Features
Where, in the regular Bloodİ game, did a cultist bust his way
out of a box to take you by surprise and try to make hamburger
out of you? And where did a HUGE statue of an Axe Zombie
break apart to reveal several "living" zombies?
Your answer should be, "Nowhere!" And that's just a couple
of things you'll see in the 13th Realm. Part of the point
of the 13th Realm is to try and create a different Bloodİ
world. One that is fast, complex, full of surprises, and that keeps
the player looking around, thinking, "Wow! This must have taken a hell of a lot of work..." :) And a lot of work is exactly
what it's taking so far. This game has quite a few "nice" scenes
and puzzles. In some episodes it's kinda like playing Mystİ, only
you're walking around with a sawed-off shot gun in your hand.
And in case you're a player that's downloaded a lot of user maps, this isn't like your usual map(s). There are difficulty settings, you hit the switch and go to the next level, messages
appear at the top of the screen (my messages), and well... You
get the picture. It's like another Bloodİ game. So if you have
further ?s, just email me. My addy is on the index page. Enjoy!