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Projects
[home > projects]
I have many projects to occupy my time (being busy does not necesarily mean staying out of trouble). Projects are classified as computer related and fun (aka Evil).

Computer Related Projects
Galacticus

Galacticus is the codename for a massively multiplayer grand strategy game I am working on. This is my favorite pet project and parts of the code (such as the star/planet generation) stretch back 10+ years to code I wrote as GM tools for paper/dice Role Playing and Strategy games.

After being away from this type of game for a long time I picked up a copy of Galactic Civilizations although GalCiv was nicely updated from the original OS/2 version I was almost immediately disgusted by the lack of multiplayer. In my opinion strategy games should always be multiplayer, sure add some AI opponents in for randomness but if that is all the game has to offer then true playability (and re-playability) suffer! As a result of this disgust, and the lack of any really good options I decided to put my free time toward building the perfect 4X grand strategy game. Thus Project Galacticus was resurrected.

Find out more >>



Atomic Space Navy
I am currently porting Atomic Space Navy to the Windows Mobile platform! I ran into this game developer I knew from way back while I was at the recent Windows Mobile Developers Conference and he convinced me to port ASN from C++/Desktop to C#/WinCE .NET Compact Framework. I couldn't resist the challenge.

Update August 2004 - I have this game finished to a playable/demo state in emulators but I have been having trouble finding a way to market the game (not that I have been putting too much effort in the attempt - if I did find a marketting channel I don't really have the time to complete the game since I am spending all my free time on Galacticus).



December 2004 Update! - I found a few screen shots of the game running in a Smartphone emulator! Here are the more interesting shots.

 
Player ship is approaching a couple of AI units that just exited a Wormhole into the players sector.   Kablooie! Add one to the score (scoring in the port was pretty lame, well actually the game was pretty lame since one shot took out a ship sorta like in the old 80's arcade games).


.CORE/Cyberspace
.CORE and Cyberspace 1.0 are no longer my active projects. I sold them off lock, stock and source tree to an unnamed Fortune 500 company that really likes Java and Distributed platforms for an undisclosed sum of mon-ay.

With the sale I am officially out of the Java development and starting over on Microsoft .NET (in fact I can't work on Distributed Architecture Java applications as part of the sales contract - except to provide tech support for the original codebase).

About all I can say about .CORE/Cyberspace is that it was a Distributed Development Architecture written in Java that provided Optimized Object Replication, Strong Security, Inter-Object Messaging, Distributed Session Management, DB Interface (MS SQL 2000), and Asynchronous State Management. It was pretty damn cool and the sweat paid off in a really nice check from the buyer. :-)

BTW, they didn't stipulate that I couldn't build a distinctly different, yet functionally similar system in C#/.NET (hint, hint)!!!

 
Evil Schemes ™
Pacifica Eco Village
Pacifica Eco Village is the next evolutionary step in American living, once implemented it will become the showcase community of how to have a higher standard of living while living in a smaller ecological footprint.
Plan Belize *
My scheme to move to Belize and live on a 600 acre organic vineyard with 3 or more wives (legally speaking, 1 wife and 1-2 mistresses). BTW, I need at least 1 or 2 more women to join my wife and I. :)

After 20 years of hard technical work I would rather work a vineyard and kick back to enjoy the fruits of the labor.

* for those that don't personally know me, plan belize might just be a joke designed to provoke a response and/or hatemail. Then again... ;-)

Models
With my newfound relaxation time since I stopped developing .CORE and Cyberspace I am looking for a hobby. I am thinking of constructing a model ship or building an N-gauge model railroad empire!

Q1 2005 Update! I am currently building a small diorama for some Gundam models I put together! I get to use all types of skills from past model railroading projects and it really is quite fun/relaxing. One of the cool things is that the models I liked were N-Scale (1:144) so there are all manner of buildings, vehicles and people to add to the scenes!



Copyright 2001-2005, Andrew S. Rielly all rights reserved.
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