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I plan on sorting the old Card of the Day files by alpha within color soon. To specify what pages are new (sometimes I do more than one within 24 hours), I plan to put some kind of marker besides files updated within one week or so. This date thing has some good points, but I'm starting to think there are more bad points. Chris.

In this web page, I hope to present to you strategies, combos, and obscure uses for a new Magic: The Gathering card every single day.

The Card of the Day is...

Shrieking Drake

Visions Common
U Summon Drake

1/1
Flying
When Shrieking Drake comes into play, return a creature you control to owner's hand.

Under most circumstances, sending a creature you control back to your hand is a bad thing, making Shrieking Drake an expensive Flying Men. On the other hand, there are many times that sending a creature of your back to your hand can be a very, very, good thing. Start making a list in your mind of all the cards that do neat things when they come into play...Shrieking Drake can allow you to bring them into play a second time. How about negating Shrieking Drake's "shortcoming" by using many creatures that aren't affected by summoning sicknes? Who cares if they just came into play? A type II version of Flying Men is a welcome sight. Working around or with Shrieking Drake isn't too hard, here are a few uses I've found: