Home
The Alchemist's Bench:
Game Master Advice
Tips and Discussion on how to present the best possible game

Incorporating Other Games' Components into your HeroQuest Adventures
Enhance HQ with these creative uses for the nifty stuff that comes with other board games
Getting Rid of Weapons or Those Heroes are Just Too Strong
Good advice on what to do when the heroes have too many powerful artifacts
 
Beefing Up Monsters - Part 1: Special Monster Characteristics
Giving monsters new abilities like flight, poisonous bite, or extra limbs.
 
Beefing Up Monsters - Part 2: Adding to Monster Stats
Making the monsters stronger in ways that make sense
 
Want to subscribe to our free e-mail newsletter? Questions or comments about this site? Write to questgnome@yahoo.com.

If you'd like, sign our guestbook or view our guestbook.

Original materials on this site are copyright © 1998, 1999, 2000 by their respective creators. Nothing on this site is intended as a challenge to the rights of the Milton Bradley Corporation in regard to their HeroQuest product.

   

 

You are visitor # to this page.

1