Sonic X(treme) levels
Here you can download one of a number of levels made specifically for SonicX(treme).Extract the files in these levels to the same directory you downloaded SonicX.exe into. If you want me to post levels you have made here , email me at prodigy22k@yahoo.com.au . Also when you download these levels , you are free to edit them with the level editor, "Leveled.exe" . Information on how to make levels is available via an online tutorial. You can also get help designing levels by posting questions on the SonicX messageboard All the levels here require the latest version of sonicx-treme. |
Level |
Author |
Description |
Screenshot |
Mushroom Hill |
The
terminator |
Wow. This
level by the terminator is based on the mushroom zone from sonic and
knuckles. The graphics, animation, level placement and trap design are
all top notch |
Screenshot |
Elimon |
Elimon brings us a cool old school level (same kind of quality as in SonicX V7). The graphics are simple, but the level design is up to par. It is bloody hard though. |
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crossleo |
This level is a level that simulates the scenery from the game megaman and the music was taken from the game of Megaman X!. |
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crossleo |
The tree level contains pretty good graphics and this level is long so you may need more than 3 lives to pass it. Also containing robotic sonics that can give you a hard time passing through, it can be difficult to get to the end. |
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crossleo |
This level contains better graphics than the first city level and it is a better and much longer level. The killer trucks look pretty cool now. |
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D.L. |
Wow!!!. This is based on the green hill zone. It has pixel perfect tiles and looks fantastic. This is the best level here. The only downside is that due to the level of detail, it may run at only 5-6 frames per second on slow computers. It still rocks though. |
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D.L |
A psychedelic view of sonic, based on the eyes of john Lennon, it has some excellent artwork and pays homage to the dude who brought us "imagine". |
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Daniel |
This level looks pretty cool, runs at a good frame rate and has heaps of traps. A very good effort. |
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Daniel |
Cool level that has excellent artwork and interesting level design. |
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Crossleo |
The city level is an average level with pretty good graphics it puts sonic inside a big city with big destructive truckspretty cool ha? |
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Crossleo |
The cascade level is a pretty hard level it includes spikes and pitfalls and it also contains a pretty cool invisible stair way to millions of rings and lives! and also there are walls that light up when you get near them! |
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Crossleo |
The High speed level may be short but the fastest level. I didn't include any background color because it would make this level slow and i also included LOOPS for increasing speed and also added a whole bunch of springs for jumping critically. |
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JO |
This is an extended version of the icecap level. But when i say extended, I mean by about 20 times. This could be a game in its own right. When I say this is a must download, it is an understatement. |
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JO |
Paying homage to the original green hill zone is this map, created in a similar style. Cool to look at and fun to play, even the background music is good. |
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JO |
Marble is a huge level that was included in previous versions of sonicXtreme. I'm putting it up here incase it hasn't been downloaded by someone yet. |
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JO |
Pitfall is another good level that was included in previous versions of sonicXtreme. As I said before, I'm putting it up here incase it hasn't been downloaded by someone yet. |
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Jo (me) |
This level is basically the same level as level 1 in the game "Alex the Kidd in miracle world" on the master system. It's actually quite good because all of the graphics have been drawn using a bitmap with the real gfx from the game as a tracer. |
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David Llewellyn |
This level is pretty nice to look at with some well drawn tiles and excellent tile placement. The collision detection is also well implemented. The only downside is that is a very short level. |
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Jo |
This level has been made with an isometric view in mind. It is pretty good but isn't finished yet. What this level does do is make extensive use of all the scrolling levels. |
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Obiwan |
This map is a replica of the first level in the game Super Mario Brothers. Its pretty good. I think it is to scale as well. This lets you see how much bigger sonic is when compared to Mario |
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Jo |
This map really shows the power of the level editor. No really , it does. While this map may not have fancy graphical effects it is fun. The background music is the track of the mystic cave zone from sonic 2. |
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Jo |
In this large map I made extensive use of the different parallax levels to create the illusion of stars all around. It's an interesting map and I can't describe it all. The background music is the track of the death egg zone from sonic and knuckles. Note that this map is included in the SonicX zip file. |
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Jo |
Early map in which I tried to put in as many parallax layers as possible to show off the 2d effects. It has a shabby design, but it shows the power of SonicX .There are a lot of places to jump and fall to the ground. The background music is a track off the sonic arcade game called sonic electronic. |
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Jo |
Initially it was going to be an exact replica of the first level of Super Mario Bros. , but i can't draw very well so I left it in the current condition. Maybe someone else will continue this map. It's fun at the moment anyway. The background music is the ending track of sonic 3. |
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Jo |
Early map based initially on the icecap zone in sonic3. It has a complicated design which makes it hard to believe that SonicX is made in qbasic. There are a lot of places to jump and fall off. The background music is an old techno track called children. I thought it would suit the level. |