Strength

No one ever bids high in Strength, so for very few points you can get first Rank. If you can grab on to someone, they won't have a chance.

Strength rates the character's muscles, and therefore the damage that a character can inflict in hand to hand combat, well as the character's resistance to damage. Normal Strength, in an Amberite, is sufficient to heft and toss around small automobiles.

Once characters physically grapple with each other, the contest, matter what it may have been before, becomes one of sheer Strength. Unlike other forms of combat, where a character can usually run away, there is likely to be no escape from a wrestling match with a character of superior Strength.

In the Amber universe Gérard is Ranked number one in Strength. Once Gérard gets a good grip on anyone of less Strength, they are doomed. Never forget Gérard's words to Corwin, 'I can kill you, Corwin. Do not even be certain that your blade will protect you, if I can get my hands on you but once...'

Why Bid on Strength? If there's any such thing as a 'sure thing' in Amber, it's having a superior rank in Strength. Most combat can go either way, influenced by a number of factors, but once you've got your hands around your enemy's throat, all that counts is Strength.

The Potential of Strength

Gérard, the strongest Amberite, is the yardstick of Strength's possibilities.

His prowess comes in three forms, Hand-to-Hand Combat, Exertion and Resistance.

1. Hand-to-Hand skill.

Aside from sheer physical brawn, Gérard is trained in a wide range of hand-to-hand combat skills.

2. Exertion.

This is the pure muscle end of things.

3. Resistance.

Covered with a layer of muscle just as a prize fighter conditioned to absorb punches, Gérard can withstand an awful lot of damage.

Monday, August 25, 1997

Suhuy

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