BISHOUJO SENSHI
I play this cartridge on the SEGA MEGA DRIVE 2. Unfortunately, it's a one-player game only and the outer senshi are excluded since the game is based on the very first season of the anime--which also means that the attacks you can use are limited. The buttons X, Y, and Z are totally useless. The only buttons you'll be using are the A, B, and C.

Supreme Thunder = Press A then hold until you see the sparks on her antenna

This is effective when facing the regular villains (using the quick press-release-press-release method). Not advisable for breaking down barriers or walls.

Hurricane = Press C

When you use this attack, your energy left becomes weaker so it is advisable to use this only for emergencies or when you're completely trapped.

Earth Shaker = ß Þ Ý

That's down, forward, semi-up. This is actually very powerful but it doesn't do any damage unless the enemy is right in front of you/near you.

Super Flying Kick = Þ ÞB A

This one's pretty useful when you're battling with fast-moving enemies or when you're DESPERATE not to get hit.

BISHOUJO SENSHI SAILORMOON SUPER S
I play this one on the PLAY STATION and it's really cool, though can be frustrating sometimes. The outer senshi are included (finally) but you can only play the inners in the real rounds/battle *sigh*. Unfortunately, Sailorjupiter got into toasting-action too much that our PLAY STATION got fizzled. It's been so long since I've played this game, so here are the few moves I can remember (I'm lacking 1 or 2 attack/s)...

Supreme Thunder = Þ Ü Þ P(unch)

This is a very quick attack and fares very well but it's not very effective for countering or to use against the inner senshi especially ChibiMoon. Why? It's because Sailorjupiter is so tall and her antenna is on her forhead so when she uses the Supreme Thunder, it goes straight ahead (her forhead level) that's why it's easy to duck or just simply stand there without doing anything and it wouldn't hit anyone at all (except if the opponent is an outer senshi...the outer senshi are tall). In other words, don't use this one often on someone who's shorter than Sailorjupiter.

Sparkling Wide Pressure = Þ ß Ü P

^_- This one's a very cheesy move. It's very fast so it's a very good counter for Mars' cheesy "Burning Mandala" and for a senshi who's planning to unleash her "final attack" (final attack = ex: Venus Love and Beauty Shock, Space Sword Blaster, etc)

Jupiter Oak Evolution = Ü Þ ß Ü P

Boy, when you're thinking of doing this better do it fast! Actually, this can only be done when your energy/life chart is less than half or when you're running out of time. In some cases, this may seem impossible to block, but it does have some flaws. This can be blocked in a particular way although how I will not say. If you're planning on defeating Jupiter, don't expect help from me ^_- (jk!)

That's just about it! I can't right down all the important things you should take note so if you have any questions, comments or corrections, e-mail me


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