PS2 stats

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Wahoo! you can now buy it in Japan, Europe and the US of A!  Most reviews say that the games are an evolution, not a revolution - but I imagine once the programmers get used to the possibilites...  Just compare the difference between Ridge Racer 1, and 4.   More as it happens.

Here is where I shall attempt to keep up to date with PS2 news.

Cost: 39,800 Yen (approx £230), currently costing £299 in the UK.
Backwards compatible with Playstation, both with games (90%), and peripherals (99%). 
Faster, bigger memory cards (8 MB) are used, they transfer data 250 times faster than the old 1MB ones.
New all analogue (except for start and select buttons) Joypads, intended to get more "emotional response" from when you play games, hit a button hard and your character might be aggressive, soft and they are for concilatory.
Optional modem (connections for phone, cable and cellular).  To reduce cost, and allow hardware updates this will not be built-in.
Connection time with I-link (for camcorders/digital cameras), and USB interfaces, not that these WILL be used, but can be used.
DVD, to be playable "from the box", games will be DVD-ROM which hold 4.7GB of data, the player will be 24-speed.
The HDD will supposedly be 30GB and pre-installed for UK PS2's, but this is "not finalised".

Official specs:

CPU: 128 bit “Emotion Engine”

- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second - Co-Processor: FPU (Floating Point Multiplly Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Pointt Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS - 3D CG Geometric Transformation: 66 millioon Polygons Per Second
- Compressed Image Decoder: MPEG2

Graphics: “Graphics Synthesizer”

- Clock Frequency: 150 MHz
- DRAM Bus bandwidth: 48 GB per second
- DRAM Bus width: 2560 bits
- Pixel Configuration: RGB:Alpha Z Buffer ((24:8:32)
- Maximum Polygon Rate: 75 Million Polygonss Per Second

Sound “SPU2+CPU”
- Number of voices: ADPCM: 48 channel on SPPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (sselectable)
-2MB of audio RAM
-Optical Out: This allows you to connect too a Dolby Digital (AC3) or DTS surround sound system.

I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (seelectable)
- Sub Bus: 32 Bit
- Interface Types: IEEE1394, Universal Seriial Bus (USB)
- Communication via PC-Card PCMCIA

Disc Media: DVD-ROM (CD-ROM Compatible)
Hard Drive Bay: A way to connect a hard drive in the future.

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