Being an Evil Overlord seems to
be a good career choice. It pays well,
there are all sorts of perks and you
can set your own hours. However,
every Evil Overlord I've read about
in books or seen in movies
invariably gets overthrown and destroyed
in the end. I`ve noticed that
no matter whether they are barbarian
lords, deranged wizards, mad
scientists or alien invaders, they
always seem to make the same basic
mistakes every single time. Therefore,
if I ever happen to become an
Evil Overlord:
1. My Legions of Terror will have
helmets with clear plexiglass visors,
not face-concealing ones.
2. My ventilation ducts will be too small to crawl through.
3. My noble half-brother whose
throne I usurped will be killed, not
kept anonymously imprisoned in a forgotten
cell of my dungeon.
4. Shooting is not too good for my enemies.
5. The artifact which is the source
of my power will not be kept on the
Mountain of Despair beyond the River
of Fire guarded by the Dragons of
Eternity. It will be in my safe-deposit
box. The same applies to the
object which is my one weakness.
6. I will not gloat over my enemies' predicament before killing them.
7. When I've captured my adversary
and he says, "Look, before you kill
me, will you at least tell me what
this is all about?" I'll say, "No."
and shoot him. No, on second thought
I'll shoot him then say "No."
8. After I kidnap the beautiful
princess, we will be married
immediately in a quiet civil ceremony,
not a lavish spectacle in three
weeks' time during which the final
phase of my plan will be carried out.
9. I will not include a self-destruct
mechanism unless absolutely
necessary. If it is necessary, it will
not be a large red button
labelled "Danger: Do Not Push". The
big red button marked "Do Not Push"
will instead trigger a spray of bullets
on anyone stupid enough to
disregard it. Similarly, the ON/OFF
switch will not clearly be labelled
as such.
10. I will not interrogate my enemies
in the inner sanctum -- a small
hotel well outside my borders will
work just as well.
11. I will be secure in my superiority.
Therefore, I will feel no need
to prove it by leaving clues in the
form of riddles or leaving my weaker
enemies alive to show they pose no
threat.
12. One of my advisors will be an average
five-year-old child. Any flaws
in my plan that he is able to spot
will be corrected before
implementation.
13. All slain enemies will be cremated,
or at least have several rounds
of ammunition emptied into them, not
left for dead at the bottom of the
cliff. The announcement of their deaths,
as well as any accompanying
celebration, will be deferred until
after the aforementioned disposal.
14. The hero is not entitled to a last
kiss, a last cigarette, or any
other form of last request.
15. I will never employ any device with
a digital countdown. If I find
that such a device is absolutely unavoidable,
I will set it to activate
when the counter reaches 117 and the
hero is just putting his plan into
operation.
16. I will never utter the sentence
"But before I kill you, there's just
one thing I want to know."
17. When I employ people as advisors,
I will occasionally listen to
their advice.
18. I will not have a son. Although
his laughably under-planned attempt
to usurp power would easily fail, it
would provide a fatal distraction
at a crucial point in time.
19. I will not have a daughter. She
would be as beautiful as she was
evil, but one look at the hero's rugged
countenance and she'd betray her
own father.
20. Despite its proven stress-relieving
effect, I will not indulge in
maniacal laughter. When so occupied,
it's too easy to miss unexpected
developments that a more attentive
individual could adjust to
accordingly.
21. I will hire a talented fashion designer
to create original uniforms
for my Legions of Terror, as opposed
to some cheap knock-offs that make
them look like Nazi stormtroopers,
Roman footsoldiers, or savage Mongol
hordes. All were eventually defeated
and I want my troops to have a more
positive mind-set.
22. No matter how tempted I am with
the prospect of unlimited power, I
will not consume any energy field bigger
than my head.
23. I will keep a special cache of low-tech
weapons and train my troops
in their use. That way -- even if the
heroes manage to neutralize my
power generator and/or render the standard-issue
energy weapons useless
-- my troops will not be overrun by
a handful of savages armed with
spears and rocks.
24. I will maintain a realistic assessment
of my strengths and
weaknesses. Even though this takes
some of the fun out of the job, at
least I will never utter the line "No,
this cannot be! I AM
INVINCIBLE!!!" (After that, death is
usually instantaneous.)
25. No matter how well it would perform,
I will never construct any sort
of machinery which is completely indestructible
except for one small and
virtually inaccessible vulnerable spot.
26. No matter how attractive certain
members of the rebellion are, there
is probably someone just as attractive
who is not desperate to kill me.
Therefore, I will think twice before
ordering a prisoner sent to my
bedchamber.
27. I will never build only one of anything
important. All important
systems will have redundant control
panels and power supplies. For the
same reason I will always carry at
least two fully loaded weapons at all
times.
28. My pet monster will be kept in a
secure cage from which it cannot
escape and into which I could not accidentally
stumble.
29. I will dress in bright and cheery
colors, and so throw my enemies
into confusion.
30. All bumbling conjurers, clumsy squires,
no-talent bards, and
cowardly thieves in the land will be
preemptively put to death. My foes
will surely give up and abandon their
quest if they have no source of
comic relief.
31. All naive, busty tavern wenches
in my realm will be replaced with
surly, world-weary waitresses who will
provide no unexpected
reinforcement and/or romantic subplot
for the hero or his sidekick.
32. I will not fly into a rage and kill
a messenger who brings me bad
news just to illustrate how evil I
really am. Good messengers are hard
to come by.
33. I won't require high-ranking female
members of my organization to
wear a stainless-steel bustier. Morale
is better with a more casual
dress-code. Similarly, outfits made
entirely from black leather will be
reserved for formal occasions.
34. I will not turn into a snake. It never helps.
35. I will not grow a goatee. In the
old days they made you look
diabolic. Now they just make you look
like a disaffected member of
Generation X.
36. I will not imprison members of the
same party in the same cell
block, let alone the same cell. If
they are important prisoners, I will
keep the only key to the cell door
on my person instead of handing out
copies to every bottom-rung guard in
the prison.
37. If my trusted lieutenant tells me
my Legions of Terror are losing a
battle, I will believe him. After all,
he's my trusted lieutenant.
38. If an enemy I have just killed has
a younger sibling or offspring
anywhere, I will find them and have
them killed immediately, instead of
waiting for them to grow up harboring
feelings of vengeance towards me
in my old age.
39. If I absolutely must ride into battle,
I will certainly not ride at
the forefront of my Legions of Terror,
nor will I seek out my opposite
number among his army.
40. I will be neither chivalrous nor
sporting. If I have an unstoppable
superweapon, I will use it as early
and as often as possible instead of
keeping it in reserve.
41. Once my power is secure, I will
destroy all those pesky time-travel
devices.
42. When I capture the hero, I will
make sure I also get his dog,
monkey, ferret, or whatever sickeningly
cute little animal capable of
untying ropes and filching keys happens
to follow him around.
43. I will maintain a healthy amount
of skepticism when I capture the
beautiful rebel and she claims she
is attracted to my power and good
looks and will gladly betray her companions
if I just let her in on my
plans.
44. I will only employ bounty hunters
who work for money. Those who work
for the pleasure of the hunt tend to
do dumb things like even the odds
to give the other guy a sporting chance.
45. I will make sure I have a clear
understanding of who is responsible
for what in my organization. For example,
if my general screws up I will
not draw my weapon, point it at him,
say "And here is the price for
failure," then suddenly turn and kill
some random underling.
46. If an advisor says to me "My liege,
he is but one man. What can one
man possibly do?", I will reply "This."
and kill the advisor.
47. If I learn that a callow youth has
begun a quest to destroy me, I
will slay him while he is still a callow
youth instead of waiting for
him to mature.
48. I will treat any beast which I control
through magic or technology
with respect and kindness. Thus if
the control is ever broken, it will
not immediately come after me for revenge.
49. If I learn the whereabouts of the
one artifact which can destroy me,
I will not send all my troops out to
seize it. Instead I will send them
out to seize something else and quietly
put a Want-Ad in the local
paper.
50. My main computers will have their
own special operating system that
will be completely incompatible with
standard IBM and Macintosh
powerbooks.
51. If one of my dungeon guards begins
expressing concern over the
conditions in the beautiful princess'
cell, I will immediately transfer
him to a less people-oriented position.
52. I will hire a team of board-certified
architects and surveyors to
examine my castle and inform me of
any secret passages and abandoned
tunnels that I might not know about.
53. If the beautiful princess that I
capture says "I'll never marry you!
Never, do you hear me, NEVER!!!", I
will say "Oh well" and kill her.
54. I will not strike a bargain with
a demonic being then attempt to
double-cross it simply because I feel
like being contrary.
55. The deformed mutants and odd-ball
psychotics will have their place
in my Legions of Terror. However before
I send them out on important
covert missions that require tact and
subtlety, I will first see if
there is anyone else equally qualified
who would attract less attention.
56. My Legions of Terror will be trained
in basic marksmanship. Any who
cannot learn to hit a man-sized target
at 10 meters will be used for
target practice.
57. Before employing any captured artifacts
or machinery, I will
carefully read the owner's manual.
58. If it becomes necessary to escape,
I will never stop to pose
dramatically and toss off a one-liner.
59. I will never build a sentient computer smarter than I am.
60. My five-year-old child advisor will
also be asked to decipher any
code I am thinking of using. If he
breaks the code in under 30 seconds,
it will not be used. Note: this also
applies to passwords.
61. If my advisors ask "Why are you
risking everything on such a mad
scheme?", I will not proceed until
I have a response that satisfies
them.
62. I will design fortress hallways
with no alcoves or protruding
structural supports which intruders
could use for cover in a firefight.
63. Bulk trash will be disposed of in
incinerators, not compactors. And
they will be kept hot, with none of
that nonsense about flames going
through accessible tunnels at predictable
intervals.
64. I will see a competent psychiatrist
and get cured of all extremely
unusual phobias and bizarre compulsive
habits which could prove to be a
disadvantage.
65. If I must have computer systems
with publically available terminals,
the maps they display of my complex
will have a room clearly marked as
the Main Control Room. That room will
be the Execution Chamber. The
actual main control room will be marked
as Sewage Overflow Containment.
66. My security keypad will actually
be a fingerprint scanner. Anyone
who watches someone press a sequence
of buttons or dusts the pad for
fingerprints then subsequently tries
to enter by repeating that sequence
will trigger the alarm system.
67. No matter how many shorts we have
in the system, my guards will be
instructed to treat every surveillance
camera malfunction as a
full-scale emergency.
68. I will spare someone who saved my
life sometime in the past. This is
only reasonable as it encourages others
to do so. However, the offer is
good one time only. If they want me
to spare them again, they'd better
save my life again.
69. All midwives will be banned from
the realm. All babies will be
delivered at state-approved hospitals.
Orphans will be placed in
foster-homes, not abandoned in the
woods to be raised by creatures of
the wild.
70. When my guards split up to search
for intruders, they will always
travel in groups of at least two. They
will be trained so that if one of
them disappears mysteriously while
on patrol, the other will immediately
initiate an alert and call for backup,
instead of quizzically peering
around a corner.
71. If I decide to test a lieutenant's
loyalty and see if he/she should
be made a trusted lieutenant, I will
have a crack squad of marksmen
standing by in case the answer is no.
72. If all the heroes are standing together
around a strange device and
begin to taunt me, I will pull out
a conventional weapon instead of
using my unstoppable superweapon on
them.
73. I will not agree to let the heroes
go free if they win a rigged
contest, even though my advisors assure
me it is impossible for them to
win.
74. When I create a multimedia presentation
of my plan designed so that
my five-year-old advisor can easily
understand the details, I will not
label the disk "Project Overlord" and
leave it lying on top of my desk.
75. I will instruct my Legions of Terror
to attack the hero en masse,
instead of standing around waiting
while members break off and attack
one or two at a time.
76. If the hero runs up to my roof,
I will not run up after him and
struggle with him in an attempt to
push him over the edge. I will also
not engage him at the edge of a cliff.
(In the middle of a rope-bridge
over a river of molten lava is not
even worth considering.)
77. If I have a fit of temporary insanity
and decide to give the hero
the chance to reject a job as my trusted
lieutentant, I will retain
enough sanity to wait until my current
trusted lieutenant is out of
earshot before making the offer.
78. I will not tell my Legions of Terror
"And he must be taken alive!"
The command will be "And try to take
him alive if it is reasonably
practical."
79. If my doomsday device happens to
come with a reverse switch, as soon
as it has been employed it will be
melted down and made into
limited-edition commemorative coins.
80. If my weakest troops fail to eliminate
a hero, I will send out my
best troops instead of wasting time
with progressively stronger ones as
he gets closer and closer to my fortress.
81. If I am fighting with the hero atop
a moving platform, have disarmed
him, and am about to finish him off
and he glances behind me and drops
flat, I too will drop flat instead
of quizzically turning around to find
out what he saw.
82. I will not shoot at any of my enemies
if they are standing in front
of the crucial support beam to a heavy,
dangerous, unbalanced structure.
83. If I'm eating dinner with the hero,
put poison in his goblet, then
have to leave the table for any reason,
I will order new drinks for both
of us instead of trying to decide whether
or not to switch with him.
84. I will not have captives of one
sex guarded by members of the
opposite sex.
85. I will not use any plan in which
the final step is horribly
complicated, e.g. "Align the 12 Stones
of Power on the sacred altar then
activate the medallion at the moment
of total eclipse." Instead it will
be more along the lines of "Push the
button."
86. I will make sure that my doomsday
device is up to code and properly
grounded.
87. My vats of hazardous chemicals will
be covered when not in use.
Also, I will not construct walkways
above them.
88. If a group of henchmen fail miserably
at a task, I will not berate
them for incompetence then send the
same group out to try the task
again.
89. After I captures the hero's superweapon,
I will not immediately
disband my legions and relax my guard
because I believe whoever holds
the weapon is unstoppable. After all,
the hero held the weapon and I
took it from him.
90. I will not design my Main Control
Room so that every workstation is
facing away from the door.
91. I will not ignore the messenger
that stumbles in exhausted and
obviously agitated until my personal
grooming or current entertainment
is finished. It might actually be important.
92. If I ever talk to the hero on the
phone, I will not taunt him.
Instead I will say this his dogged
perseverance has given me new insight
on the futility of my evil ways and
that if he leaves me alone for a few
months of quiet contemplation I will
likely return to the path of
righteousness. (Heroes are incredibly
gullible in this regard.)
93. If I decide to hold a double execution
of the hero and an underling
who failed or betrayed me, I will see
to it that the hero is scheduled
to go first.
94. When arresting prisoners, my guards
will not allow them to stop and
grab a useless trinket of purely sentimental
value.
95. My dungeon will have its own qualified
medical staff complete with
bodyguards. That way if a prisoner
becomes sick and his cellmate tells
the guard it's an emergency, the guard
will fetch a trauma team instead
of opening up the cell for a look.
96. My door mechanisms will be designed
so that blasting the control
panel on the outside seals the door
and blasting the control panel on
the inside opens the door, not vice
versa.
97. My dungeon cells will not be furnished
with objects that contain
reflective surfaces or anything that
can be unravelled.
98. If an attractive young couple enters
my realm, I will carefully
monitor their activities. If I find
they are happy and affectionate, I
will ignore them. However if circumstance
have forced them together
against their will and they spend all
their time bickering and
criticizing each other except during
the intermittent occasions when
they are saving each others' lives
at which point there are hints of
sexual tension, I will immediately
order their execution.
99. Any data file of crucial importance
will be padded to 1.45Mb in
size.
100. Finally, to keep my subjects permanently
locked in a mindless
trance, I will provide each of them
with free unlimited Internet access.