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My name is Steve Goodman.    
I, like many others, was introduced to computers in the early '80s.  My Apple  II gave me endless hours of enjoyment.  I played games, hex edited games, wrote some cheesy graphics routines, and ran a BBS.  I knew I was a geek, so I figured I might as well be a total geek.  I received a BS in Computer Science from The University of North Texas in 1992 and started working on my first published title for a game company.    

I have contributed to the development of the following published titles:    
 

  • Kronolog (CastleWorks/Merit Studios) 
  • Command Adventures: Starship (FutureVision/Merit Studios) 
  • Harvester (FutureVision/Merit Studios) 
  • Game Break:Pumbaa and Timon's Jungle Games (7th Level/Disney Interactive) 
  • Return To Krondor (7th Level, later bought by Sierra) 
I am currently not working for a game company, so I have plenty of time to work on the games you see on my web site.  Of coarse, I would jump at the chance to work for a game company again.  It's very difficult developing three games at once by yourself.  In the mean time, I've been trying to start my own game company.    
 
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