that each could fire at any given time. However,
the cyclone test pilots felt that the addition of both weapons increased
the total available firepower and should be kept.
The initial
combat test of the VR-072 was to take place over Earth on June 10th 2043.
Thirty three Executioners were placed on each of the following three Garfish
class destroyers: SS. Cobra, SS. Asp, and SS Viper. These
ships would then make a high speed combat drop over Earth placing groups
of VF-072's over Europe and North America. The three ships folded
into Earth space as planned, however at that point everything went awry.
The SS. Cobra was immediately destroyed with all aboard by ground based
anti-ship weaponry that the Regis was experimenting with and the SS. Asp
took three crippling shots. Fortunately, some of the personal were
able to abandon the doomed ship before it vaporized on impact over the
Atlantic ocean. Only the SS. Viper was able to release all 33 of
its VR-072's over what was the Great Lakes region of North America.
The VR-072
proved itself extremely adept at fighting Invid on Earth. Groups of these
units participated on no less than 100 actions against outposts and managed
to destroy 2 hives. However, REF high command frustrated by the disastrous
results decided to cancel the VR-072 project after some additional 50 units
were produced to replace the initial losses. The remaining 45 surviving
units on Earth continued the battle until the final assault against Reflex
Point, when some 13 units managed to penetrate and destroy an Invid Communication
Tower.
RPG STATS
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Vehicle Type:
Veritech Cyclone
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Class: Powered
Armor
Manufacturer:
Robotech Expeditionary Forces (REF)
Crew: One
pilot wearing CVR-3d body armor
MDC BY LOCATION:
Location |
Executioner |
Head |
50 |
Headlight
/ Sensors |
5 |
Tires
(2) |
5 |
Storage
Box |
2 |
Thrusters
(rear) |
25 |
Legs
(2) |
100 |
Arms
(2) |
50 |
CADS
(2) |
50 |
GR-105
(2) |
30 |
(1)
Main Body |
250 |
Shoulder
mounted EP-41R |
50 |
GR-10
(2) |
20 |
EP-50 |
50 |
NOTES:
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Depleting the
MDC of the main body will destroy the mecha.
SPEEDS:
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RUNNING (with
booster jumps):
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200 kph
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LEAPING:
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100 meters without
thrusters.
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FLYING:
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350 kph for two
minutes
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MAX ENGINE THRUST:
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2 x P&W PR-0718
REAR ENGINES (MOUNTED ON REAR): Maneuvering thrusters are mounted
on the back of the mecha. Max thrust, 25 kN
STATISTICAL DATA:
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HEIGHT:
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3.0m
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WEIGHT:
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600 kg
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PHYSICAL STRENGTH:
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Equal to a P.S.
of 40
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CARGO:
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None
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POWER PLANT:
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1 x RRF-79 Micronized
Protoculture Engine
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1 standard canisters
of Protoculture
10.9 lit.
D2O reactant for fusion engines.
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Delta V:
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25 kps
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COMPATIBLE FAST
PACKS:
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None
WEAPON SYSTEMS
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2 x GR-105 MINI-MISSILE
LAUNCHER (1).
The GR-105
is mounted on the front wheel covers. The Plasma missiles are laser-guided
and have a range of 1 mile (1.7 km).
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Primary Purpose:
Assault
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Secondary Purpose:
Defense
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Missile Type:
REF Plasma Mini-missiles ONLY
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Mega-Damage:
1D6x10 per missile
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Rate of Fire:
One at a time or in volleys of one, three, or all. Remember, a volley counts
as one melee attack regardless of the number of missiles.
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Range: 1 mile,
5280 ft
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Payload: 6 missiles
per launcher.
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2 x GR-10 TRIPLE-TUBE
MINI-MISSILE LAUNCHERS.
These launchers
are mounted to the outer leg portion of the CVR-3 armor, for a total of
six tubes, with a single missile in each tube. Guided by the Cyclone's
internal sensors, this weapon fires the same projectiles as the GR-103
(usually armor-piercing).
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Primary Purpose:
Assault
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Secondary Purpose:
Defense
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Missile Type:
Any REF mini-missile except plasma amy be used
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Mega-Damage:
Varies with missile type.
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Rate of Fire:
One at a time or in volleys of three. Remember, a volley counts as one
melee attack regardless of the number of missiles.
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Range: Varies
with missile type; 1 mile.
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Payload: 3 missiles
per launcher.
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1 x EP-41R RAPID
FIRE DOUBLE-BARRELED PULSE PARTICLE CANNON (1).
The EP-41R
can fire 1.0 MJ shots at a maximum sustained rate of the rate of 30 shots
per minute, but is capable of instantaneous rate of fire of 300 shots per
minute. This weapon is mounted on the right shoulder of the cyclone in
battloid and is capable of +60 to -30 degree traverse in altitude, and
a 15 degree traverse in azimuth. The weapon is powered from its own dedicated
protoculture cell, and is somewhat unreliable, tending to overheat at maximum
firing rate. The gun machinery requires the removal of the Cyclone's flip-up
targeting sensor, which is replaced by a fixed monocular head piece attached
to a modified CVR helmet.
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Primary Purpose:
Assault
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Secondary Purpose:
Anti-Aircraft, Anti-Mecha
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Mega-Damage:
6D6 MDC
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Rate of Fire:
Equal to pilot's Attacks per melee, but constant firing of more than four
minutes will cause the weapon to overheat. this requires a cooling down
period of 1D8 melees
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Range: 4000 ft
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Payload: Effectively
Unlimited
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1 x EP-50 REFLEX
AUTOCANNON: A powerful particle beam cannon internally mounted within the
right chest cavity, replacing the two GR-103 mini-missile launchers standard
to the VR-41 Saber. The cannon is also prone to overheat, rendering
it useless for 2D6 melee rounds whenever a natural one to strike is rolled.
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Primary Purpose:
Anti-mecha.
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Damage: 2D4x10
MD.
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Rate of fire:
Up to 30 times an hour
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Range: One
mile.
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Payload:
Unlimited.
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CADS-2A VIBRO-BLADES
(2):
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Purpose:
Personal combat / clandestine operations / ramming.
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Range: Touch.
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Damage: (slash)
4D4 MD, (punch) 4D6 MD, (power punch) 1D4x10 MD (counts as two attacks)
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MODULAR WEAPON
SYSTEMS.
As with all
REF Cyclones, the arm shields of the VR-072 Executioner are designed to
interface with any one of the GR-series weapon modules, or an EP-42 Pulse
Beam Gun. One weapon module can be mounted on each forearm shield. The
Cyclone's onboard computer system will automatically recognize which weapon
module is installed and adjust the targeting displays on the pilot's helmet
accordingly. Any GR or EP-series weapon module can be used.
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HAND TO HAND
COMBAT: If necessary, the Executioner can engage in melee combat rather
than use a weapon. The Griffin is extremely agile and can execute
most typical hand to hand combat moves, such as punches, jump kicks, leap
attacks, rolling with impacts, etc.
DAMAGE:
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Punch:
1D6*3
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Kick: 1D6*3
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Leap Kick: 2D6*3
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Body Flip/Throw:
1D6*3
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Body Block/Tackle:
1D6*3
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Stomp: 1D4*3
. (only effective against small objects)
STANDARD EQUIPMENT FOR THE
EXECUTIONER:
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PLANTARY REENTRY
SHIELD: The Executioner can be encased in a planetary reentry shield.
This shield is used to drop the VR-072 from planetary orbit for insertion
on a planet. The shield is encased with radar absorbing material
for reduced signatures, and has 100 MDC.
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HARRIS CT-12
COMBAT COMPUTER: The Executioner is equipped with a combat computer
that can store and analyze data during combat with hostile forces. The
combat computer tracks and identifies specific enemy targets, and has a
database of over 500 images stored in memory. The computer can identify
and track up to 100 targets simultaneously.
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EXTERNAL AUDIO
PICKUP: Range: 300 ft (91.5 m). A sound amplification system that can pick
up normal conversation up to 300 feet away.
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HOMING SIGNAL:
The Executioner is equipped with a homing device that enables rescue teams
to locate a disabled craft. The range of the signal is 400 miles (640 km).
Most REF ships and veritechs can locate and track a homing signal, and
the onboard computers will automatically notify their pilots if such a
signal is detected.
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LASER TARGETING
SYSTEM: Range: 10 miles (160 km). Used for increased accuracy in the striking
of enemy targets and is partly responsible for the mecha's strike bonus.
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LOUDSPEAKER:
A loudspeaker system is built into the craft, which can be used to amplify
the pilot's voice up to 90 decibels.
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OPTICS: INFRARED:
Range: 2000 feet (610 m). This optical system projects a beam of infrared
light that is invisible to the normal eye, but detectable by the mecha's
sensors. The system allows the pilot to detect hidden/concealed objects
by their IR reflectiveness. The beam will be visible to anyone with IR
sensitive optics, however.
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OPTICS: NIGHTVISION:
Range: 2000 feet (610 m). A passive light image intensifier that emits
no light of its own, but relies on ambient light which is electronically
amplified to produce a visible picture.
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OPTICS: THERMAL
IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor that detects
infrared radiation projected by warm objects and converts that data into
a false-color visible image. The system enables the pilot to see in the
dark, in shadows, and through smoke, and also adds a +10% bonus to pilots
using a tracking skill.
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AVIONICA VR-35
SHORT RANGE MILLIMETER RADAR: 50 mile range.
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RADIO/VIDEO COMMUNICATION:
Long range, directional communications system with satellite relay capabilities.
Range: 100 miles (960 km) or can be boosted indefinitely via satellite
relay.
COMBAT BONUSES FOR EXECUTIONER
TRAINING:
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3 attacks per
melee (plus those of the pilot).
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Add one additional
action/attack at levels five and ten.
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+2 to strike
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+2 to parry.
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+3 to dodge
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+1 to leap dodge.
An automatic dodge just like the parry, with no loss of attacks per melee.
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+3 to roll with
a punch or fall with an impact, reducing damage by half.
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Critical strike
same as pilot's hand-to-hand.
REFERENCES USED
IN THIS DESIGN
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Robotech Technical
Files: Cyclone
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Palladium
Books: "The Sentinels"