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RAPID ASSAULT
mission

UNIT ATTACKER DEFENDER
HQ 1-2 1-2
ELITES 0-3 0-3
TROOPS 2-6 2-6
FAST
ATTACK
0-3 0-3
HEAVY
SUPPORT
0-3 0-3

OVERVIEW

A force is dispatched to make an assault on an enemy encampment.

SCENARIO SPECIAL RULES

Victory Points, Obstacles, Camouflaged Set-Up and Preliminary Bombardment special rules are used.

SET-UP

1 Set up the board as normal. Roll D6s to see who gets to choose a board edge. The Defender's deployment zone lies 24" from the Attacker's board edge.

2 The Defender deploys first and may use the Camouflaged Set-Up and Obstacles special rules.

3 The Attacker deploys all units up to 3D6" from the Attacker board edge (roll seperately for each unit).

4 Resolve the Preliminary Bombardment against the Defender. The Attacker goes first.

Board Diagram

MISSION OBJECTIVE

Determine a winner using the Victory Points method.

RESERVES

Reserves are noy used.

GAME LENGTH

The game lasts 6 turns.

LINE OF RETREAT

Troops that are forced to fall back do so towards their own table edge.

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