REGIMENT OF RENOWN
The Red Redemption was born during the bitter religious wars fought between the Man of the West and the swarthy Arabians. Amongst the countless factions of crusading warriors, those known only as the Brotherhood were surely the most feared and the most powerful.
As with all protracted wars, there were long periods of inactivity, whilst supplies were organised, spies sent out or paltry scouting missions undertaken. Such lulls were anathema to the more zealous of the warrior-priests of the Brotherhood . They hated sitting around whilst they know the Arabians were out there being, well, downright Arabian.
Eroneus Balbadron was one such frustrated fanatic. Eroneus fell into a black mood whenever the fighting got hold up. Each stoppage caused his moods to become even blacker; indeed, legend has It that his skin and hair turned completely black during this time. His frustration turned easily to anger, and the_ anger grow Inside him until it was almost a palpable thing. He sought solace In the holy books of the Brotherhood, but to no avail. His anger grow and grew until he became crazed and twisted with it. His hatred of Arabians became a hatred for all.
Presently, a very strange thing happened that was to 'change the course of Eroneus's life, and the lives of countless others also. It was a dark evening, and the Brotherhood has just captured the ruins of an ancient temple from a group of Arabians. The enemy has hardly put up any resistance, and the fight had been a most disappointing affair. It was as he searched the ruins for any signs of the enemy that Eroneus saw a curious book, its cover barely visible as it lay on the floor. Eroneus compulsively picked it up and sought secrecy in the ruined remains of a sunken room.
Eroneus placed his torch In a bracket by the wall, and feverishly spread the book in front of him. Kneeling before it he began to read. To say that what he read was bombshell would understate the Impact that the volume had on him. In truth his crazed mind could not at first believe that It was possible: this aged book contained the truth. Eroneus was overwhelmed by a feeling of physical, spiritual and mental Redemption. The book was a sacred scripture dedicated to and revering the Chaos God of Khorne. Khorne the black God of Battleg the dark Lord of Slaughter, the thirsting God of Blood!
At once Eroneus felt his links with the Brotherhood, and with humanity, permanently broken. In a favor of ecstasy he pounded his face against the chamber walls until all that remained was ... well, little enough remained to betray the fact that he had once been human. Only then did he see the black robes and iron masks that hung upon the chamber walls. The Iron mask was unnaturally hot and soared his face as he put It on. The black robes soaked the blood from his armour. Eroneus had become the first and greatest of the redemptionists, the Master of the Redemption, and his cry was, 'Be redeemed through blood, saved through slaughter.'
Quickly slaying his former comrades In a chaotic commando style exercise of carnage, Eroneus fled Into the wor4d at large. His objectives were unclear, but he was certain that people of the right persuasion would be sure to welcome enlightenment. He was right.
Only a few years after the Incident of the Brother-slaying, the cult of the Red Redemption had become established throughout the Old World. In the secret temples of the cult, Initiates were introduced to the vile and bloody ways of the mighty God Khorne. The skin was ritually flayed from the face and torso of each Initiate. Glowing hot Iron face masks and cuirasses formed a now and tougher skin. At last they were permitted to wear the black robes of Khorne. Of course, this resulted in all of the Disciples of the Rod Redemption suffering from total and Irrevocable madness, but that really didn't bother them too much. (They were more concerned In shedding the blood of heretics, as members of the countless groups of Disciples then spreading the ways of Khorne in the world).
On such group was Darkhoth's Disciples of On Red Redemption. Darkhoth was sold to have been initiated by the Master of the Redemption himself, a great honour indeed. His power was such that he could command a group of up to 40 Disciples. The key to this power was the large black book that he always carried - Darkhold. This was a transcript of the original scriptive book discovered by Eroneus. It Is a very powerful magic item, although its uses are confined to cult practices. Merely looking at the pages of this book would drive any living being Insane. The Disciples are Immune to this by dint of them already having achieved this particular state of mind. Darkhoth was able to read passages from this book, and herein Its* his power. A passage read from the book gives Darkhoth absolute power over any Disciples that hear him. During the initiation ceremony, Darkhoth would read a special passage from the book which so assaulted the mind of the Initiate that his personality would be forever shattered. Darkhoth would assess the suitability of the Initiate for cult membership by his reaction. If the Initiate reacted with extreme violence this was judged to be good, and he would be prepared for flaying and encasement In glowing Iron. If the Initiate failed to react With sufficient violence he would be given up as a sacrifice to Khorne.
Disciple of the Red Redemption......................25 points per model
Profile | M | WS | BS | S | T | W | I | A | Ld |
Disciple | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 10 |
EQUIPMENT | Flail, shield and Chaos armour. |
OPTIONS | The Disciples of the Red Redemption may have a standard
bearer and musician at no extra cost. The Disciples of the Red Redemption may carry a magic standard. This may be either a magic standard from Warhammer Magic or from Realm of Chaos. |
SPECIAL | The Disciples cause fear due to their horrible visage. |
BATTLECRY | 'Be redeemed through blood!' |
DEEDS | Spreading the ways of Khorne through the Old World by means of slaughter, destruction, arson, murder and the propagation of insanity. |
SHIELD | The shield, banners and the robes of the Disciples all carry the symbols of the God Khorne. |
UNINFORMS | The robes of the Disciples are black, edged in red. All equipment tends to be black, or dark colours. |
Darkhoth - Warrior-Priest of the Red Redemption..........................85 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Darkhoth | 4 | 5 | 5 | 5 | 5 | 2 | 5 | 4 | 10 |
EQUIPMENT | Flail, additional hand weapon, and Chaos armour. Rather than a shield Darkhoth carries an additional hand weapon, allowing him to fight double handed. |
SPECIAL | Darkhoth causes fear due to his horrible visage. Darkhoth may not leave the Disciples of the Red Redemption, he must lead them at all times. |
RIDE | Darkhoth may not ride any creature. |
MARK OF CHAOS | Darkhoth has the Mark of Khorne. |
MAGIC | Darkhoth may have up to two magic items / Chaos Rewards. One of these must always be The Darkhold. |
Chaos Reward:
The Darkhold.........................60 points
The Darkhold is a black book marked with Chaos symbols and sigils, it is written in arcane runes readable only by Disciples of the Red Redemption. Any normal person who tried to read the book would be driven instantly insane. The book's power is such that as long as it is carried by Darkhoth and he is not slain, all Redemptionists with a line of sight to him will automatically pass all Leadership tests. They will not Panic, and cannot be broken in hand to hand as long as Darkhoth is alive.
Mordrid the Manic - Champion of the Redemption............................55 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Mordrid | 4 | 4 | 4 | 5 | 4 | 1 | 4 | 3 | 10 |
EQUIPMENT | Flail, shield and Chaos armour. |
SPECIAL | Mordrid causes fear due to his horrible visage. Mordrid may not leave the Disciples of the Red Redemption, he must stay with them at all times. |
RIDE | Mordrid may not ride any creature. |
MARK OF CHAOS | Mordrid has the Mark of Khorne. |
MAGIC | Mordrid may have up to one magic item / Chaos Reward. |
Editor's Notes: This regiment was first published in The Second Citadel Journal, Autumn 1985, for Warhammer Fantasy Battles, 1st Edition. I have edited and modified it to fit with Warhammer Fantasy Battles, 5th Edition. The history for the regiment has not been altered in any way except to correct spelling errors and typos.
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