(Alteration, Evocation) Level : 3 With this spell the caster summons and releases a large amount of
tectonic energy into the ground directly in front of him. This energy causes the ground to
heave and roll and minor cracks to appear. The tremor spreads through the ground beneath
the casters feet in a flat cone 10 feet long per level of the caster, 10 feet wide at the
origin and 60 feet at the apex. All creatures in the affected area must make a save versus
spell at -2 (adding their dexterity bonus) or fall to the ground, unable to take any
actions and ruining any spellcasting attempts that round. Normal animals failing their
save will panic, and try to flee. Creatures smaller than man-sized save at -4 while
creatures larger than man-sized save normally. Small object are thrown to the floor or are
overturned while poor constructions collapse if hit by a tremor spell. |
(Evocation) Level : 4
|
(Evocation) Level : 4 The chain reaction spell enables the mage to create a highly
unstable globe of energy in his hands. The globe is about 3 inches in diameter and is
grayisch opaque with occasional prismatic swirls across the surface. |