CORPS: Complete Omniversal Role-Playing System

I like CORPS. I like it lots. But there's not a lot of support material for it yet (hey -- Greg's only one guy!) So here are some things I use with CORPS.

Melee Weapons for CORPS
A conversion of one of I. Marc Carlson's lists of weapons for TimeLords into CORPS. Includes slings.
Converting to CORPS
Now discusses both Hero and GURPS.
The Cassandra Bureau
A PDF of a Word document (be warned) that I started to describe a setting for a modern monster hunter game. I stole a lot of somebody else's (Neil Asato, perhaps, or I. Marc Carlson?) vampire material, and the people who wanted to play changed their minds, so I never finished the setting material. (You'll see the Setting section says "Blah blah blah.") But really...the one sentence description is "Men In Black: The Early Years."
Some Spells for CORPS
Still under construction: this was the set of spells I was going to use for the Burlady universe of the Palimpsests campaign, but I'm currently using (some of) them for Aegis.
Some Monsters for CORPS
You know -- zombies, skeletons, giants, and vampires.
Some vampires for CORPS
Conversions of some of I. Marc Carlson's creatures for TimeLords.
A PDF Character Sheet for CORPS
Taken from the BTRC page, mostly because I was having trouble connecting a while ago.
CORPS rules in a nutshell PDF
Also taken from the BTRC page, because I was having trouble connecting a while ago.
Player introduction for As Above, So Below
Of interest because I'm using CORPS and because it contains a power framework and two example paranormal powers for this setting.
The Wicked Dead
So if you were going to run cult classic The Evil Dead using CORPS, how would you do it? Well, here are my ideas... Includes a number of college student archetypes.

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Copyright � 1998, 2001 John McMullen

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