Warring in #Warfactory is really quite simple. The object is to get a maximum of three kicks on a different user before they get three on yourself. If you manage to get three kicks on the user, you must continue to get sets of three. If you are able to interrupt their set of three, that proves you as even more faster than just getting the first three. The way of winning against a user can not only be done through kicks. You may also deop and ban because the bots in the channel will reop and unban them. There is no real fear when warring in #Warfactory, as long as you obey the rules.

The rules state to not kick more than 3 times on the same user. If the user bans, deops or kicks after your third kick, you are allowed to give another set of 3 on that user. You may not kick/ban/deop any bots (users with sevr, bot, b0t or serv in their nicks). You are allowed to use a maximum of 3 clones, yet you are not allowed to use user protection on them. If one of your clones is a legal bot, then you are permitted to protect them because the other bots will also. For more information on rules, see: Akick Explanations.

 


To kick a user, type: /kick #Warfactory <nickname> <kick message>. If you are using a script, you can also use popups, aliases or function keys to kick users. Remember that you may only kick non-bots and at a maximum of 3 times or until they respond with a deop, kick or ban.

 


After you kick someone, they will must likely result with their revenge on you. A revenge is an automated sequence of three kicks onto the person who kicks them. Revenges do not react when a bot kicks the user. Bots are the only users exempted from everyone's revenge. They will only kick you if you break the rules. You should only revenge with people who are on the same server as yourself to prevent desync. Desync is when the server you are on and the server your opponent is on reports different things. You may notice you kicking him, then him kicking you when he's not even on the channel. The best way is to only war with people on the same server as you, or join your opponent's server if possible. If your script has a revenge, remember to set it to a maximum of 3 kicks and to protect all the bots before warring.

 


Not all scripts have this capability, however if you plan on staying in #Warfactory, you have to ensure you will not attack bots. If your script does not have a popup or way to protect users, then you must ensure all of your events that involve kicking, banning and deopping check for bots. The easiest coding to add into remotes, before the attack lines:

if (sevr isin $nick) || (bot isin $nick) || (b0t isin $nick) || (serv isin $nick) { halt }

This code will check if sevr, bot, b0t or serv is in the $nick of the event. If one of those do exist in the nickname, the script will not go any further (halting the process) so that you do not attack any bots. Remember that only nicknames with sevr, bot, b0t and serv are allowed to be protected.

 


An attack is when a user kicks another one three times, however they are not triggered by any events. The kicks start from an alias, popup or function key. These are also not allowed to be performed on bots and are limited to a maximum of 3 at a time.

 


A user can only attack you when they are opped. If they do not have operator status when they are trying to kick you, their kick will not be performed. Some revenges have deops and bans included into their revenge. Bots are not allowed to be deopped. There is no real deop limit, however you may get caught for constant deopping on a user (a form of listing). To deop a user, type:

/mode #Warfactory -o <nickname>

You can deop a maximum of 6 users at a time on DALnet. To deop more than 1 nickname, include all the nicknames and all the o's. For example, if you wanted to deop 5 users Joe, Bob, Yonkey, Sam and Ralph. Type:

/mode #Warfactory -ooooo Joe Bob Yonkey Sam Ralph

 


When a user is banned, they are outside of the channel and it may screw up their revenge because it will not rejoin properly. Bots will ban users who break the rules. Bots are again not allowed to be banned. There is no real ban limit, however you may get caught for constant banning on a user (a form of listing). To ban a user, type:

/mode #Warfactory +b <nickname>

You can ban a maximum of 6 users at a time on DALnet. To ban more than 1 nickname, include all the nicknames and all the o's. For example, if you wanted to deop 5 users Joe, Bob, Yonkey, Sam and Ralph. Type:

/mode #Warfactory +bbbbb Joe Bob Yonkey Sam Ralph

Banning is similar to deopping, however bans are set in the form of banmask and address. When type in /mode #Warfactory +b Blah, it will ban Blah!*@*. The form of a banmask is like this:

Nickname!Identd@host.domain

For more help on banning addresses, deopping, kicking or events (such as On Kick, On Join, etc.) consult the mIRC help by typing /help in any window.

Yonkey 14/10/1999

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