The White Wolf


The White Wolf's sprite in the sprite comic:

Aliases/Former Identities: Raistlin Magere, Elric
Class: Mage
Level: 10
HP: 28/31
Sanity: 81/85
SII: ??/??
Exp.: 255,390

Right Hand: Laser Sword (Light-Saber) (White-Bladed)
Left Hand: -
Head: -
Body: Leather Body Suit, Mataya's Father's Cape
Legs: -
Arms: Spiked Metal Gauntlets
Feet: Sandals

Armour Class: 4

Strength: 7
Agility: 18 (+2 to hit, +4 ACP)
Health: 6 (-1 HP Adjustment, Hold Breath for 60 seconds)
Intelligence: 14 (High)
Wisdom: 17 (+3 to Magic Defense)
Charisma: 5
Beauty: 15
Alignment: Neutral Evil
Element: Darkness
To Hit Armour Class 0: 17 or more on 1D20

Attacks: 1 Laser Sword Slash for 4D10-4 (1-36) (Full Power), 2D10-2 (1-18) (Half Power), or 1D10-1 (1-9) (Quarter Power) Hit Points of damage (Currently at Full Power) or 1 Spiked Metal Gauntlet Punch for 1D4-1 (1-3) Hit Points of damage

Magic Spells: (Magic Missile) X 1, (Charm Humynoid) X 1, (Chill Touch) X 1, (Detect Magic) X 1, Web* X 1, Blindness* X 1, Pyrotechnics* X 1, Mirror Image* X 1, Fireball* X 0, Lightning Bolt* X 1, Feign Death* X 1, Ice Storm* X 1, Polymorph Self* X 0, Animate Dead* X 1, Shadow Magic* X 1

*Note: Only the runes of Level 1 Magic Spells are available at this time. Remember that The White Wolf's access to magic beyond Level 1 was granted only by the Dream Crystal, and that while the ArchMage is skilled, he will need more practice to fully realize the potential of his power.

The above is the case at the end of The Scenario of All Souls Playing Turn ??.

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