House Rules

by Juri Memmert
Updated: October, 27th, 1997

Character & Campaign Law
Training Packages General Comments Cave-Explorer Package, a dwarven cave explorer
The Infiltration Specialist, commonly called spy
The Troll Slayer, a dwarven specialty
Spell Law
The Doppelganger Additional Spell List Light Shifting A list of 'good' creatures from C&T I-III and Creatures & Monsters (RMSS), sorted by class
Change forms in second-by-second combat systems Combat Environment Activity Tracking System from RMC VI 11.0
Second-by-Second Combat from RMC VI 3.0
The Stance-based Initiative System, Arms Law 4.16
Resistance RollsRevised Resistance Roll Table (up to 100th level)
Arms Law
Martial Arts A comprehensive listing of Martial Arts capabilities from all RMC's
The same listing as above, but optimized for the Unified Skill System, RMC VI 10.0
Magical Items Different timing for use of magical items.
CEATS Revised CEATS Action / Time Chart
A Reevaluation of CEATS Timings
New Races
The Darkendwarves, a spacefaring race of plunderers
New Locations
The Bar, an interdimmensional meeting place

Please send me a messenger pigeon.

Click here to return to main page.


This page hosted by Get your own Free Home Page
1