Star Wars Role-playing Page



Author's Note: The material here is a little dated. A lot of it is from several WEG SWRPG campaigns run between 1997 and 1999. I have since updated to Wizard's d20 SWRPG and just started (as of 01/2002) a new Tales of the Jedi campaign. I plan on throwing something together for that campaign soon!




Information about my past campaigns (1997-1999)

The Crew of the Kestrel II

New Republic Intelligence Report on the Kestrel II

Major NPC's: Good and Bad

Campaign History of Saber team

News for members of Saber team(Updated 09/15/98)


RPG Stats and Stuff

Home One RPG stats

Link to Adam Overholtzer's Mon Cal Cruiser Guide Includes RPG stats for all classes

B-wing RPG stats

Kestrel II RPG stats

WEG SWRPG Modules I have and personal ratings for each

d6 Rule variations I play with

Want to play Star Wars: the RPG? Here's my tips on how to be a good Game Master.

My personal Capital Ship Combat System for d6 Realistic and easy

If you have any questions about the Star Wars Roleplaying Game (d6 or d20), ask me! I'd love to address them!

Mail me!



Three powerful Jedi are "one" with the Force again.

The Force is important in the RPG to add mysticism to a technological world.



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Note: All references related to Star Wars: The Role-playing Game are property of West End Games/Wizards of the Coast. All references to Saber Team and its history are property of Michael R. Fryda and his players.
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