The Realm of Chaos



The many hordes of Chaos descend upon the World with their foul Daemons and mutated barbarous warriors, they swarm out of the Chaos Wastes of the North in their attempts to conquer and corrupt the civilized lands.

In the farthest north, beyond the boundaries of sanity and the laws of nature, stands the wrecked gateway of the Old Ones, oozing with darkness and spewing forth mutating energy; the raw stuff of Chaos. It is a bleeding wound, a tear in the fabric of reality, a gateway to another dimension. The shattered gate appears as a great ring circled by arcane machineries, dwarfing the mountains around it. It is covered in runes of unimaginable potency, that glow in the darkness, their dancing shapes altering reality. From the dark reaches of the gateway pour out the winds of magic and mutating clouds of warpstone dust.

The Chaos Gods
Chaos Champions
Chaos Special Rules
Chaos Bestiary
Chaos Troops
Tactica Chaos Warriors
Tactica Beastmen
Tactica Daemon Warbands

The Disciples of the Red Redemption

Mamilius' Ravagers

Mallorr

Anvar and Kalek

New Daemons

Chaos Warrior Warbands

Marauder Tribes

Alternate Mark of Tzeentch

Daemon Legions of Slaanesh

Dakkon Blackblade

Back to Armies and Races of the Known World.

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Disclaimer:The above information is based on the Warhammer: Realm of Chaos book, published by Games Workshop. You will find the complete stats for all of the above in the aforementiuoned book. All rights to the Warhammer Realm of Chaos book are the sole property of Games Workshop Ltd.


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