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These are all of the available effects of the 505, almost an exact copy of the manual. The pedal is divided into 7 effect modules, the ZNR and Amp Simulator each being an individual module. If any of you more experienced "Zoomers" see an error or a discrepancy, consider it constructive criticism if you decide to e-mail me about it.
Compressor Module
Effect |
Description |
Compressor |
Keeps the input within a given level range |
Limiter |
Restricts the input level |
Auto Wah |
Shifts the emphasis frequency automatically |
Pedal Wah |
Shifts the emphasis frequency manually(requires FP01 pedal) |
Distortion Module
Effect |
Description |
Acoustic |
Produces a sound similar to an electric acoustic guitar |
Rhythm |
Gives slight distortion when string are picked strongly |
Overdrive |
Extended overdrive distortion similar to driving a tube amp |
Distortion |
Hard distortion comparable to driving a three-stack amp |
Blues |
Overdrive sound with a firm core |
Fuzz |
Choppy sound with fat bass |
Lead |
Bright and smooth distortion |
Metal |
Shredding type sound |
ZNR/Amp Block
Effect |
Description |
ZNR(Zoom Noise Reduction) |
Noise reduction with natural sounding cutoff |
Amp Simulator |
Makes the output sound as if coming from a guitar amplifier |
Equalizer Module
Effect |
Description |
4band EQ |
Allows boost and cut in presence, high, midrange, and low |
Phase Shift |
Applies a phase-shifted component to the direct sound and the end result is a breathing sound |
Modulation Module
Effects |
Description |
Chorus |
Simple 2-phase chorus suitable for achieving a clean sound |
Flanger |
Adds a very short delay to the direct sound and varies the delay time periodically, resulting in a peculiar sound character |
Doubling |
Overlays the direct sound with a short delay component, creating the impression of several players and making the sound more full-bodied |
Step |
Randomly changing filter creates an auto-arpeggio effect |
Pitch Shift |
Can be used as dual-voice pitch shifter |
Delay/Reverb Module
Effects |
Description |
Delay |
Conventional digital delay with a delay time of up to 370ms |
Hall Reverb |
Simulates the acoustics of a hall |
Room Reverb |
Simulates the acoustics of a room |
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