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Priest Spells
Level 5

Shell of Shifting Shadows

Sphere: Necromantic, Protection

Range: Touch

Components: V, S, M

Duration: Special (permanent)

Casting Time: 1 hour/50 sq ft

Area of Effect: 1 ship, coach, or wagon

Saving Throw: None

Creator: Steve Watkins (swatkins@evans.cudenver.edu)


Shell of Shifting Shadows is a spell that mimics the abilities of a displacer beast or cloak of displacement, using shadows to hinder weapons and spells. First attacks, including magic missiles, against someone cloaked will miss, although multiple missiles will hit (the first one always misses). After the first strike, the cloak gives a -3 to-hit and damage against the shielded transport. Spells are save against at +3. The cloaked transport cannot be clearly seen (except with true seeing), nor can his features be made out. The spell does not cloak voices, so if anyone within the cloaked transport speaks, you might be able to tell who it is. The material component of this spell is a 400gp worth of fine wine. The wine must be painted onto the transport to activate the spell, but after the initial casting the wine is all that is needed to reactivate the spell. In the case of a horse drawn transport the horses must be coated with the wine as well. On the initial casting the priest must summon the spirit of the displacer beasts to 'touch' the guarded transport. The spell lasts 6 hours, and then must be reactivated.

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