VT-1 SUPEROSTRICH VALKYRIE TRAINER

(Version 1.00 - Last updated: 8/6/98)
RPG Translation and Background by Mark McAlister (mcalister@brinet.com)
Additional RPG Background by Kenneth Olson Kenneth Olson (olsonk@trans4.neep.wisc.edu)
HTML form provided by DAVE DEITRICH (deitrich@mediaone.net)
          Background Information derived from The Robotech Technical Files

 

BACKGROUND

ve1d.jpg (19072 bytes)As combat causalities began to mount on board the SDF-1, it became obvious that the RDF would run out of trained pilots before combat ready VF-1's.  The obvious solution was to draft and train some of the 70,000 onboard civilians and use them to fly newly repaired and/or constructed mecha.

Due to the expense of high-tech weaponry, and the VF series veritechs versatility, the RDF decided that it would be best for new pilot's to train in the VT-1 Superostrich.   The VT-1 used the same basic airframe and engines as the traditional VF-1 series of Valkyrie fighters.   However, because of its trainer status, the Mauser RoV-20 head and nose lasers were replaced in favor of a T-1000 sensor suite.  The Superostrich would use simulated weaponry, to conserve ammunition, and possessed an additional cockpit for an experienced pilot to fly along and tutor new pilots.

The VT-1 proved to be an excellent trainer.  Many of the elite RDF pilots received there first flights in transformable fighters at the controls of a Superostrich.  In several cases, the VT-1 did enter combat, although this was not because of its combat abilities.  The addition of a second cockpit made the Superostrich an ideal mecha to use in hostage retrievals were more conventional pickups would prove to be too dangerous.

RPG STATS

Vehicle Type: VT-1 Superostrich
Class: Variable Trainer

Manufacturer: Robotech Defense Forces
Crew: Two (One inexperienced pilot, and one experienced pilot)
MDC BY LOCATION:
 
Location VT-1
(1) Head 75
Hands (2) 30
Arms (2) 75
Legs/Engine Thrusters 150
(2) Main Body 250
Reinforced Pilots Compartment 200
Retractable Utility Arms 3
Wings (2) 75
Tails (2) 50
GU-11 100
Arm Conformal Packs (2) 25
Leg Conformal Packs (2) 50
NR-NP-E3 Rear Thrusters (2) 150
 

NOTES:

  1. Destroying the sensor head of the VT-1 will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  2. Depleting the MDC of the main body will destroy the mecha.

SPEEDS:

RUNNING, SOLDIER CONFIGURATION:
160 kph
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
194 kph
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Max level speed at sea level : Mach 1.0

Max level speed at 10km:  Mach 3.87
Stall speed : 182 kph (VTOL rectification possible)

Initial climb rate : over 35000m per minute

MAX ENGINE THRUST:

STATISTICAL DATA:

HEIGHT:
16.7m  in soldier configuration.
11.7m in gerwalk configuration.
6.3m in fighter configuration.
WIDTH:
9.1m at shoulders in soldier and gerwalk configuration.
14.8m  with wings at maximum extension.
LENGTH:
5.0m in soldier configuration.
11.3m in gerwalk configuration.
14.0m in fighter configuration.
WEIGHT:
22,500 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings in addition to the cyclone storage compartment
POWER PLANT:
Two Tirolian mecha protoculture-generators RT/PS-4d providing a total of 650 MW
Delta V:
200  kps
COMPATIBLE FAST PACKS (Macross Mecha Designs):
Dorsal: NP-BP-01, NP-BP-02, NR-BP-T1, NP-BP-10, NP-BP-11, NP-BP-12, NP-BP-19

Arm: NP-AR-01, NP-AU-T1
Leg: NP-FB-01, NP-FB-T1, NP-FB-10
vt-1c.jpg (97876 bytes)

WEAPON SYSTEMS:

  1. HUGHES GU-11 55mm THREE BARRELED GUN POD:   the GU-11 has a 500 round capacity.  The cannon fires rounds at 600 rounds per minute and can fire in all modes.  This weapon was normally only issued to the VT-1 with pratice rounds; however, under combat situations standard armor piercing or high explosive rounds could be loaded.
  2.  
  3. BODY/WING HARD POINTS: Two fixed hard points are mounted on each wing.   These hardpoints can be used to carry 15 short range missiles, 5 medium range missles or 2 long range missiles.
  4.  

  5. HAND TO HAND COMBAT: If necessary, the VT-1 can engage in melee combat rather than use a weapon. The VT-1  is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.
  6. DAMAGE:

    vt-1a.jpg (14560 bytes)

STANDARD EQUIPMENT FOR THE VT-1:

vt-1_cockpit.jpg (36546 bytes)

COMBAT BONUSES FOR VT-1 TRAINING:

BONUSES FOR VT-1 BASIC TRAINING:


vt-1b-.jpg (14187 bytes)

REFERENCES USED IN THIS DESIGN

 
Vt-1c.jpg (97876 bytes)
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