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Psionics Disruption
With this power, the psionicist channels energy directly from the positive material plane and focuses these against undead and other evil creatures through his/her touch based attacks (open hand, kicking, etc.). The power operates similarly to the effects of a Mace of Disruption: striking any undead creature or evil creature from one of the lower planes, may utterly destroy the creature. Skeletons,
zombies, ghouls, shadows, wights, and ghasts, if hit, are instantly
blasted out of existence. Other creatures roll saving throws as follows:
Even if these saving throws are effective, the disruption scores double damage dice upon opponents of this sort, provided the Energy Glove power is currently being maintained. If the Energy Glove is not currently active undead who save take no additional damage. Power Score: attacks cause triple damage and all percentages are lowered by 10 (auto effect extended to wraiths and mummies). 20: The psionicist suffers 1d6 backlash damage from the negative material plane. |