Mage Help Files

Examples of Mage Spells

This is for Apocalypse. Other Godwars may not have the complete Mage code, and becoming a Mage will simply be a matter of finding a Mage and paying out some experience points. These notes on major spellcasting should still apply. These help files will someday be changed to show differences between low and deluxe codes or other codes as I play them. Atm they are posted pretty much as is just to get them up for everyone who may need or want them.

Truemagic Spells: ~~~~~~~~~~~~~~~~~

Note that these are not the only spells possible: there is an infinite variation. They also have pretty lame messages. But they are adequate for a beginning Mage.

Astral Walk ~~~~~~~~~~~ Start.action.spell victim.target global.target move message.1: You enter the Astral and quickly find $N. message.2: $n disappears in a flash of light. message.3: $n appears in a flare of light. end.spell Summoning ~~~~~~~~~ Start.action.spell victim.target global.target reversed move message.1: You have been summoned! message.2: $N vanishes in a flare of light. message.3: $N appears in a flare of light. end.spell Fetch ~~~~~ Start.action.spell object.target global.target reversed move message.1: You summon $p. message.2: You have been summoned! message.3: $p appears in a flare of light. end.spell Astral Find ~~~~~~~~~~~ Start.action.spell object.target global.target move message.1: You enter the Astral and quickly find $p. message.2: $n disappears in a flash of light. message.3: $n appears in a flare of light. end.spell Freedom ~~~~~~~ Start.affect.spell victim.target global.target affect: fly affect: passdoor duration: 50 message.1: They now have freedom of movement. message.2: You shimmer slightly. message.3: $N shimmers slightly. end.spell Blast ~~~~~ Start.damage.spell victim.target global.target min.damage: 500 max.damage: 1000 message.1: blast message.2: You blast $N. message.3: $n blasts $N. end.spell Bomb ~~~~ Start.damage.spell victim.target global.target min.damage: 500 max.damage: 1000 message.1: bomb message.2: You bomb $N. message.3: $n bomb $N. end.spell Train ~~~~~ Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You train $N. message.2: $n trains you. message.3: $n trains $N. end.spell (In case you're wondering why this is called a train, it lowers your hp, mana and move by about 500. This makes it MUCH cheaper to train your stats. Don't worry if they go negative, all the better in fact. Just remember to 'dispel magic' on yourself when you finish training!) Bless ~~~~~ Start.affect.spell victim.target global.target apply: hp apply: mana apply: hit apply: dam apply: ac bonus: 100 duration: 50 message.1: You bless $N. message.2: $n blesses you. message.3: $n blesses $N. end.spell /title damage1 /line Start.damage.spell /line victim.target /line global.target /line min.damage: 500 /line max.damage: 1000 /line message.1: Spirit /line message.2: $N hurts. /line message.3: A spirit whispers something to you /line next.page /line end.spell /title damage2 /line Start.damage.spell /line victim.target /line global.target /line min.damage: 500 /line max.damage: 1000 /line message.1: Spirit /line message.2: A spirit whispers something to you /line message.3: A spirit whispers something to you /line next.page /line end.spell /title damage3 /line Start.damage.spell /line victim.target /line global.target /line min.damage: 500 /line max.damage: 1000 /line message.1: Spirit /line message.2: A spirit whispers something to you /line message.3: A spirit whispers something to you /line next.page /line end.spell /title damage4 /line Start.damage.spell /line victim.target /line global.target /line min.damage: 500 /line max.damage: 1000 /line message.1: Spirit /line message.2: A spirit whispers something to you /line message.3: A spirit whispers something to you /line next.page /line end.spell /title damage5 /line Start.damage.spell /line victim.target /line global.target /line min.damage: 500 /line max.damage: 1000 /line message.1: Spirit /line message.2: A spirit whispers something to you /line message.3: A spirit whispers something to you /line next.page /line end.spell Page 6:Global readaura. This page contains the following symbols: /title GReadAura Runes: Mind. Glyphs: Information. Sigils: Targeting. Page 7:SuperHeal. This page contains the following symbols: /title SuperHeal Runes: Life. Glyphs: Transformation. Sigils: Self. Page 8:Triple heal. This page contains the following symbols: /title TripleHeall Runes: Life. Glyphs: Enhancement. Sigils: Targeting. Page 9:Double Gas. This page contains the following symbols: /title Double Gas Runes: Water. Glyphs: Destruction. Sigils: Area. /title MoveToItem Start.action.spell object.target global.target move message.1: You enter a rift and go to $n. message.2: $N creates a rift in the fabric of space and time and enters it. message.3: A rift in the fabric of space and time emerges out of nowhere, and $N steps out. end.spell Page 11:True.sight. This page contains the following symbols: Runes: Mind. Glyphs: Enhancement. Sigils: Self. /title Umbra Start.affect.spell victim.target global.target affect: umbra.vision affect: umbra affect: true.sight duration: 10 message.1: you vanish. message.2: $n vanishes. message.3: $n vanishes. end.spell ------------------------------------------------------------------------------------------------------------------------------------------------ Page 1:Red Bless. Start.affect.spell victim.target global.target apply: hp apply: mana apply: move apply: hit apply: dam apply: ac apply: save affect: detect.invis affect: detect.evil affect: detect.magic affect: faerie.fire bonus: 100 duration: 60 message.1: You invoke the power of the Red Bless. message.2: You glow with a red light. message.3: $N begins to glow with a red light! next.page end.spell Page 2:Purple bless. Start.affect.spell victim.target global.target apply: hp apply: mana apply: move apply: hit apply: dam apply: ac bonus: 100 duration: 50 message.1: You enhance $N's power. message.2: $n enhances you with purple power. message.3: $N begins to glow bright purple. next.page end.spell Page 3:Yellow bless. Start.affect.spell victim.target global.target apply: hp apply: mana apply: move apply: hit apply: dam apply: ac bonus: 100 duration: 60 message.1: You enhance $N's power. message.2: $N starts to glow yellow. message.3: $N starts to glow yellow. next.page end.spell Page 4:Blue bless. Start.affect.spell victim.target global.target apply: hp apply: mana apply: move apply: hit apply: dam apply: ac apply: save affect: detect.invis affect: detect.evil affect: detect.magic affect: faerie.fire bonus: 100 duration: 60 message.1: You invoke the power of the Blue Bless. message.2: You glow with a blue light. message.3: $N begins to glow with a blue light! next.page end.spell Page 5:Green Bless. Start.affect.spell victim.target global.target apply: hp apply: mana apply: move apply: hit apply: dam apply: ac affect: detect.hidden affect: detect.invis bonus: 100 duration: 60 message.1: You enhance the power of $N! message.2: $n enhances your power! message.3: $N begins to glow brightly! end.spell ------------------------------------------------------------------------------------------------------------------------------------------------ Page 1:Fetch. Start.action.spell object.target global.target reversed move message.1: You summon $p. message.2: You have been summoned. message.3: $p appears in front of $n. end.spell Page 2:Summon monster. Start.action.spell victim.target global.target reversed move message.1: You have summoned $N. message.2: $N suddenly vanishes. message.3: $N appears with a loud bang. end.spell Page 3:Astral Walk. Start.action.spell victim.target global.target move message.1: You walk over the world to $N. message.2: You see a rift form in front of you, and $n steps out of it. message.3: $n steps out of a rift. end.spell Page 4:Astral Find. Start.action.spell object.target global.target move message.1: You enter the astral plane to find $p. message.2: $n dissapears. massage.3: $n enters the room. end.spell ------------------------------------------------------------------------------------------------------------------------------------------------ Page 2:Purple train. Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You prepare $N for training with Purple Sorcery. message.2: $n prepares $N for training with Purple Sorcery. message.3: $n prepares you for training with Purple Sorcery. next.page end.spell Page 3:Red Training Spell. Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You prepare $N for training with Red sorcery. message.2: $n prepares $N for training with Red sorcery. message.3: $n prepares you for training with Red sorcery. next.page end.spell Page 1:Blue Training Spell. Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You prepare $N for training with Blue sorcery. message.2: $n prepares $N for training with Blue sorcery. message.3: $n prepares you for training with Blue sorcery. next.page end.spell Page 4:Yellow Training Spell. Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You prepare $N for training with Yellow sorcery. message.2: $n prepares $N for training with Yellow sorcery. message.3: $n prepares you for training with Yellow sorcery. next.page end.spell Page 5:Green Training Spell. Start.affect.spell victim.target global.target reversed apply: hp apply: mana apply: move bonus: 100 duration: 50 message.1: You prepare $N for training with Green sorcery. message.2: $n prepares $N for training with Green sorcery. message.3: $n prepares you for training with Green sorcery. end.spell

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