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Bestiary
- Basilisk, Spirit
- Death Flayer (Undead
Illithid)
- Dragon Man (Tagnik'jaluk)
(coming soon)
- Dwarf, Sand
- Dwarf, Snow
- Elf, Red
- Falcon, Golden
- Giant, Iceling
- Giant, Lowland
(coming soon)
- Giant, Shadow
- Griffon, Skeletal
- Ice Man
- Kizinni (coming soon)
- Manpion (coming soon)
- Primatian
- Roc, Rottin'
- Sand Spirit
- Shrike, Shadow
- Skel (coming soon)
- Skelto-Kreen
- Slaad, Half-
(coming soon)
- Spider, Spectre
- Spirit Warriors
- Squid of Despair
- Winged Folk
(coming soon)
- Zombie, Minotaur
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Note:
These races may not be used in the Games of Saberhaven.
Highlights:
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Demi-Human
On Terra Dyne, the elves and dwarves were split as a people several times and forces to new areas through wars
and troubled times. You'll find desert elves and dwarves from the southern Red Desert while in the cold north the epic struggle between
Snow Dwarf
and Ice Man
continues. |
Humanoid (Mutant races)
Some humanoid races were formed by the gods (Winged
Folk). Others were created by evil wizards combining humans and
animals. The great jungle is full of such creatures including the half-man/half-scorpion beast called a Manpion,
the intelligent ape Primatians, the cat-men Kizinni. In the Far West, Dragon mages have spawned mutant Dragon Men, half man and half dragon. |
Undead
The Titan Lord of Undead rules his dark island of Kaza with fearsome undead residing there, the intelligent skeletons
called Skels,
the Mind Flayer beyond death, Death Flayer, and the animated corpse of the thri-kreen, skelto-kreen. |
Bizarre
Some strange things happened a few years ago when magic went awry in Terra Dyne. The Squid of Dispair was one of many
side effects of the Darkening. |
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