A note from Eugene Shen:
Alright, first things first... The only part that I can both
accurately AND completely translate is the first Chapter...
I currently can't supply you with any plot for Chapter 2 because it
was a little too confusing for me. I'll have to wait until some
magazine starts to talk about it before I can tell you much.
However, I could give you an outline about some of the major things
that's happened.
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The story that we are playing is essentially a part of history called
the "Lions' War". The Lions' War came a year after a war called
the "50 Years' War". The 50 Years' War erupted because the former
king of this place died without specifying an heir. As a result,
two lords in the country fought each other for 50 years until finally,
one side (your side, which is the one at the west) had a significant
advantage and the other side was forced to sign a peace treaty. The
major contributor to this cause was, in fact Ramza's father (the one who
told Ramza the importance about integrity when he died). Apparently,
after the Lions' War, Ramza's friend became heralded as a hero and
became king. And Ramza? Ramza is the real hero behind the scenes who
never left his name in history. There are also some other details that
I left out in the first Chapter. Remember when you got into a town and
you see one Knight choke another, and then after the first one leaves
and you have to fight the other one in addition to some Black Magicians?
Apparently, the first one is the leader of the gang and HE is asking
about the whereabouts of the Duke. Why? Because the second-in-charge
was responsible for kidnapping the Duke and he Had nothing to do with
it! Also, the guy that he killed in the cellar right before you saved
the duke is the second-in-charge. So why si this part important?
Because it makes Ramza doubt his own ground. He is starting to think
that maybe, just maybe, he is on the wrong side! What I jsut love about
the FF series is how deep the storyline is... In FFT, you repeatedly
see this internal conflict within Ramza as he asks "Why does there have
to be War", or "Why do we have to fight", or "Am I doing hte right
thing?".
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At first, you start off in the present and being a mercenary, you
happened to fall right between Princess Ovelia and a group of people
who want to kidnap her (this is the VERY first battle, where you can only
control yourself and all other allies are "Guests"). Then, after the
battle, you realize that you've been tricked and Ovelia is brought
away from the back door. However, right before the guy gets away on a
Chocobo, you recognize his face and you start telling the story about
the guy and yourself.
Chapter 1: You start out as an apprentice swordsman at some sort of
royal institute and the city is being overrun by bandits. At your side
are your fellow students and a very close friend of yours, Dirita
(recognize his face? That's cause he's the one who took the princess!).
After defeating the bandits, you start making your way back home and
on the way, you see another apprentice swordsman being attacked! Now
you get to choose either to say: "Defeating these bandits is my duty",
or "We've gotta help that guy!" I'm not too sure what the different
choices do to the plot, but what I AM sure about is that it alters
the "criteria for success" for that mission (one is to kill all
enemies, the other is to rescue the swordsman).
After you save him (that was the one I chose), he'll tell you that
his name is Argas, and that a duke he's serving is kidnapped by bandits
and he has to go save him... Afterwards, he joins your party and you
can go home where you'll meet your father on his death bed who tells
you the importance of being honorable. Aruma, your sister, and Teita,
Dirita's sister, urge you two to take care.
Then you go save the duke, and after you do so, you go home and
get scolded because your brother Daisdarg (who's in charge now) thinks
you're negligent for not doing your duty and going after the duke.
So then you are appointed to get rid of the bandits, and after you do
something (sorry, I can't remember what you do here to carry on the
plot) and go back home, you realize that the bandits have got to your
place and carried off your friend's sister, Teita.
Afterwards, Argas leaves your party because Dirita is very upset
and Argas commented "what's the big deal, she's only a peasant and
expendable!" (actually, Dirita punched him out). Then you set
out with Dirita to rescue her sister. However, after defeating
tons of bandits and arriving at the last bandit who's holding Teita
hostage, your brother Daisdarg and Argas arrived and Daisdarg ordered
Argas to kill both Teita and the bandit (which he did). Afterwards,
you fight Argas and after you kill him, Dirita goes on the bridge and
cries over Teita. However, the house explodes and though you're blasted
back, Dirita is engulfed in a ball of fire and disappears. End of
chapter one.
Note: A little about Dirita and Argas. Apparently, Dirita was born a
peasant, however, since the two of you are such good childhood playmates,
your father, a duke of some sort, decided to let both of you attend the
royal academy, and both Aruma and Teita attend the same school as well.
Understanding that the society is VERY feudalistic and the difference
between the royalty and commonfolk is a HUGE gap, one can see why Argas
called Teita a "peasant" and considered her "expendable".
Argas, however, was born a royalty, but since his father (or was
it his grandfather) turned out to be a traitor, all was lost and he
had to start all over (which explains why he was so interested in saving
the duke - he wants to prove himself so he can climb back up again).
As a result, he became very power-hungry and didn't care much about
anyone else.
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You start out going after Princess Ovelia and realize that
Dirita and Ovelia are surrounded by people from your brother
Daisdarg's army! After saving Ovelia and Dirita, he puts Ovelia
in your care and leaves (apparently, he didn't kidnap the
princess, he was just trying to save her).
Afterwards, you learn of the 12 mythical stones and the legend
surrounding them by saving the mechanic Mustadio. Entering Mustadio's
city, you leave Ovelia in the ruler Drakrowa's care and get ready to
go and find Mustadio's father, Basrodio. After saving Basrodio,
obtaining the Tauros stone, and on your way back to Mustadio's city,
you find Agurias (the Holy Knight that was protecting the princess)
badly hurt. You realize what has happened by now (that Drakrowa is
on the enemy's side) and hear the rumor that they are going to execute
Ovelia at the execution ground. When you get there to save her, you
realize that it was a trap, and Gafgalion, the dark knight who was a
guest in the first fight, has sided with Drakrowa.
After defeating those guys, and showing up at Mustadio's city,
Ramza has to take on Gafgalion one-on-one while everyone else takes
on little guys outside the town gate. Thankfully, this time you get
to kill him. When you get inside, you find Drakrowa alone behind
an altar (easy kill, right? Wrong!). Unfortunately, he transforms
into a monster called Kyukrein with the "aid" of one of the stones
he obtained and, well, you've just gotta kill him. After you kill
him, he reverts to his human self and you take the Scorpio stone
that he drops. End of chapter two.
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Basically the former King's brother Gorutana and the brother of
the former King's "smaller wife" Laak are having wars against
each other for the matter of to who should inherit the throne.
(grammatical er?) This war is known as the war of the lions since
Gorutana'a army has a symbol of black lion while Laak's army has a symbol
of a white lion. During the warfare peasants and such are suffering from
heavy taxation and poor harvest and such. And after the former 50 years
war the former king (forgot his name) held against another country many of
the knights who participated in this war were abandoned by the
royal families because of some reasons that I cannot understand. So they
formed an "army" themselvs called the "Skull travellers" (rough
translation) and captured a duke in chapter 1. (Some characters and
events that are involved I cannot comprehend) Later on Ramza learned that
it was his brother Daisduke's plan to capture the duke with "political" or
"military" reasons, and he thinks his brother is on the wrong path and
that should not be the way of the Beluof family (Ramza's bloodline), so he
deserted the "North Sky" army that his brothers lead and became a
mercenery afterwards with Gabugalian. Actually Ramza and his sister Elma
do not have the same mother as their brothers Daisduke and Balzak. That's
why their brothers do not really like them and do not consider Ramza to be
of the pure bloodline.
Then in chapter 2, Ramza learned about the legend of the Zodiac Braves.
In the ancient times twelve warriors seal the dark lord with the twelve
zodiac stones and this became a legend everyone knows about. Twelve
centuries before a Jesus-like figure in this world called Saint Ajola
appeared like a prophet and many people thought he would save the
corrupted world. A lord in one of the seven kingdoms was obsessed with
ambitions and he called upon the dark lord Rukavie (?) Then Saint Ajola
and his twelve disciples used the twelve stones and sealed the demon.
Many people then believed he's the savior and thus the Gravadox religion
is created. However the priests and such were afraid of Saint Ajola's
authority and his audience so they had to kill him, somewhat like the
Bible story Saint Ajola's thirteenth disciple betrayed him and so he died,
but then again like Jesus he is said to have revived and became one of the
God or God's son :) Now here's the twist of the story, Ramza, after he
picked up Princess Ovilia from Dilitar, brought her to the Church's
authority (or a priest whose position I cannot understand) called
Drakrowa. Then he learned from Basrodio, the engineer whom he saved
earlier that another one of the 12 zodiac stones was discovered in
the engineer's hometown Gook, so Drakrowa asked them to go get it for
him as the stones may lead the people to peace by the power of God.
However after Ramza and co retrieve the stone a merchant was out to
get them and the stone. He was co-operating with Drakrowa.
He succeeded by using some nasties and took the stone. Then Ramza
knew the princess would be in danger in Drakrowa's hand so he ran
back to the Church to find Drakrowa gave his body to the spirit of
the stone and became a demon! It was at this moment Ramza found out
that these stones are not "holy", they are evil relics that can bring
the world to destruction!
So that's it for now. Whew.... I know I'm missing a lot of stuff and the
translations are not exact. So now you know the plot has a lot of twists
to it - like what you thought was good turned out to be bad :)
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IMPORTANT! : You can see how much damage an attack is going to do
just before confirming it. It will be displayed just above your
character's stats. Surprisingly enough, this means that the formula
for determining the damage of an attack doesn't have a random factor
(except for a few cases) and it will always be the same under the same
circumstances.
You can also see what the chance of success for the attack is,
either for physical attacks (they can be evaded) or for the random
chance ones (instant death, status change, etc...)
You can also see when an action that requires charge time is going
to take effect. When selecting the spell, ability or whatever, if
you press Right over it the Active Turn screen will pop up showing
the order of the next turns including this action (as if you were
going to perform it). This can be used in any ability that requires
charge time excep the Dragon Knight's Jump, as in it you don't
get to select any ability.
Training Method by Eugene Shen:
A word on how to train your characters like crazy: As you know,
you'll meet enemies randomly whenever you step on a "Green Dot".
So what you do is this: First make sure that at least one character in
your party has the "steal hearts" thief skill. Second, make sure that
you have at least one character who has the healing ability ("Chakra")
with the monk. Then, after killing all but one monster, get the thief
to repeatedly steal its heart (every successful steal will result in a
gain of JP and ExP. Usually, a steal will last 2 to 3 rounds, and
the percentage of success is usually above 50%. As a result, you can
almost keep this going indefinitely). While the monster is "tamed" in
this process, get the remaining guys to surround the monk and do
special "attacks" to him.
Examples of the "attacks" are: Poison or direct attack with the black
magician, decrease mana with the Knight, or whatever other attacks that
don't hurt him alot.
(Ignacio's note : I also recomend :
The Apprentice's "Throw Stone" ability.
Attacking with Mages and jobs that don't do much damage.
Using the "Talker" abilities.
Using any positive status change ability)
When the knight's turn arrives, get him to use the heal ability
(also, make sure everyone's on level ground, so everyone gets healed).
As a result, everyone will gain JP and EXP and you can gain alot of
levels without much work. The only thing is that this is very tiring
after a while and really not much fun.
Side quests notes by Darren Chan
When you get to a bar, you can send your characters to do side quests.
People sometimes ask you to get rid of monsters or to help them find
something, so you send three of your characters in a specified number of
days to do the quest (no battles or events involved), and you have to
give them money for allowances (?) to do the quest as well. After the
completion date you can return to the same bar and ask them to report to
you. They will tell you what happened in their quest and finally give
you what they found in their quest and each of the participating members
get their JP. Some special items that cannot be used in battles are
found by using this method (such as books that you can actually read).
Sometimes they may even find new "secret" locations that contain
interesting stuff. I've found a town where it is said magical knights
live there, however this town has not appeared on the map (yet?). Thus
I'm not sure whether these places are for real or not (my bet is yes!)
As you get more of those treasures that you earn in the side quests
your reputation as an "adventurer" or "treasure hunter" increases.
(I don't know what these do to the game though)
(Ignacio's notes: One day passes for each move you make in the world
map. If you want the time to go faster, you can always find two
adjacent blue spots and go from one to the other repeatedly (great
way to reproduce your monsters, by the way). On the other hand, it
is unknown if finishing the game in more or less days will have
negative consequences, and you could use this time to train your
other characters)
Job System notes by Darren Chan:
Each time your character earns his JP it goes into his current job's
total JP no matter what he did, (e.g. A knight casting a white spell -
the resulting JP still goes to the job knight) and 1/6 of this JP goes
to the total JP of the same job to the other characters (e.g. A knight
gets 36 JP - all other characters in battle get 6 JP for thier job
knight)
I found that even if one of your character can't change to one
particular job yet, s/he can still get the 1/6 JP earned by allies for
that job. The JPs will show up after you can change to that job :)
Auto-potion trick by Oscar Ramos:
Auto-potion is the item user's reaction ability. It works this way:
when the character with this ability is damaged, he/she has a very high
chance (80-90%) of using the lowest grade potion you have, i.e.
he/she will use a regular potion if you have one, and if not he/she
will try to use a Hi-Potion or a X-Potion in that order of
preference. By now you may have realized the cheat: dispose of all
Potions and Hi-Potions and buy plenty of X-Potions (they heal 150 HP
and cost only 300 gil), and that character will be almost inmortal.
This may spoil the fun of the game, and I myself (Ignacio) have
decided not to use it except in desperate situations.
There are five FMV sequences that can be seen from the begining:
The intro to the main menu, the "New Game" intro, and three others
that can be seen just by waiting at the main menu screen (the one
with New Game, etc...).
There is a screen saver for the Demo Disk that comes with the game.
If you don't do anything for quite a long time (around three minutes)
in the screen where you have to select which demo you want to play,
you will see it.