Command & Conquer

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Command & Conquer is a rather old but excellent realtime strategy game by Westwood.
Since then Westwood has released a sequel called Red Alert which is even better than C&C.
They are now working on C&C 2.

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Command & Conquer File Formats

Here are a few documents on file formats used by C&C. These files are meant for programmers that want to make their own editors and utilities.

* Command & Conquer Maps : Explains the file formats used for the maps
* Command & Conquer File Formats: Explains many other formats
* VQA Files : VQA File Format explained by Aaron Glover
*New* The AUD file format : Explains AUD files and the IMA-ADPCM compression/decompression.
New in this revision: fixed IMA-ADPCM compression routine (it doesn't leave the "pop" sound at the end anymore).

If you are looking for the AUD conversion utilities go to the Mix Manager page.

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ID coding algorithm

This algorithm is used to compute the 32-bit ID numbers that are used in MIX files instead of filenames.
The ID is computed from the filename, but it's impossible to work out the filename from the ID. In Mix Manager I solved this problem by keeping a list of all filenames that are used in C&C and then checking each one to see whether it gives the ID I'm interested in.

Here's some source code that will compute the ID form the filename:

* Pascal Source
* C Source

I wish to thank Benny Den Trooster for his help on working out the ID coding algorithm.

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Useful Links

There were some links here in the past, but since most of those pages have disappeared and the other have not been updated for a long time, I decided to eliminate all links from this page. I really don't have time to keep the links up to date.

You can use any good search engine to find Command & Conquer related pages on the Internet.

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Go to [Main Page] [Mix Manager Page]

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For any questions or comments you can send me an e-mail

Last updated : July 12, 1998

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© 1996,1997,1998 Vladan Bato

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