Some work in progress...

About a year ago, my friend Tadej, a programmer, asked me to develop and animate some characters & props for the game he was working on. Unfortunately he never managed to finish the game due to the lack of the time=money (though we're planing to continue once). Anyway it was a great experience and fun doing something like that. Those are low poly models (no more than 400 vertexes). Rocks and grounds were textured with Shady.

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